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[Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

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  • D Offline
    derei
    last edited by 13 Jul 2015, 22:14

    UNDO issue ...
    sometimes when I cancel JPP it lets the geometry with missing faces. Then I undo to get it back to its previous state...the problem is that i have to hit A LOT of UNDOs.
    Maybe the undo function should be reviewed and pack multiple phases in a single undo command.

    DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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    • C Offline
      Ciacnorris
      last edited by 6 Aug 2015, 09:41

      Hi, I tried to install it on my PC, and I think it doesn't work on Windows 8.1.

      Are you gonna make it work on Windows 8.1 too?

      Really wanna try your plugin! 😄

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      • P Offline
        peterromao
        last edited by 7 Aug 2015, 18:46

        Hail to a very reliable extension which I have used countless times so far to give thickness to my sheets! Good Job!

        Today is the first time that I found an error with it.

        For some reason I cannot give this form a thickness.

        The ruby error I get is the following:

        Date: 07-Aug-15 19:49:31
        An error occurred in Joint Push Pull
        Error in generation of the geometry

        reference to deleted Entity

        JointPushPullGeometry.rb: 1027 -- entityID
        JointPushPullGeometry.rb: 1027 -- block in geometry_coplanar_edges_overhang
        JointPushPullGeometry.rb: 1025 -- each
        JointPushPullGeometry.rb: 1025 -- geometry_coplanar_edges_overhang
        JointPushPullGeometry.rb: 354 -- block in geometry_robot_erase_coplanar_edges
        JointPushPullGeometry.rb: 352 -- each
        JointPushPullGeometry.rb: 352 -- geometry_robot_erase_coplanar_edges
        JointPushPullGeometry.rb: 214 -- robot_call_action
        JointPushPullGeometry.rb: 177 -- geometry_robot_exec
        JointPushPullGeometry.rb: 160 -- geometry_robot
        JointPushPullGeometry.rb: 75 -- block in geometry_execute
        Lib6Operation.rb: 325 -- call
        Lib6Operation.rb: 325 -- step_geometry
        Lib6Operation.rb: 367 -- start_execution
        JointPushPullGeometry.rb: 75 -- geometry_execute
        JointPushPullTool.rb: 891 -- go_preview_or_geom
        JointPushPullTool.rb: 697 -- dragging_stop
        JointPushPullTool.rb: 1319 -- onLButtonUp

        I have attached the object.


        Single sheet with openings.

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        • T Offline
          TIG Moderator
          last edited by 11 Aug 2015, 13:46

          If you JPP OUTWARDS it works OK.
          Extruding INWARDS will fail.

          This is because you have some tiny geometry in the surface - e.g. the segmented edges around the slotted holes semi-circular ends.

          When extruding 'inwards', SketchUp's tolerance of 1/1000" can cause some tiny edges to be omitted - their start/end points are deemed coincident - then the faces relying on those also fail to be created.
          But all is not lost...

          You can JPP INWARDS if you do the following...

          Make your group into a component.
          Make a copy of it and Scale that x100.
          Edit that instance and Preselect its surface.
          Activate JPP - making x100 allowance in the offset value.
          It will now extrude successfully.
          Exit the edit and delete the scaled version.
          The real size version will also show the JPP changes.
          Tiny geometry can exist but it cannot be created directly in SketchUp.
          The "Scale up a copy of a component" trick is a well known workaround for these kinds of issues...

          TIG

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          • P Offline
            peterromao
            last edited by 12 Aug 2015, 14:56

            Hello TIG,

            Awesome!!!!

            That was an excellent reply. It worked. Thanks for the heads up. I recall doing something of the sort in the very distant past but if it weren't for your reminder I would have never gotten there!

            Thanks again!
            Peter

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            • J Offline
              JQL
              last edited by 20 Oct 2015, 11:47

              Fredo,

              We are able to push pull by vector keeping original face orientation or by creating the ending faces as normal to the push pull vector. This is great!

              Do you think it would be possible to pick any face in the project as the ending faces plane?

              Thanks and best regards,

              João

              www.casca.pt
              Visit us on facebook!

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              • F Offline
                fredo6
                last edited by 21 Oct 2015, 11:56

                Joao,

                This is technically feasible, but more a matter of UI, which is already complex for users, as you know.

                I'll see what I can do when I refresh the plugin.

                Fredo

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                • J Offline
                  JQL
                  last edited by 21 Oct 2015, 14:34

                  @fredo6 said:

                  Joao,

                  This is technically feasible, but more a matter of UI, which is already complex for users, as you know.

