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    Cool Tutorial on Ronen's Site

    Scheduled Pinned Locked Moved V-Ray
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    • V Offline
      valerostudio
      last edited by

      Cool VR4SU 2.0 Tutorial on Ronen's Site

      http://www.ronenbekerman.com/making-of-mediterranean-house-nookta/

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      • J Offline
        jackwatson
        last edited by

        Nice one, I was surprised to see that the background was made up of quite a few images. It's amazing what you can do in photoshop, but I always wonder how to get closer to these atmospheric images just through using Vray (especially with clients who change their minds a lot - all that photoshop work can go down the drain). Still, it's a beautiful final image he's created.

        Peter Guthrie manages to get very atmospheric renders without much post production... maybe time to start looking at 3DS max I wonder?

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        • V Offline
          valerostudio
          last edited by

          I would argue that changes are easier in Photoshop than having to re-render a scene in VR. Esp if it is going to have atmospheric effects. Deven has said this is on the list for the next release, so you will most like get your wish.

          The most important thing to do with a PS file is make everything non-destructive and adjustable. I never use dodge and burn because if you have to make an edit to the base render, your basically starting that process over and you will never get it the same. Instead I use adjustment layers for all edits like this.

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          • dkendigD Offline
            dkendig
            last edited by

            indeed, volumetric effects are towards the top of my list of things to add. ::slaps Mott for spelling his nime wrang::
            <-- It's right there...

            Devin Kendig
            Developer

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            • jiminy-billy-bobJ Offline
              jiminy-billy-bob
              last edited by

              @dkendig said:

              spelling [...] wrang

              Nice πŸ˜‰

              25% off Skatter for SketchUcation Premium Members

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              • V Offline
                valerostudio
                last edited by

                Oh snap! Sorry Devon.

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                • Z Offline
                  Zylescozar19
                  last edited by

                  @valerostudio said:

                  I would argue that changes are easier in Photoshop than having to re-render a scene in VR. Esp if it is going to have atmospheric effects. Deven has said this is on the list for the next release, so you will most like get your wish.

                  The most important thing to do with a PS file is make everything non-destructive and adjustable. I never use dodge and burn because if you have to make an edit to the base render, your basically starting that process over and you will never get it the same. Instead I use adjustment layers for all edits like this.

                  πŸ‘

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                  • jarynzlesaJ Offline
                    jarynzlesa
                    last edited by

                    nice tut. thx for sharing the link. the picture in this tutorial = 5% sketchup, 5% vray, 90% photoshop πŸ˜„

                    http://www.vizualizaceschodiste.mypage.cz/

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