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    [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

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    • P Offline
      peterromao
      last edited by

      Hail to a very reliable extension which I have used countless times so far to give thickness to my sheets! Good Job!

      Today is the first time that I found an error with it.

      For some reason I cannot give this form a thickness.

      The ruby error I get is the following:

      Date: 07-Aug-15 19:49:31
      An error occurred in Joint Push Pull
      Error in generation of the geometry

      reference to deleted Entity

      JointPushPullGeometry.rb: 1027 -- entityID
      JointPushPullGeometry.rb: 1027 -- block in geometry_coplanar_edges_overhang
      JointPushPullGeometry.rb: 1025 -- each
      JointPushPullGeometry.rb: 1025 -- geometry_coplanar_edges_overhang
      JointPushPullGeometry.rb: 354 -- block in geometry_robot_erase_coplanar_edges
      JointPushPullGeometry.rb: 352 -- each
      JointPushPullGeometry.rb: 352 -- geometry_robot_erase_coplanar_edges
      JointPushPullGeometry.rb: 214 -- robot_call_action
      JointPushPullGeometry.rb: 177 -- geometry_robot_exec
      JointPushPullGeometry.rb: 160 -- geometry_robot
      JointPushPullGeometry.rb: 75 -- block in geometry_execute
      Lib6Operation.rb: 325 -- call
      Lib6Operation.rb: 325 -- step_geometry
      Lib6Operation.rb: 367 -- start_execution
      JointPushPullGeometry.rb: 75 -- geometry_execute
      JointPushPullTool.rb: 891 -- go_preview_or_geom
      JointPushPullTool.rb: 697 -- dragging_stop
      JointPushPullTool.rb: 1319 -- onLButtonUp

      I have attached the object.


      Single sheet with openings.

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      • TIGT Offline
        TIG Moderator
        last edited by

        If you JPP OUTWARDS it works OK.
        Extruding INWARDS will fail.

        This is because you have some tiny geometry in the surface - e.g. the segmented edges around the slotted holes semi-circular ends.

        When extruding 'inwards', SketchUp's tolerance of 1/1000" can cause some tiny edges to be omitted - their start/end points are deemed coincident - then the faces relying on those also fail to be created.
        But all is not lost...

        You can JPP INWARDS if you do the following...

        Make your group into a component.
        Make a copy of it and Scale that x100.
        Edit that instance and Preselect its surface.
        Activate JPP - making x100 allowance in the offset value.
        It will now extrude successfully.
        Exit the edit and delete the scaled version.
        The real size version will also show the JPP changes.
        Tiny geometry can exist but it cannot be created directly in SketchUp.
        The "Scale up a copy of a component" trick is a well known workaround for these kinds of issues...

        TIG

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        • P Offline
          peterromao
          last edited by

          Hello TIG,

          Awesome!!!!

          That was an excellent reply. It worked. Thanks for the heads up. I recall doing something of the sort in the very distant past but if it weren't for your reminder I would have never gotten there!

          Thanks again!
          Peter

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          • JQLJ Offline
            JQL
            last edited by

            Fredo,

            We are able to push pull by vector keeping original face orientation or by creating the ending faces as normal to the push pull vector. This is great!

            Do you think it would be possible to pick any face in the project as the ending faces plane?

            Thanks and best regards,

            João

            www.casca.pt
            Visit us on facebook!

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            • fredo6F Offline
              fredo6
              last edited by

              Joao,

              This is technically feasible, but more a matter of UI, which is already complex for users, as you know.

              I'll see what I can do when I refresh the plugin.

              Fredo

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              • JQLJ Offline
                JQL
                last edited by

                @fredo6 said:

                Joao,

                This is technically feasible, but more a matter of UI, which is already complex for users, as you know.

                I'll see what I can do when I refresh the plugin.

                Fredo

                I understand perfectly.

                It's also something that would be good to have but that can be achieved manually. I hope you find the time to include it someday.

                Thanks again,

                João

                www.casca.pt
                Visit us on facebook!

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                • dereiD Offline
                  derei
                  last edited by

                  Two changes would be great for this plugin, as it works somehow against "intuition":

                  -first would be Press RETURN to exit (that's the ENTER key, and usually is used to CONFIRM a action, not to cancel it) - best would be to use ESC Key

                  -second would be the obligation of inserting push value with (-) AFTER the push action was initialized. It is great to let the option there, in case the user really needs to revert the direction, but it would be better that once a number was introduced, to take "by default" the pushing direction already initialized by the user.

