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    [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

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    • dereiD 離線
      derei
      最後由 編輯

      I completely understand that this tool is not meant to replace a native SU tool. I was merely talking about the way of use of the similar commands (eg. selecting faces).
      But this is not the biggest problem I got into. I could accommodate to it. The problem is that ENTER cancels the push-pull. I do it, i set custom value in VCB, then i press ENTER. And voila: no pushhpull. 😕 And I get confused: did I pressed ESC?
      Unless there is any reason to assign a canceling to ENTER key.

      By the way... "before" JPP wasn't behaving like this. It's like this change was introduced recently...couldn't tell which release.

      Thank you very much, Fredo

      DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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      • fredo6F 離線
        fredo6
        最後由 編輯

        I will have a look.

        The latest version of JPP is dated 9 Jan 15, so it's not recent, unless there is a side effect from LibFredo6.

        Did the problem happens when you are extruding a few faces or a lot of faces (with many faces, you have a preview mode)?

        Fredo

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        • Dave RD 離線
          Dave R
          最後由 編輯

          I just did some quick testing and I'm not seeing any weird behavior with the Enter key. When I type a JPP distance and hit Enter, it makes the adjustment just like the native Push/Pull tool does. Maybe there's something else causing a conflict?

          FWIW, I updated LibFredo and the other extensions that got recent updates and according to the Plugin Store and LibFredo, everything is up to date.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • dereiD 離線
            derei
            最後由 編輯

            I tried to reproduce it now, Couldn't. Will keep an eye on it, as it happened many times while working.

            DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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            • dereiD 離線
              derei
              最後由 編輯

              UNDO issue ...
              sometimes when I cancel JPP it lets the geometry with missing faces. Then I undo to get it back to its previous state...the problem is that i have to hit A LOT of UNDOs.
              Maybe the undo function should be reviewed and pack multiple phases in a single undo command.

              DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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              • C 離線
                Ciacnorris
                最後由 編輯

                Hi, I tried to install it on my PC, and I think it doesn't work on Windows 8.1.

                Are you gonna make it work on Windows 8.1 too?

                Really wanna try your plugin! 😄

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                • P 離線
                  peterromao
                  最後由 編輯

                  Hail to a very reliable extension which I have used countless times so far to give thickness to my sheets! Good Job!

                  Today is the first time that I found an error with it.

                  For some reason I cannot give this form a thickness.

                  The ruby error I get is the following:

                  Date: 07-Aug-15 19:49:31
                  An error occurred in Joint Push Pull
                  Error in generation of the geometry

                  reference to deleted Entity

                  JointPushPullGeometry.rb: 1027 -- entityID
                  JointPushPullGeometry.rb: 1027 -- block in geometry_coplanar_edges_overhang
                  JointPushPullGeometry.rb: 1025 -- each
                  JointPushPullGeometry.rb: 1025 -- geometry_coplanar_edges_overhang
                  JointPushPullGeometry.rb: 354 -- block in geometry_robot_erase_coplanar_edges
                  JointPushPullGeometry.rb: 352 -- each
                  JointPushPullGeometry.rb: 352 -- geometry_robot_erase_coplanar_edges
                  JointPushPullGeometry.rb: 214 -- robot_call_action
                  JointPushPullGeometry.rb: 177 -- geometry_robot_exec
                  JointPushPullGeometry.rb: 160 -- geometry_robot
                  JointPushPullGeometry.rb: 75 -- block in geometry_execute
                  Lib6Operation.rb: 325 -- call
                  Lib6Operation.rb: 325 -- step_geometry
                  Lib6Operation.rb: 367 -- start_execution
                  JointPushPullGeometry.rb: 75 -- geometry_execute
                  JointPushPullTool.rb: 891 -- go_preview_or_geom
                  JointPushPullTool.rb: 697 -- dragging_stop
                  JointPushPullTool.rb: 1319 -- onLButtonUp

                  I have attached the object.


