Cool Tutorial on Ronen's Site
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Cool VR4SU 2.0 Tutorial on Ronen's Site
http://www.ronenbekerman.com/making-of-mediterranean-house-nookta/
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Nice one, I was surprised to see that the background was made up of quite a few images. It's amazing what you can do in photoshop, but I always wonder how to get closer to these atmospheric images just through using Vray (especially with clients who change their minds a lot - all that photoshop work can go down the drain). Still, it's a beautiful final image he's created.
Peter Guthrie manages to get very atmospheric renders without much post production... maybe time to start looking at 3DS max I wonder?
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I would argue that changes are easier in Photoshop than having to re-render a scene in VR. Esp if it is going to have atmospheric effects. Deven has said this is on the list for the next release, so you will most like get your wish.
The most important thing to do with a PS file is make everything non-destructive and adjustable. I never use dodge and burn because if you have to make an edit to the base render, your basically starting that process over and you will never get it the same. Instead I use adjustment layers for all edits like this.
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indeed, volumetric effects are towards the top of my list of things to add. ::slaps Mott for spelling his nime wrang::
<-- It's right there... -
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Oh snap! Sorry Devon.
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@valerostudio said:
I would argue that changes are easier in Photoshop than having to re-render a scene in VR. Esp if it is going to have atmospheric effects. Deven has said this is on the list for the next release, so you will most like get your wish.
The most important thing to do with a PS file is make everything non-destructive and adjustable. I never use dodge and burn because if you have to make an edit to the base render, your basically starting that process over and you will never get it the same. Instead I use adjustment layers for all edits like this.
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nice tut. thx for sharing the link. the picture in this tutorial = 5% sketchup, 5% vray, 90% photoshop
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