                  Another thing is that AFTER doing a JPP operation, I must be very careful what tool or key I press, or I risk to have my operation canceled... this is extremely frustrating, as there is no intuitive action. As I said before, I am tempted to press ENTER - but guess what? I cancel my work. If I press Space Bar (to go to select tool) it happens the same, if I click on screen I also cancel the operation... every time is "lucky guess". In my opinion should be clear: ESC= Abort, ENTER=Commit. Nothing around. To not exit from operation until ESC or ENTER was pressed. This way there is no chance of mistake.

                  I hope this suggestions make sense.
                  Thank you.

                  DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    Do you have a model where this happens? It must be related to the Preview mode, when you have a lot of faces.

                    • Enter / Return is used to perform the Push Pull, so that you don't even need to drag the faces. The cursor must be still on one face, since when the cursor is in the empty space, it is used to exit the tool.

                    • Escape does Abort when in interactive mode

                    • Spacebar functions as in any Sketchup tool. If you did not commit beforehands, it simply exits with doing nothing.

                    Fredo

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                    • dereiD Offline
                      derei
                      last edited by

                      yes, I had many faces in the model (organic modelling)...
                      But why there are 2 different uses for ENTER (when cursor on face, or not on face?) Is possible that is why I miss it many times... because i move the cursor around. I am not used to pay attention to it when i don't actively use it to manipulate geometry. Do you think this behavior is actually useful?

                      Thanks for all explanations 😉

                      DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                      • JQLJ Offline
                        JQL
                        last edited by

                        Fredo,

                        Would it be easy to have normal push pull Taper with an angle or a offset distance instead of exclusivelly by ratio? It would be a nice feature to have for chanfering faces outside their plane with a double click. (I love this double click through groups/components)

                        www.casca.pt
                        Visit us on facebook!

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                        • B Offline
                          bapito
                          last edited by

                          Where do i download it!!!???!!!

                          1 Reply Last reply Reply Quote 0
                          • Dave RD Offline
                            Dave R
                            last edited by

                            @bapito said:

                            Where do i download it!!!???!!!

                            See the first post of this thread. It is clearly spelled out with bold type and links.

                            Screenshot - 4_20_2016 , 4_20_22 AM.png

                            Etaoin Shrdlu

                            %

                            (THERE'S NO PLACE LIKE)

                            G28 X0.0 Y0.0 Z0.0

                            M30

                            %

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                            • A Offline
                              Arctura
                              last edited by

                              Hi I'm having a small issue that I can't for the life of me understand.
                              I'm extruding the wall of a truncated cone, or more like a rounded plate that along with 11 other identical plates will make up the cone. I'm trying to make flanges around the sides of one plate to then instance it, but the sides keep intersecting and I can't seem to control them! 😞
                              I did manage to get it right at first, but there were some other issues with the model so I have restarted and this time around I can't get it to work.
                              I'm using Joint Push Pull and Round Push Pull.


                              Description of intersection problem

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                              • PixeroP Offline
                                Pixero
                                last edited by

                                I'm getting this error message when trying to Joint Push pull:

                                ` [/Date: 21-Sep-16 09:11:28
                                An error occurred in Joint Push Pull
                                Error in generation of the geometry

                                undefined method `smooth?' for nil:NilClass

                                JointPushPullGeometry.rb: 1107 -- block in geometry_coplanar_edges_overhang
                                JointPushPullGeometry.rb: 1105 -- each
                                JointPushPullGeometry.rb: 1105 -- each_with_index
                                JointPushPullGeometry.rb: 1105 -- geometry_coplanar_edges_overhang
                                JointPushPullGeometry.rb: 354 -- block in geometry_robot_erase_coplanar_edges
                                JointPushPullGeometry.rb: 352 -- each
                                JointPushPullGeometry.rb: 352 -- geometry_robot_erase_coplanar_edges
                                JointPushPullGeometry.rb: 214 -- robot_call_action
                                JointPushPullGeometry.rb: 177 -- geometry_robot_exec
                                JointPushPullGeometry.rb: 160 -- geometry_robot
                                JointPushPullGeometry.rb: 75 -- block in geometry_execute
                                Lib6Operation.rb: 332 -- call
                                Lib6Operation.rb: 332 -- step_geometry
                                Lib6Operation.rb: 374 -- start_execution
                                JointPushPullGeometry.rb: 75 -- geometry_execute
                                JointPushPullTool.rb: 892 -- go_preview_or_geom
                                JointPushPullTool.rb: 698 -- dragging_stop
                                JointPushPullTool.rb: 1320 -- onLButtonUp`

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @pixero

                                  Thanks for signaling. This seems to be an unusual case.
                                  Anyway, I have fixed the problem and will re-release soon.

