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    [Plugin][$] TopoShaper - v2.7b - 30 Jan 26

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    • fredo6F 離線
      fredo6
      最後由 編輯

      @hiryfi

      From the trace, it seems you have installed LibFredo6, TopoShaper (and FredoTools) correctly. Can you confirm?

      For generating a terrain from the point cloud, Toposhaper requires that the points are

      • Construction point (Guide Point in Sketchup), positioned at their altitude.
      • all enclosed within a group
      • If you add one or several faces within the group, they will delimit the boundary of the terrain by projection.

      There are tools to import point clouds from CSV or TXT file (one by Didier Bur and one by TIG), I think.

      Also, have a look at the videos in the first post of this thread for TopoShaper generation of terrain from point clouds.

      Fredo

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      • H 離線
        hiryfi
        最後由 編輯

        @fredo

        Thanks for the help, I used a different importer from TIG and yielded much better results. I made a small donation to your paypal on 9/22 for your time and wonderfully narrated videos on TopoShaper.

        Cheers,

        hiryfi

        SU17
        Very Green

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        • S 離線
          Slagothoric
          最後由 編輯

          Thank you for this wonderful plugin. I do have a question about the cell sizes. Is there a way to increase the cell size beyond 200? The current contour profiles that I'm using is set at 2 foot intervals. Unfortunately for the size of the profiles, the 200 limit on cell sizes is producing a less than desirable resolution for the entire map. I will gladly donate as this is an exceptional tool, but could you provide guidance or suggestions on any way to increase the cell size limit. Thank you in advance and kind regards.

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          • fredo6F 離線
            fredo6
            最後由 編輯

            NEW RELEASE: TopoShaper v2.3b - 06 Dec 17

            This is a minor release with an increase of the grid resolution for the Contour tool

            • up to 200 by Default
            • up to 2000, by changing in the Default Parameters dialog box

            See main post of this thread for Download.

            Fredo

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            • fredo6F 離線
              fredo6
              最後由 編輯

              @slagothoric

              The purpose of TopShaper is to smooth the terrain to a grid. so this is why a too detailed grid is usually not necessary. In addition, the algorithm is quite greedy, so oversampling the grid may lead to very long computation times.

              Anyway, I just published a new version, TopoShaper (v2.3b), where the default maximum value for the grid resolution an be increased up to 2000, by going to the Default Parameters box of TopoShaper (default is still 200). But be prepared to have a long coffee break...!

              Fredo

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              • pbacotP 離線
                pbacot
                最後由 編輯

                Nice! Thanks Fredo!

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • S 離線
                  Slagothoric
                  最後由 編輯

                  Fredo, thank you so much for addressing my issue. That is truly some amazing support. Please include your preferred link and I will gladly donate for your efforts!

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                  • TIGT 離線
                    TIG Moderator
                    最後由 編輯

                    @slagothoric said:

                    ...Please include your preferred link and I will gladly donate for your efforts!
                    Many authors provide a 'Donate' link-button [yellow] on their PluginStore entries listings...

                    TIG

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                    • E 離線
                      edarchm2
                      最後由 編輯

                      where ccan i download it?#

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                      • fredo6F 離線
                        fredo6
                        最後由 編輯

                        @edarchm2 said:

                        where ccan i download it?#

                        You can download the RBZ at https://sketchucation.com/pluginstore?pln=TopoShaper

                        Note that you need to install also the companion library LibFredo6.

                        Otherwise, the best is to install the Sketchucation ExtensionStore plugin and then auto-install TopoShaper and any of the 800 plugins in the store in one click.

                        Fredo

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                        • R 離線
                          rv1974
                          最後由 編輯

                          Hi Fredo,
                          *) How do I solve 'needle eye' obstacle (see attached)? Plugin get stuck at this stage forever.
                          *) Second very primitive mesh crashes on generating. Could you take a look at this example?
                          P.S. I always had scruples to ask, What is purpose of this 2nd 'zoomed' mesh in beige square?

                          Thanks


                          Untitled.skp

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                          • fredo6F 離線
                            fredo6
                            最後由 編輯

                            @rv1974 said:

                            Hi Fredo,
                            *) How do I solve 'needle eye' obstacle (see attached)? Plugin get stuck at this stage forever.
                            *) Second very primitive mesh crashes on generating. Could you take a look at this example?
                            P.S. I always had scruples to ask, What is purpose of this 2nd 'zoomed' mesh in beige square?

