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    [REQ] Plugin Multi-View Elevations

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    • KrisidiousK Offline
      Krisidious
      last edited by

      In drafting we just call them elevations, but yes it is a section and in SU a section would be used to accomplish it. having the walls on either side cut out would be good. However, I have seen architects and designers show varying methods of showing them. some don't show any walls past the interior surface, some show the section of the wall, floor and roof/ceiling...

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • S Offline
        sepo
        last edited by

        If you are showing design only than cut walls could be omitted, but if you are preparing working drawings than one would show cut walls. In any case I always show cut walls as they convey idea of proximity of windows /doors to the floor/ceiling.
        So idea of this plugin is really advanced section tool. That would save a lot of time if possible to implement, so +1 from me.

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        • renderizaR Offline
          renderiza
          last edited by

          Hi,

          Here is an update of what I have done so far;

          
          #########Guide
          # camdist = 80*12
          # Elavation A (Front) = x , y+camdist
          # Elavation B (Right) = x+camdist , y
          # Elavation D (Left)  = x-camdist , y
          # Elavation C (Back)  = x , y-camdist
          ########
          
          model = Sketchup.active_model ;
          view = model.active_view ;
          camera = view.camera ;
          pages = model.pages ;
          page = pages.selected_page
          sel = model.selection ;
          ents = model.active_entities ;   
          groups = ents.grep(Sketchup;;Group)
          
          groups.each do |e|
            if e.name == "Camera"
              boundbox = e.bounds ;
              @center = boundbox.center ;
            end ;
          end ;
          
          x = @center.x.to_f ;
          y = @center.y.to_f ;
          z = 6*12 ;
          newEye = Geom;;Point3d.new(x,y,z) ;
          newUp = Geom;;Vector3d.new(0,0,1)
          camdist = 80*12
          
          if page == nil
          pages.add "Elevation A" 
          pages.add "Elevation B" 
          pages.add "Elevation C" 
          pages.add "Elevation D" 
          end
          
          elev1 = "Elevation A" ;
          elev2 = "Elevation B" ;
          elev3 = "Elevation D" ;
          elev4 = "Elevation C" ;
          page_num = 0 ;
          
          pages.each {|page|
          	if page.name == elev1
          		pages.selected_page = model.pages[page_num] ;
          		break
          	end ;
          	page_num+=1 ;
          } #Pages.each
          if page.name != "Elevation A"
          pages.add "Elevation A" 
          end
          
          targetX = x ;
          targetY = y+camdist ;
          targetZ = z ;
          newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
          
          elevACam = view.camera
          elevACam.set(newEye,newTarget,newUp)
          
          view.camera = elevACam
          view.invalidate()
          
          camera.perspective = true ;
          camera.perspective = false ;
          page = pages.selected_page.update(1) ;
          
          #####################################################################
          x = @center.x.to_f ;
          y = @center.y.to_f ;
          page_num = 0 ;
          pages.each {|page|
          	if page.name == elev2
          		pages.selected_page = model.pages[page_num] ;
          		break
          	end ;
          	page_num+=1 ;
          } #Pages.each
          if page.name != "Elevation B" 
          pages.add "Elevation B" 
          end
          
          targetX = x+camdist ;
          targetY = y ;
          targetZ = z ;
          newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
          
          elevBCam = view.camera
          elevBCam.set(newEye,newTarget,newUp)
          
          view.camera = elevBCam
          view.invalidate()
          
          camera.perspective = false ;
          page = pages.selected_page.update(1) ;
          
          #####################################################################
          x = @center.x.to_f ;
          y = @center.y.to_f ;
          page_num = 0 ;
          pages.each {|page|
          	if page.name == elev3
          		pages.selected_page = model.pages[page_num] ;
          		break
          	end ;
          	page_num+=1 ;
          } #Pages.each
          if page.name != "Elevation D" 
          pages.add "Elevation D" 
          end
          
          targetX = x-camdist ;
          targetY = y ;
          targetZ = z ;
          newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
          
          elevBCam = view.camera
          elevBCam.set(newEye,newTarget,newUp)
          
          view.camera = elevBCam
          view.invalidate()
          
          camera.perspective = false ;
          page = pages.selected_page.update(1) ;
          