                  I'll see what I can do when I refresh the plugin.

                  Fredo

                  I understand perfectly.

                  It's also something that would be good to have but that can be achieved manually. I hope you find the time to include it someday.

                  Thanks again,

                  João

                  www.casca.pt
                  Visit us on facebook!

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                  • D Offline
                    derei
                    last edited by 2 Dec 2015, 14:41

                    Two changes would be great for this plugin, as it works somehow against "intuition":

                    -first would be Press RETURN to exit (that's the ENTER key, and usually is used to CONFIRM a action, not to cancel it) - best would be to use ESC Key

                    -second would be the obligation of inserting push value with (-) AFTER the push action was initialized. It is great to let the option there, in case the user really needs to revert the direction, but it would be better that once a number was introduced, to take "by default" the pushing direction already initialized by the user.

                    Another thing is that AFTER doing a JPP operation, I must be very careful what tool or key I press, or I risk to have my operation canceled... this is extremely frustrating, as there is no intuitive action. As I said before, I am tempted to press ENTER - but guess what? I cancel my work. If I press Space Bar (to go to select tool) it happens the same, if I click on screen I also cancel the operation... every time is "lucky guess". In my opinion should be clear: ESC= Abort, ENTER=Commit. Nothing around. To not exit from operation until ESC or ENTER was pressed. This way there is no chance of mistake.

                    I hope this suggestions make sense.
                    Thank you.

                    DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                    • F Offline
                      fredo6
                      last edited by 2 Dec 2015, 15:14

                      Do you have a model where this happens? It must be related to the Preview mode, when you have a lot of faces.

                      • Enter / Return is used to perform the Push Pull, so that you don't even need to drag the faces. The cursor must be still on one face, since when the cursor is in the empty space, it is used to exit the tool.

                      • Escape does Abort when in interactive mode

                      • Spacebar functions as in any Sketchup tool. If you did not commit beforehands, it simply exits with doing nothing.

                      Fredo

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                      • D Offline
                        derei
                        last edited by 3 Dec 2015, 02:56

                        yes, I had many faces in the model (organic modelling)...
                        But why there are 2 different uses for ENTER (when cursor on face, or not on face?) Is possible that is why I miss it many times... because i move the cursor around. I am not used to pay attention to it when i don't actively use it to manipulate geometry. Do you think this behavior is actually useful?

                        Thanks for all explanations 😉

                        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                        • J Offline
                          JQL
                          last edited by 12 Feb 2016, 12:39

                          Fredo,

                          Would it be easy to have normal push pull Taper with an angle or a offset distance instead of exclusivelly by ratio? It would be a nice feature to have for chanfering faces outside their plane with a double click. (I love this double click through groups/components)

                          www.casca.pt
                          Visit us on facebook!

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                          • B Offline
                            bapito
                            last edited by 19 Apr 2016, 20:57

                            Where do i download it!!!???!!!

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                            • Dave RD Offline
                              Dave R
                              last edited by 20 Apr 2016, 09:19

                              @bapito said:

                              Where do i download it!!!???!!!

                              See the first post of this thread. It is clearly spelled out with bold type and links.

                              Screenshot - 4_20_2016 , 4_20_22 AM.png

                              Etaoin Shrdlu

                              %

                              (THERE'S NO PLACE LIKE)

                              G28 X0.0 Y0.0 Z0.0

                              M30

                              %

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                              • A Offline
                                Arctura
                                last edited by 30 Jul 2016, 07:44

                                Hi I'm having a small issue that I can't for the life of me understand.
                                I'm extruding the wall of a truncated cone, or more like a rounded plate that along with 11 other identical plates will make up the cone. I'm trying to make flanges around the sides of one plate to then instance it, but the sides keep intersecting and I can't seem to control them! 😞
                                I did manage to get it right at first, but there were some other issues with the model so I have restarted and this time around I can't get it to work.
                                I'm using Joint Push Pull and Round Push Pull.