                            Thanks

                            Your models seems 'unprepared' for TopoShaper. I don't see contour lines, but instead lot of edges with intersections and different altitudes.

                            The blocking on Needle Eye is actually just a Ruby error due to the convoluted configuration of contours, but even if I fixed it, I don't see how you can generate a terrain from your input data.

                            Fredo

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                            • R 離線
                              rv1974
                              最後由 編輯

                              RTFM helped as usual, many thanks

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                              • PixeroP 離線
                                Pixero
                                最後由 編輯

                                I was wondering if there is a limit to how detailed a ISO lines terrain can be to work with Toposhaper?
                                As you can see in the attached image only a part of the terrain is created. If I try with a less dense contour file of the same area it works but I need the detail as high as possible.

                                screenshot.jpg

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                                • fredo6F 離線
                                  fredo6
                                  最後由 編輯

                                  @pixero said:

                                  I was wondering if there is a limit to how detailed a ISO lines terrain can be to work with Toposhaper?
                                  As you can see in the attached image only a part of the terrain is created. If I try with a less dense contour file of the same area it works but I need the detail as high as possible.

                                  [attachment=0:2s5end60]<!-- ia0 -->screenshot.jpg<!-- ia0 -->[/attachment:2s5end60]

                                  The typical usage of TopoShaper is to smooth out the terrain, using isocontours as guides for altitude. The precision of the contours is not necessary (i.e. does not need closely spaced contours, nor many points in the contour curves), and anyway in relation with the resolution of the mesh.

                                  All this being said, I am impressed by the large model you have.

                                  Fredo

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                                  • C 離線
                                    clement duvoux
                                    最後由 編輯

                                    Bonjour Fredo,

                                    Après installation de la dernière version de Toposhaper (2.3b) et de LibFredo6 v8.1h, Toposhaper ne s'execute pas à l'ouverture de Sketchup, renvoyant un message d'erreur qui est le suivant : "you must install LibFredo6 to run Toposhaper
                                    Open the download page of LibFredo6 at https....".

                                    Après vérification dans l'extension manager, LibFredo est pourtant bien installé. Une idée sur l'origine du bug ?

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                                    • fredo6F 離線
                                      fredo6
                                      最後由 編輯

                                      @clement duvoux said:

                                      Bonjour Fredo,

                                      Après installation de la dernière version de Toposhaper (2.3b) et de LibFredo6 v8.1h, Toposhaper ne s'execute pas à l'ouverture de Sketchup, renvoyant un message d'erreur qui est le suivant : "you must install LibFredo6 to run Toposhaper
                                      Open the download page of LibFredo6 at https....".

                                      Après vérification dans l'extension manager, LibFredo est pourtant bien installé. Une idée sur l'origine du bug ?

                                      Il faut verifier que LibFredo6 est bien chargé. Est ce qu'il y a un menu Window > LibFredo6 Settings.... ?

                                      Fredo

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                                      • G 離線
                                        gio
                                        最後由 編輯

                                        @pixero said:

                                        I was wondering if there is a limit to how detailed a ISO lines terrain can be to work with Toposhaper?
                                        As you can see in the attached image only a part of the terrain is created. If I try with a less dense contour file of the same area it works but I need the detail as high as possible.

                                        [attachment=0:1bzib748]<!-- ia0 -->screenshot.jpg<!-- ia0 -->[/attachment:1bzib748]

                                        Maybe you can make just smaller portions and join them in the end?

                                        Gio

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                                        • D 離線
                                          dlannetts
                                          最後由 編輯

                                          Hello,
                                          Great plugin, however I am having an issue, after generating the terrain from guide points, using the toolbar, and clicking off elsewhere, the toolbar disappears and I can't seem to get it back to modify the terrain. How can I get the toolbar back after it has disappeared?
                                          David.

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                                          • fredo6F 離線
                                            fredo6
                                            最後由 編輯

                                            @dlannetts said:

                                            Hello,
                                            Great plugin, however I am having an issue, after generating the terrain from guide points, using the toolbar, and clicking off elsewhere, the toolbar disappears and I can't seem to get it back to modify the terrain. How can I get the toolbar back after it has disappeared?
                                            David.

                                            Can you open the Ruby console, as there may be an error.

                                            Did the terrain generate correctly by the way?

                                            Fredo

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