          #####################################################################
          x = @center.x.to_f ;
          y = @center.y.to_f ;
          page_num = 0 ;
          pages.each {|page|
          	if page.name == elev4
          		pages.selected_page = model.pages[page_num] ;
          		break
          	end ;
          	page_num+=1 ;
          } #Pages.each
          if page.name != "Elevation C" 
          pages.add "Elevation C" 
          end
          
          targetX = x ;
          targetY = y-camdist ;
          targetZ = z ;
          newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
          
          elevBCam = view.camera
          elevBCam.set(newEye,newTarget,newUp)
          
          view.camera = elevBCam
          view.invalidate()
          
          camera.perspective = false ;
          page = pages.selected_page.update(1) ;
          
          #####################################################################
          page_num = 0 ;
          pages.each {|page|
          	if page.name == elev1
          		pages.selected_page = model.pages[page_num] ;
          		break
          	end ;
          	page_num+=1 ;
          } #Pages.each
          
          

          Important to realize that the above code is just a sketch which still needs to be polish but it offers an idea of the progress. Also I post it so that if anyone spots something that I can improve then please by all means let me know.

          If you want to test this its important to do the following;

          1. Crete group to serve as a marker
          2. Right click that group and pick "Entity info"
          3. Under Name enter "Camera"
          4. Open "Ruby Code Editor" plugin
          5. Copy & Paste the above code I provided to "Ruby Code Editor"
          6. Execute Code
          7. Done!

          Anyways hope to keep working on this so I can finish and make Beta rb file...Cheers!

          [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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          • TIGT Offline
            TIG Moderator
            last edited by

            I have PM'd a 2013 compliant version of my tool 'TIG-ElevTag' to some of you for beta-testing...
            All comments welcome [by PM] before it gets published...

            TIG

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Are you gonna publish it how i think you're gonna publish it?

              Download the free D'oh Book for SketchUp πŸ“–

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              • TIGT Offline
                TIG Moderator
                last edited by

                NO.
                I await beta-test results...
                I'll send you a copy - to test πŸ˜•

                TIG

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                • renderizaR Offline
                  renderiza
                  last edited by

                  Hi,

                  TIG is upcoming plugin looks very good! I might still finish my attempt to make plugin but only for learning purpose. (Hope to be as good as TIG one day) πŸ’š

                  Cheers!

                  [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                  • KrisidiousK Offline
                    Krisidious
                    last edited by

                    @renderiza said:

                    Hi,

                    TIG is upcoming plugin looks very good! I might still finish my attempt to make plugin but only for learning purpose. (Hope to be as good as TIG one day) πŸ’š

                    Cheers!

                    He's a talented guy no doubt. I still want to see what you came up with too Renderiza.

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • S Offline
                      sepo
                      last edited by

                      Hi Tig
                      Any chance for me to test it?
                      Best
                      Sepo

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                      • K Offline
                        KrisM
                        last edited by

                        TIG or Rendriza,

                        Have you done anything further on your plugin? The need is certainly still out there.

                        KrisM

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                        • KrisidiousK Offline
                          Krisidious
                          last edited by

                          Here it is KrisM...

                          Link Preview Image
                          SketchUp Plugins | PluginStore | SketchUcation

                          SketchUp Plugin and Extension Store by SketchUcation provides free downloads of hundreds of SketchUp extensions and plugins

                          favicon

                          (sketchucation.com)

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            It's been in the PluginStore for ~16 months !
                            πŸ˜’

                            TIG

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                            • K Offline
                              KrisM
                              last edited by

                              Krisidious,
                              Thanks for the link.

                              Tig,
                              I am rather embarrassed here. I did do a search for your plugins but didn't go past the first page. Didn't realize your list is composed of four pages. Your output is prodigious and well appreciated.

                              KrisM

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                              • KrisidiousK Offline
                                Krisidious
                                last edited by

                                He's pretty awesome... And sarcastic.

                                By: Kristoff Rand
                                Home DesignerUnique House Plans

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  I prefer to think of it as my 'dry wit' πŸ˜‰

                                  TIG

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                                  • KrisidiousK Offline
                                    Krisidious
                                    last edited by

                                    Then it shall be known as such... In all my kingdoms... as far as the eye can see...

                                    By: Kristoff Rand
                                    Home DesignerUnique House Plans

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                                    • O Offline
                                      otb designworks
                                      last edited by

                                      Not sure how I missed this the other year, but thanks TIG! Totally awesome!

                                      Cheers, Chuck

                                      OTB Designworks is on Youtube

                                      6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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