[Plugin] ToolbarEditor (1.1.2) – updated 08.06.2014
-
-
Can someone write a sample ruby script to make an icon for a native command that has no icon so I can use it to add the icon to a toolbar made with ToolbarEditor?
-
How do you delete an icon in a toolbar made with ToolbarEditor?
-
How do you delete a toolbar made with ToolbarEditor?
-
-
1 - which one?
2 - click on the icon and drag it slowly on the right panel
3 - click on the minus sign - top right of your toolbar header -
@cadfather said:
1 - which one?
Generically so I could modify it for any command
@cadfather said:
2 - click on the icon and drag it slowly on the right panel
Thank you
@cadfather said:
3 - click on the minus sign - top right of your toolbar header
duh
-
As in the API documentation… http://www.sketchup.com/intl/en/developer/docs/ourdoc/command.php
cmd = UI;;Command.new("name of the command"){ AuthorModule;;PluginName.name_of_the_main_method() } cmd.tooltip = "tooltip that describes the command" cmd.status_bar_text = "text that tells how to use the command" cmd.large_icon = "./path/to/a/icon24px.png" cmd.small_icon = "./path/to/a/icon16px.png"
It still can only be used with understanding of what it does, and you would have to look up how a certain plugin is started.
It would probably be sufficient and much easier to edit the plugin's own ruby file, look for "UI::Command.new" and add the icons. The icon path can either be relative to the ruby file or absolute (to the system's root, ie. "C:/" on Windows).
Some plugins add themself only to the menu without creating a command. That looks like this:
UI.menu("plugins").add_item("name of the command"){ name_of_the_method }
and can be replaced by a command object (as above) plus
UI.menu("plugins").add_item(cmd)
-
Hello, could anyone help. I used this plugin with 2013 but it does not seem to work with 2014. I find it very useful, particularly as I use a mac and you can't stack the toolbars as you do on windows
many thanks
Dan
Macbook Pro
OSX 10.9
Sketchup Pro 2014 -
It throws a load error in SU2014
-
If you are curious, you can have a sneak-peak on the next version 1.1.0 with custom buttons. You will be able to create your own toolbar buttons for Ruby one-liners, code snippets or other things found on the forum.
-
Thanks, I fixed the load error.
-
@aerilius said:
Thanks, I fixed the load error.
BUT you haven't published it -
It's on the previous page Tig, not the first post. It's a teaser/beta and the fix worked for me.
-
So the version in that mid-thread post has been updated - it was not clear...
-
I've noticed that this plugin takes a fairly long time to load all the icons at startup. Is there any other negative affects to performance?
-
It has an arbitrary timeout of five seconds. It's not doing much processing, it just needs to be sure that SketchUp has finished loading all other plugins. I wish SketchUp had (or will have) a proper API method for that. When I come back I'll see if it still works reliably wirh a shorter timeout.
-
its kind of strange for me. i have something like 4 tool bars, they load one icon at a time, and then on the 5th toolbar i made it loads all 6 instantly .. ::
-
I updated the plugin. It now includes custom buttons.
-
Incredible.
-
I can haz all thomthoms in a toolbar?
-
Thank you for sharing this with us.
-
does this mean it's time for the Icon Making Challenge?
-
I can't enter code for custom (new) buttons using SketchUp Make 2014. Other wise this is a great extension. Thanks
Advertisement