Vray 1.6 open beta
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@dkendig said:
the post I made about sending bug reports says the bug reporting tool isn't working well at the moment for some people, so email is the best way to submit a report to our bug tracker. SketchUcation is NOT the place to report bugs for our product if you want us to actually fix them. We also don't want bug reports in the Chaos Group forums. Forums are a horrible place to sort out bugs. Threads get sidetracked/lost/confusing... oh it's a nightmare! So please send us an email with bug reports. If you want to give fellow VfS users a heads up about a problem, and discuss a bug on the forums, by all means, go ahead. If you're trying to tell myself, or Joe (the other VfS developer) about a bug, we need a bug report or else more than likely it's going to be lost. The email address for bug reports is vfswip@chaosgroup.com
I didn't know obout the e-mail adress, sorry. I'll send the bug reports to it than...Thanks
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no worries, I just wanted to stress the importance of it. In the past we have had a very confusing mix of feedback sources, which ended up wasting a lot of time. We want to really tear through this beta at the highest efficiency that we can.
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By the way, will there be multiple beta releases during these three months, or do you plan to adress all the bugs for the future proper release ?
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there will be multiple beta releases prior to a final release.
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@dkendig said:
there will be multiple beta releases prior to a final release.
Thank you for all your comments and help "dkendig".
Kalu.
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glad I can help. Sorry I'm not able to be on here more often. We have a bit of work ahead of us yet. Keep the comments and reports coming though! They are a huge help!
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@dkendig said:
glad I can help. Sorry I'm not able to be on here more often. We have a bit of work ahead of us yet. Keep the comments and reports coming though! They are a huge help!
I think we all prefer you working on the next beta release than lurking SCF all day long !
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I am going crazy, i just installed the new vray for sketchup 1.6 beta, and every time that i apply a material on a surface the bugsplat screen appears, does anyone know why is this happening??
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@lcarlin247 said:
I am going crazy, i just installed the new vray for sketchup 1.6 beta, and every time that i apply a material on a surface the bugsplat screen appears, does anyone know why is this happening??
Do you have any other render engines installed?
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@lcarlin247 said:
I am going crazy, i just installed the new vray for sketchup 1.6 beta, and every time that i apply a material on a surface the bugsplat screen appears, does anyone know why is this happening??
Yup me to on my Home Laptop, I deleted everything, plugins the works. Then installed SU 2013 and Vray Beta 1.6 and the same problem happened. Crazy thing is its not happening on my work computer. Ive sent a bug report.
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@lcarlin247 said:
I am going crazy, i just installed the new vray for sketchup 1.6 beta, and every time that i apply a material on a surface the bugsplat screen appears, does anyone know why is this happening??
There's a very painful bug with SU8 where some materials applied from the SU material palette cause an immediate bugsplat. SU7 and SU2013 do not have this problem.
One way to avoid the problem is to right click on the material and select the option "add to model", then you can use the material.
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@andybot said:
There's a very painful bug with SU8 where some materials applied from the SU material palette cause an immediate bugsplat. SU7 and SU2013 do not have this problem. Not in SU7? Are you sure?
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@andybot said:
@lcarlin247 said:
I am going crazy, i just installed the new vray for sketchup 1.6 beta, and every time that i apply a material on a surface the bugsplat screen appears, does anyone know why is this happening??
There's a very painful bug with SU8 where some materials applied from the SU material palette cause an immediate bugsplat. SU7 and SU2013 do not have this problem
Oh yes they do. Read my post above. I did a clean sweep, installed 2013 and no other plugins other than Vray. I just can't seem to fix it. I've tried alsorts of things.
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Dunno, I've tried it with both SU7 and SU2013. I get crashes in 2013, but not consistently like with SU8. As in, I can apply a material from the SU palette and it doesn't crash immediately like with SU8. However, I gave up on 2013. I was getting all sorts of random crashes. I have actual work to do, so I removed 2013, I just don't have time to deal with this $h!t
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@thomthom said:
Not in SU7? Are you sure?
There was a discussion thread with dkendig and valerostudio on the CG forum a little while back where this was elaborated on. For whatever reason, this error surfaced in SU8 only.
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It was a SU observer bug. The Maxwell guys actually reported it before I was able to, but I did give them a high five for reporting it.
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Vray 1.6 is good..
but whenever i start sketchup it produce bug splat ..
without vray 1.6 it works fine
.. please some one help -
sounds like a faulty install. Be sure that SketchUp and XMLDRSpawner processes are not running when you try to install the 1.6 beta. Also be sure that the license server isn't running. DO NOT UNCHECK ANYTHING when installing the 1.6 beta, and if you are prompted to restart at any point during the installation, do so immediately, do not click "No" and continue the installation. After the restart you will need to run the installer again most likely, because Windows had to remove some files that were locked during the attempted uninstall process.
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@andybot said:
@anteolic said:
I really dont know where to ask this question than i ask here.
Does vrayforsu 1.6 beta has some limitation or what cause i cant get more prepass in IRRADIANCE MAP than just one.
There's an option for "multi-pass" (under "advanced options") If it's unchecked, you will only see one pass even though it is doing all the calculations. See if that is the case.
Correct me if I am wrong. So you mean we have to uncheck the Multipass option when doing render to ensure multi prepass in IR?
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@petrusyap said:
@andybot said:
@anteolic said:
I really dont know where to ask this question than i ask here.
Does vrayforsu 1.6 beta has some limitation or what cause i cant get more prepass in IRRADIANCE MAP than just one.
There's an option for "multi-pass" (under "advanced options") If it's unchecked, you will only see one pass even though it is doing all the calculations. See if that is the case.
Correct me if I am wrong. So you mean we have to uncheck the Multipass option when doing render to ensure multi prepass in IR?
No, AFAIK that button only affects what you see in the render window, not what is going on "behind the scenes"
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