                  Single sheet with openings.

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                  • TIGT 離線
                    TIG Moderator
                    最後由 編輯

                    If you JPP OUTWARDS it works OK.
                    Extruding INWARDS will fail.

                    This is because you have some tiny geometry in the surface - e.g. the segmented edges around the slotted holes semi-circular ends.

                    When extruding 'inwards', SketchUp's tolerance of 1/1000" can cause some tiny edges to be omitted - their start/end points are deemed coincident - then the faces relying on those also fail to be created.
                    But all is not lost...

                    You can JPP INWARDS if you do the following...

                    Make your group into a component.
                    Make a copy of it and Scale that x100.
                    Edit that instance and Preselect its surface.
                    Activate JPP - making x100 allowance in the offset value.
                    It will now extrude successfully.
                    Exit the edit and delete the scaled version.
                    The real size version will also show the JPP changes.
                    Tiny geometry can exist but it cannot be created directly in SketchUp.
                    The "Scale up a copy of a component" trick is a well known workaround for these kinds of issues...

                    TIG

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                    • P 離線
                      peterromao
                      最後由 編輯

                      Hello TIG,

                      Awesome!!!!

                      That was an excellent reply. It worked. Thanks for the heads up. I recall doing something of the sort in the very distant past but if it weren't for your reminder I would have never gotten there!

                      Thanks again!
                      Peter

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                      • JQLJ 離線
                        JQL
                        最後由 編輯

                        Fredo,

                        We are able to push pull by vector keeping original face orientation or by creating the ending faces as normal to the push pull vector. This is great!

                        Do you think it would be possible to pick any face in the project as the ending faces plane?

                        Thanks and best regards,

                        João

                        www.casca.pt
                        Visit us on facebook!

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                        • fredo6F 離線
                          fredo6
                          最後由 編輯

                          Joao,

                          This is technically feasible, but more a matter of UI, which is already complex for users, as you know.

                          I'll see what I can do when I refresh the plugin.

                          Fredo

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                          • JQLJ 離線
                            JQL
                            最後由 編輯

                            @fredo6 said:

                            Joao,

                            This is technically feasible, but more a matter of UI, which is already complex for users, as you know.

                            I'll see what I can do when I refresh the plugin.

                            Fredo

                            I understand perfectly.

                            It's also something that would be good to have but that can be achieved manually. I hope you find the time to include it someday.

                            Thanks again,

                            João

                            www.casca.pt
                            Visit us on facebook!

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                            • dereiD 離線
                              derei
                              最後由 編輯

                              Two changes would be great for this plugin, as it works somehow against "intuition":

                              -first would be Press RETURN to exit (that's the ENTER key, and usually is used to CONFIRM a action, not to cancel it) - best would be to use ESC Key

                              -second would be the obligation of inserting push value with (-) AFTER the push action was initialized. It is great to let the option there, in case the user really needs to revert the direction, but it would be better that once a number was introduced, to take "by default" the pushing direction already initialized by the user.

                              Another thing is that AFTER doing a JPP operation, I must be very careful what tool or key I press, or I risk to have my operation canceled... this is extremely frustrating, as there is no intuitive action. As I said before, I am tempted to press ENTER - but guess what? I cancel my work. If I press Space Bar (to go to select tool) it happens the same, if I click on screen I also cancel the operation... every time is "lucky guess". In my opinion should be clear: ESC= Abort, ENTER=Commit. Nothing around. To not exit from operation until ESC or ENTER was pressed. This way there is no chance of mistake.

                              I hope this suggestions make sense.
                              Thank you.

                              DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                              • fredo6F 離線
                                fredo6
                                最後由 編輯

                                Do you have a model where this happens? It must be related to the Preview mode, when you have a lot of faces.

                                • Enter / Return is used to perform the Push Pull, so that you don't even need to drag the faces. The cursor must be still on one face, since when the cursor is in the empty space, it is used to exit the tool.

