sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    My first run of vray 1.6

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
    27 Posts 10 Posters 3.1k Views 10 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • J Offline
      jackwatson
      last edited by

      @valerostudio said:

      Domelight Tips-

      Hi guys,

      I've tried switching off the GI and BI, and bringing the gamma of the domelight map down to 0.75 but am still having some trouble with lighting. The shadows are still quite weak and behave strangely as you can see around the fence and on the grass on the right hand side.

      Any ideas what's going on would be a great help. Thank!

      Here's the image with gamma set to 1.0
      scene 04 gamma 1.jpg

      And here's with gamma set to 0.75
      scene 04 gamma 0.75.jpg

      Using a hdri from peter guthrie

      EDIT:

      The only thing I can think of doing is rendering a version using GI/BI set up to cast the shadows I want, check override materials, and add the result as a layer in photoshop with 'multiply' setting to create the shadows I want - but obviously less post-production is better ^^

      1 Reply Last reply Reply Quote 0
      • V Offline
        valerostudio
        last edited by

        There is no need to do that. Which Gunthrie HDRI are you using? If the sun is hidden behind clouds, then this is an overcast HDRI and will no produce a direct shadow, just like real life. Try the HDRI I sent a link to, this worked perfectly for me. If you get the same issue with this HDRI, then I can look at your file.

        1 Reply Last reply Reply Quote 0
        • J Offline
          jackwatson
          last edited by

          @valerostudio said:

          There is no need to do that. Which Gunthrie HDRI are you using? If the sun is hidden behind clouds, then this is an overcast HDRI and will no produce a direct shadow, just like real life. Try the HDRI I sent a link to, this worked perfectly for me. If you get the same issue with this HDRI, then I can look at your file.

          I was using the HDRI called "1808 Blue Sky White Clouds", where the sun is very visible but there is some cloud. Also the sun is quite low so maybe this is having an effect too. Switching to the other HDRI did make a big difference. Thanks for all the help - you seem to be answering my posts left, right and centre! Hero!

          1 Reply Last reply Reply Quote 0
          • V Offline
            valerostudio
            last edited by

            That file looks like it should be fine. You're using a hi-res unblurred version?

            1 Reply Last reply Reply Quote 0
            • V Offline
              valerostudio
              last edited by

              Make sure the rotation of the HDRI texture is setup so that the sun is casting on your facade. Post a screenshot of your HDRI and dome light settings if you can.

              1 Reply Last reply Reply Quote 0
              • C Offline
                cuttingedge
                last edited by

                @stefanq said:

                Guys, I love to use IES lights all the time, and I remember when it was hell to me to set-up v-ray. Spend many hours on the web, trying to find solutions. I got A hint on Nomeradona's awesome blog, where it was something about units. The long-short story is, I work in mm, but when I'm using IES lights, just before I hit the render button, I switch the sketchup units to inches. I don't touch the IES parameters. Everything looks correct.
                Here is an example:

                Is Vray still on inches by default? Will it not adjust automatically, when you change units.

                The solution you shared here is fine, but once I need to revise the model, I have to again go back to my mm settings in order to be precise. and then switch back to inches again to do a test render. That sounds more than a little inconvenient.

                1 Reply Last reply Reply Quote 0
                • dkendigD Offline
                  dkendig
                  last edited by

                  I thought we had fixed that...

                  Devin Kendig
                  Developer

                  1 Reply Last reply Reply Quote 0
                  • 1
                  • 2
                  • 2 / 2
                  • First post
                    Last post
                  Buy SketchPlus
                  Buy SUbD
                  Buy WrapR
                  Buy eBook
                  Buy Modelur
                  Buy Vertex Tools
                  Buy SketchCuisine
                  Buy FormFonts

                  Advertisement