                                Description of intersection problem

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                                • PixeroP Offline
                                  Pixero
                                  last edited by 21 Sept 2016, 08:24

                                  I'm getting this error message when trying to Joint Push pull:

                                  ` [/Date: 21-Sep-16 09:11:28
                                  An error occurred in Joint Push Pull
                                  Error in generation of the geometry

                                  undefined method `smooth?' for nil:NilClass

                                  JointPushPullGeometry.rb: 1107 -- block in geometry_coplanar_edges_overhang
                                  JointPushPullGeometry.rb: 1105 -- each
                                  JointPushPullGeometry.rb: 1105 -- each_with_index
                                  JointPushPullGeometry.rb: 1105 -- geometry_coplanar_edges_overhang
                                  JointPushPullGeometry.rb: 354 -- block in geometry_robot_erase_coplanar_edges
                                  JointPushPullGeometry.rb: 352 -- each
                                  JointPushPullGeometry.rb: 352 -- geometry_robot_erase_coplanar_edges
                                  JointPushPullGeometry.rb: 214 -- robot_call_action
                                  JointPushPullGeometry.rb: 177 -- geometry_robot_exec
                                  JointPushPullGeometry.rb: 160 -- geometry_robot
                                  JointPushPullGeometry.rb: 75 -- block in geometry_execute
                                  Lib6Operation.rb: 332 -- call
                                  Lib6Operation.rb: 332 -- step_geometry
                                  Lib6Operation.rb: 374 -- start_execution
                                  JointPushPullGeometry.rb: 75 -- geometry_execute
                                  JointPushPullTool.rb: 892 -- go_preview_or_geom
                                  JointPushPullTool.rb: 698 -- dragging_stop
                                  JointPushPullTool.rb: 1320 -- onLButtonUp`

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                                  • F Offline
                                    fredo6
                                    last edited by 21 Sept 2016, 10:42

                                    @pixero

                                    Thanks for signaling. This seems to be an unusual case.
                                    Anyway, I have fixed the problem and will re-release soon.

                                    Fredo

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                                    • S Offline
                                      surfmike
                                      last edited by 26 Nov 2016, 10:35

                                      Hi. I'm having a problem with the plugin gui showing up really small in SU. See attached picture.
                                      I'm on SU2016, OS X 10.9.5.
                                      How can I make it bigger?
                                      //Mike

                                      it's small...

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                                      • F Offline
                                        fredo6
                                        last edited by 26 Nov 2016, 19:51

                                        @surfmike said:

                                        Hi. I'm having a problem with the plugin gui showing up really small in SU. See attached picture.
                                        I'm on SU2016, OS X 10.9.5.
                                        How can I make it bigger?
                                        //Mike

                                        [attachment=0:26p179xb]<!-- ia0 -->Screen Shot 2016-11-26 at 11.35.17.png<!-- ia0 -->[/attachment:26p179xb]

                                        Mike,

                                        If you go to Windows > libFredo6 Settings... > Default Parameters..., you will find an option "Retina Screen" in the section "Palette Configuration".

                                        If you check the option, you should get the palette buttons bigger (x 2). However, the text may remain small.

                                        If you are OK, and since you are on SU2016, you can help me to see if we can resolve the issue, if you are OK to test some changes in the LibFredo6 library. I was hoping that it would be solved by Sketchup 2017, but that's not the case!

                                        Otherwise, other high-dpi screen users have discussed some ways to avoid the issue by system set up. See discussion here.

                                        Fredo6

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                                        • pbacotP Offline
                                          pbacot
                                          last edited by 30 Nov 2016, 16:58

                                          What may I be doing wrong. Trying to pull up three surfaces sharing three edges.

                                          ate: 30-Nov-16 08:55:30
                                          An error occurred in Joint Push Pull
                                          Error in generation of the geometry

                                          Could not compute valid matrix from points

                                          JointPushPullGeometry.rb:: 1169 -- position_material
                                          JointPushPullGeometry.rb:: 1169 -- block in geometry_transfer_material_top
                                          JointPushPullGeometry.rb:: 1145 -- each
                                          JointPushPullGeometry.rb:: 1145 -- geometry_transfer_material_top
                                          JointPushPullGeometry.rb:: 337 -- block in geometry_robot_transfer_material
                                          JointPushPullGeometry.rb:: 337 -- each
                                          JointPushPullGeometry.rb:: 337 -- geometry_robot_transfer_material
                                          JointPushPullGeometry.rb:: 212 -- robot_call_action
                                          JointPushPullGeometry.rb:: 177 -- geometry_robot_exec
                                          JointPushPullGeometry.rb:: 160 -- geometry_robot
                                          JointPushPullGeometry.rb:: 75 -- block in geometry_execute
                                          Lib6Operation.rb:: 332 -- call
                                          Lib6Operation.rb:: 332 -- step_geometry
                                          Lib6Operation.rb:: 374 -- start_execution
                                          JointPushPullGeometry.rb:: 75 -- geometry_execute
                                          JointPushPullTool.rb:: 890 -- go_preview_or_geom
                                          JointPushPullTool.rb:: 696 -- dragging_stop
                                          JointPushPullTool.rb:: 1318 -- onLButtonUp

                                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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