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    Subdivision Modeling Furniture

    Geplant Angeheftet Gesperrt Verschoben Corner Bar
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    • michaliszissiouM Offline
      michaliszissiou
      zuletzt editiert von

      @unknownuser said:

      I now use Blender extensively and where i deal SU models I use the unreleased SU2Blender obj exporter that removes tris from SU mesh and delivers to blender quad only mesh.

      Some more informations Rich?

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        zuletzt editiert von

        If you use Thomthom's QuadFace tools to apply the soft/smooth/cast shadows off to the edge dividing the quad then you can export that 'SketchUp QuadFace' to Blender as a Quad.

        The exporter is not available publicly but I'll give someone a poke about it.

        Download the free D'oh Book for SketchUp 📖

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        • michaliszissiouM Offline
          michaliszissiou
          zuletzt editiert von

          Thanks Rich.
          I just tried the collada exporter today. (SU)
          And the new collada importers in blender.
          No triangulation, in fact even n-gons are preserved.
          Of course, I'm not sure if everyone will appreciate n-gons.

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          • HieruH Offline
            Hieru
            zuletzt editiert von

            @michaliszissiou said:

            Just use blender, select [U] menu, reset/ ctrl+P to pack these separated faces on UV texture map and have something similar to the SU UV editor.

            Do the textures get fragmented again if you export to obj from Blender?

            www.davidhier.co.uk

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            • michaliszissiouM Offline
              michaliszissiou
              zuletzt editiert von

              @unknownuser said:

              Do the textures get fragmented again if you export to obj from Blender?

              What do you mean fragmented?
              I don't remember such issues, I use obj all the time, exchanging with 3dcoat, zbrush, modo and other apps.

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              • HieruH Offline
                Hieru
                zuletzt editiert von

                @michaliszissiou said:

                What do you mean fragmented?

                Do they become separated again (as they were when first imported into Blender)?

                I'm just trying to figure out a better workflow for getting SU models into other formats. For DAE & OBJ I currently have to triangulate and explode everything to avoid textures fragmenting into lots of separate materials.

                www.davidhier.co.uk

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  zuletzt editiert von

                  @unknownuser said:

                  Why not texture the mesh in Blender?

                  I never texture in SU as it leads to more problems l

                  Why not texture the mesh in Blender?

                  I never texture in SU as it leads to more problems long term

                  Download the free D'oh Book for SketchUp 📖

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                  • HieruH Offline
                    Hieru
                    zuletzt editiert von

                    @rich o brien said:

                    Why not texture the mesh in Blender?

                    It's on my to-do list. I just need to find some free time and good tutorials.

                    www.davidhier.co.uk

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                    • massimoM Offline
                      massimo Moderator
                      zuletzt editiert von

                      Stay away from Blender's tutorials if you want to remain sane, David... 😆

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                      • HieruH Offline
                        Hieru
                        zuletzt editiert von

                        It's to late for that Massimo!

                        Every time I open Blender it feels like I've entered a universe where the laws of physics have been completely rewritten.

                        www.davidhier.co.uk

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          zuletzt editiert von

                          Once you begin to understand Blender you will never look back.

                          An adding bonus is you will never model in the typical SketchUp fashion again.

                          Download the free D'oh Book for SketchUp 📖

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                          • michaliszissiouM Offline
                            michaliszissiou
                            zuletzt editiert von

                            @unknownuser said:

                            the laws of physics

                            There are the laws of polymeshes. The laws of topology. Of UVs.
                            There aren't any laws of physics in a 3d environment.
                            I had the same issues when started learning blender.
                            There isn't much of a difference than working in modo.
                            SUp is great, if we keep things in groups, keep normals in tact.
                            I would say, build the basics in SU, export it and feel it with furniture models, textures etc in blender. Cycles is a great render engine, it's free. More optional render engines, like thea, vray, octane etc are there. Let's not forget the wonderful and very slow Luxrender. (maybe the best renderer for jewelry presentations. (caustics at their best)

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                            • L Offline
                              Lobster
                              zuletzt editiert von

                              David

                              Some of the blender video tutorials on you tube are actually incorrect.

                              Personally i would recommend signing in to blendswap download a few models in the staff picks category and reverse engineer them.

                              I'm sure with your skills you will get an understanding within no time at all.

                              Regards

                              Sam

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                              • HieruH Offline
                                Hieru
                                zuletzt editiert von

                                Thanks for the tip Sam 👍

                                www.davidhier.co.uk

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                                • michaliszissiouM Offline
                                  michaliszissiou
                                  zuletzt editiert von

                                  Blender architectural?
                                  http://blenderartists.org/forum/showthread.php?300297-The-Architecture-Academy-Stills-Trailer
                                  and
                                  http://www.thearchitectureacademy.com/sp/21229-buy-now

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