                                • Escape does Abort when in interactive mode

                                • Spacebar functions as in any Sketchup tool. If you did not commit beforehands, it simply exits with doing nothing.

                                Fredo

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                                • dereiD 離線
                                  derei
                                  最後由 編輯

                                  yes, I had many faces in the model (organic modelling)...
                                  But why there are 2 different uses for ENTER (when cursor on face, or not on face?) Is possible that is why I miss it many times... because i move the cursor around. I am not used to pay attention to it when i don't actively use it to manipulate geometry. Do you think this behavior is actually useful?

                                  Thanks for all explanations 😉

                                  DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                  • JQLJ 離線
                                    JQL
                                    最後由 編輯

                                    Fredo,

                                    Would it be easy to have normal push pull Taper with an angle or a offset distance instead of exclusivelly by ratio? It would be a nice feature to have for chanfering faces outside their plane with a double click. (I love this double click through groups/components)

                                    www.casca.pt
                                    Visit us on facebook!

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                                    • B 離線
                                      bapito
                                      最後由 編輯

                                      Where do i download it!!!???!!!

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                                      • Dave RD 離線
                                        Dave R
                                        最後由 編輯

                                        @bapito said:

                                        Where do i download it!!!???!!!

                                        See the first post of this thread. It is clearly spelled out with bold type and links.

                                        Screenshot - 4_20_2016 , 4_20_22 AM.png

                                        Etaoin Shrdlu

                                        %

                                        (THERE'S NO PLACE LIKE)

                                        G28 X0.0 Y0.0 Z0.0

                                        M30

                                        %

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                                        • A 離線
                                          Arctura
                                          最後由 編輯

                                          Hi I'm having a small issue that I can't for the life of me understand.
                                          I'm extruding the wall of a truncated cone, or more like a rounded plate that along with 11 other identical plates will make up the cone. I'm trying to make flanges around the sides of one plate to then instance it, but the sides keep intersecting and I can't seem to control them! 😞
                                          I did manage to get it right at first, but there were some other issues with the model so I have restarted and this time around I can't get it to work.
                                          I'm using Joint Push Pull and Round Push Pull.


                                          Description of intersection problem

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                                          • PixeroP 離線
                                            Pixero
                                            最後由 編輯

                                            I'm getting this error message when trying to Joint Push pull:

                                            ` [/Date: 21-Sep-16 09:11:28
                                            An error occurred in Joint Push Pull
                                            Error in generation of the geometry

                                            undefined method `smooth?' for nil:NilClass

                                            JointPushPullGeometry.rb: 1107 -- block in geometry_coplanar_edges_overhang
                                            JointPushPullGeometry.rb: 1105 -- each
                                            JointPushPullGeometry.rb: 1105 -- each_with_index
                                            JointPushPullGeometry.rb: 1105 -- geometry_coplanar_edges_overhang
                                            JointPushPullGeometry.rb: 354 -- block in geometry_robot_erase_coplanar_edges
                                            JointPushPullGeometry.rb: 352 -- each
                                            JointPushPullGeometry.rb: 352 -- geometry_robot_erase_coplanar_edges
                                            JointPushPullGeometry.rb: 214 -- robot_call_action
                                            JointPushPullGeometry.rb: 177 -- geometry_robot_exec
                                            JointPushPullGeometry.rb: 160 -- geometry_robot
                                            JointPushPullGeometry.rb: 75 -- block in geometry_execute
                                            Lib6Operation.rb: 332 -- call
                                            Lib6Operation.rb: 332 -- step_geometry
                                            Lib6Operation.rb: 374 -- start_execution
                                            JointPushPullGeometry.rb: 75 -- geometry_execute
                                            JointPushPullTool.rb: 892 -- go_preview_or_geom
                                            JointPushPullTool.rb: 698 -- dragging_stop
                                            JointPushPullTool.rb: 1320 -- onLButtonUp`

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