                                  Fredo

                                  1 Reply Last reply Reply Quote 0
                                  • S Offline
                                    surfmike
                                    last edited by

                                    Hi. I'm having a problem with the plugin gui showing up really small in SU. See attached picture.
                                    I'm on SU2016, OS X 10.9.5.
                                    How can I make it bigger?
                                    //Mike

                                    it's small...

                                    1 Reply Last reply Reply Quote 0
                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @surfmike said:

                                      Hi. I'm having a problem with the plugin gui showing up really small in SU. See attached picture.
                                      I'm on SU2016, OS X 10.9.5.
                                      How can I make it bigger?
                                      //Mike

                                      [attachment=0:26p179xb]<!-- ia0 -->Screen Shot 2016-11-26 at 11.35.17.png<!-- ia0 -->[/attachment:26p179xb]

                                      Mike,

                                      If you go to Windows > libFredo6 Settings... > Default Parameters..., you will find an option "Retina Screen" in the section "Palette Configuration".

                                      If you check the option, you should get the palette buttons bigger (x 2). However, the text may remain small.

                                      If you are OK, and since you are on SU2016, you can help me to see if we can resolve the issue, if you are OK to test some changes in the LibFredo6 library. I was hoping that it would be solved by Sketchup 2017, but that's not the case!

                                      Otherwise, other high-dpi screen users have discussed some ways to avoid the issue by system set up. See discussion here.

                                      Fredo6

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                                      • pbacotP Offline
                                        pbacot
                                        last edited by

                                        What may I be doing wrong. Trying to pull up three surfaces sharing three edges.

                                        ate: 30-Nov-16 08:55:30
                                        An error occurred in Joint Push Pull
                                        Error in generation of the geometry

                                        Could not compute valid matrix from points

                                        JointPushPullGeometry.rb:: 1169 -- position_material
                                        JointPushPullGeometry.rb:: 1169 -- block in geometry_transfer_material_top
                                        JointPushPullGeometry.rb:: 1145 -- each
                                        JointPushPullGeometry.rb:: 1145 -- geometry_transfer_material_top
                                        JointPushPullGeometry.rb:: 337 -- block in geometry_robot_transfer_material
                                        JointPushPullGeometry.rb:: 337 -- each
                                        JointPushPullGeometry.rb:: 337 -- geometry_robot_transfer_material
                                        JointPushPullGeometry.rb:: 212 -- robot_call_action
                                        JointPushPullGeometry.rb:: 177 -- geometry_robot_exec
                                        JointPushPullGeometry.rb:: 160 -- geometry_robot
                                        JointPushPullGeometry.rb:: 75 -- block in geometry_execute
                                        Lib6Operation.rb:: 332 -- call
                                        Lib6Operation.rb:: 332 -- step_geometry
                                        Lib6Operation.rb:: 374 -- start_execution
                                        JointPushPullGeometry.rb:: 75 -- geometry_execute
                                        JointPushPullTool.rb:: 890 -- go_preview_or_geom
                                        JointPushPullTool.rb:: 696 -- dragging_stop
                                        JointPushPullTool.rb:: 1318 -- onLButtonUp

                                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                        • pbacotP Offline
                                          pbacot
                                          last edited by

                                          I guessed that although it looked simple, there might be some errant geometry from making the faces. I grouped the faces and ran TT Cleanup3 and that fixed it.

                                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                                          1 Reply Last reply Reply Quote 0
                                          • S Offline
                                            surfmike
                                            last edited by

                                            @fredo6 said:

                                            @surfmike said:

                                            Hi. I'm having a problem with the plugin gui showing up really small in SU. See attached picture.
                                            I'm on SU2016, OS X 10.9.5.
                                            How can I make it bigger?
                                            //Mike

                                            [attachment=0:leehgwfs]<!-- ia0 -->Screen Shot 2016-11-26 at 11.35.17.png<!-- ia0 -->[/attachment:leehgwfs]

                                            Mike,

                                            If you go to Windows > libFredo6 Settings... > Default Parameters..., you will find an option "Retina Screen" in the section "Palette Configuration".

                                            If you check the option, you should get the palette buttons bigger (x 2). However, the text may remain small.

                                            If you are OK, and since you are on SU2016, you can help me to see if we can resolve the issue, if you are OK to test some changes in the LibFredo6 library. I was hoping that it would be solved by Sketchup 2017, but that's not the case!

                                            Otherwise, other high-dpi screen users have discussed some ways to avoid the issue by system set up. See discussion here.

                                            Fredo6

                                            Hi Fredo,

                                            Sorry for late response.
                                            Tried it.
                                            The field/icons becme bigger.
                                            Still small text size.
                                            /Mike

                                            1 Reply Last reply Reply Quote 0
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