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    Texturing large areas.

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    • jim smithJ Offline
      jim smith
      last edited by

      I agree, I would like to see a tutorial on making convincing large parking lot and lawn areas that are not obviously tiling

      "Out of clutter find simplicity,
      from discord find harmony,
      In the middle of difficulty lies opportunity"
      Albert Einstein

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      • cheddaC Offline
        chedda
        last edited by

        I think this is crying out for a plugin some sort of procedural system which blends and patches randomly. Today i tried to find suitable satellite imagery to use no joy yet. I wonder if google earth pro integrates with sketch up through the add location feature ? I have considered it before but unfortunately its a subscription. I suppose i could use the trial and grab as much imagery as possible in 7 days lol.

        Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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        • pilouP Offline
          pilou
          last edited by

          You have tone of (free or not) programs who make that automatically!
          Google don't help you ?

          But method by hands is more gratifiant πŸ˜„

          In Zbrush,it's very easy! β˜€ Who is at the beginning a 2D, 2.5 prog! πŸ˜‰
          (i suppose that is the same for some 2D progs! πŸ˜‰
          A
          You draw or paint any that you want in the center of the screen
          then "move" the screen with a special key (tilde)
          all that is moving from the right side return from the left side
          all that is moving from the top side return from the bottom side
          goto A till the result wanted! (that take 30 seconds, time to fill all clear aeras by hands)

          so that you can make any size of screen texture without visible repetition! πŸ˜‰

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • Bob JamesB Offline
            Bob James
            last edited by

            All this simplicity for just $650. πŸ˜’

            i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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            • PixeroP Offline
              Pixero
              last edited by

              I wish SU had layered materials. Then we could use a smaller repetitive texture and blend with a larger noise texture to disrupt obvious repetition. Much like how they do it in games when texturing terrain.
              It would then also be possible to have soft transitions between materials.

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              • pilouP Offline
                pilou
                last edited by

                @unknownuser said:

                All this simplicity for just $650.

                Seems it can make other little other things! πŸ’š

                It is present inside all any graphics, movies,... companies over the world! πŸ˜‰

                A good price for that, and when you buy a version since the beginning you have all up dates free!!!
                (yes it's amazing, not many progs make that! β˜€
                If you were ten years ago that was less 150$ and you have today the leader of the numeric organic sculpture for nothing! πŸ˜‰ πŸ‘ 😎

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • soloS Offline
                  solo
                  last edited by

                  @unknownuser said:

                  You have tone of (free or not) programs who make that automatically!
                  Google don't help you ?

                  But method by hands is more gratifiant πŸ˜„

                  In Zbrush,it's very easy! β˜€ Who is at the beginning a 2D, 2.5 prog! πŸ˜‰
                  (i suppose that is the same for some 2D progs! πŸ˜‰
                  A
                  You draw or paint any that you want in the center of the screen
                  then "move" the screen with a special key (tilde)
                  all that is moving from the right side return from the left side
                  all that is moving from the top side return from the bottom side
                  goto A till the result wanted! (that take 30 seconds, time to fill all clear aeras by hands)

                  so that you can make any size of screen texture without visible repetition! πŸ˜‰

                  Is there a video tutorial on this? looks interesting.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    Blender has a similar feature with Texture Painting.

                    You can also create a layered material that is applied based on mesh height. So you can texture landscapes that transition from rock/mud/grass/rock/snow etc.

                    Not a novice solution but might be worth exploring.

                    @Jan
                    Modo has a pretty amazing texture replicator tool that transforms tiling textures into blended textures.

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • pilouP Offline
                      pilou
                      last edited by

                      @solo

                      @unknownuser said:

                      a Zbrush video?

                      of course here one πŸ˜„

                      But you can paint any thing! πŸ˜‰

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • cheddaC Offline
                        chedda
                        last edited by

                        Thanks for the responses particularly Pilou it looks good but i'm not ready for such a big investment. I think the answer may lie in photoshop. I just hoped there would be something more automated.

                        Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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