sketchucation logo sketchucation
    • 登入
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

    已排程 已置頂 已鎖定 已移動 Plugins
    451 貼文 143 Posters 669.3k 瀏覽 142 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • fredo6F 離線
      fredo6
      最後由 編輯

      @pbacot,

      Would you have the model so that I have a close look at the issue.

      Fredo

      1 條回覆 最後回覆 回覆 引用 0
      • pbacotP 離線
        pbacot
        最後由 編輯

        I'll pm you, Fredo. Thanks!

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

        1 條回覆 最後回覆 回覆 引用 0
        • C 離線
          clairem
          最後由 編輯

          Hi everyone. I'm came to this community to use the seemingly wonderful TopoShaper but nothing happens on my end... I followed the simple instructions and i get this lines in Ruby :

          Error: #<Errno::ENOENT: No such file or directory @ rb_file_s_mtime - /Users/claire/Library/Application Support/.LIBFREDO6_DATA_Dir/LibFredo6_all_defaults.dat>
          /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6registry.rbe:113:in mtime' /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6registry.rbe:113:in need_reload?'
          /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6registry.rbe:118:in init' /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6registry.rbe:141:in store'
          /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6plugin.rbe:1281:in usage_use' /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6plugin.rbe:1269:in command_invoke'
          /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6plugin.rbe:1252:in block (2 levels) in build_config_commands' /users/claire/library/application support/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/lib6traductor.rbe:1361:in block in add_command'

          I'm not code savvy and im new to Point clouds too.
          Can anyone offer assistance here?
          I'm using Sketchup Pro 2019 on a MacBook Pro...

          1 條回覆 最後回覆 回覆 引用 0
          • fredo6F 離線
            fredo6
            最後由 編輯

            @clairem

            Could you try with this version LibFredo6 8.9b.

            It might come from your installation, but I made theis portion of the code more resilient.

            Fredo

            1 條回覆 最後回覆 回覆 引用 0
            • C 離線
              clairem
              最後由 編輯

              Thanks a lot!! Un gros merci @fredo6, ça marche 😄

              1 條回覆 最後回覆 回覆 引用 0
              • fredo6F 離線
                fredo6
                最後由 編輯

                @clairem said:

                Thanks a lot!! Un gros merci @fredo6, ça marche 😄

                Merci a toi.
                Peux tu confirmer que tu n'avais jamais installé LibFredo6 auparavant

                1 條回覆 最後回覆 回覆 引用 0
                • C 離線
                  clairem
                  最後由 編輯

                  Non, c'était bien la première fois. J'ai supprimé les plugins installés dans l'Extension manager et j'ai installé le nouveau lien que tu as posté, fermé SU, réouvert, puis ensuite ré-installé TopoShaper. J'ai réussi à faire un mesh avec les points que j'avais!

                  1 條回覆 最後回覆 回覆 引用 0
                  • TIGT 離線
                    TIG Moderator
                    最後由 編輯

                    So we have a solution ?


                    Nous avons donc une solution?

                    😄

                    TIG

                    1 條回覆 最後回覆 回覆 引用 0
                    • M 離線
                      mozzie
                      最後由 編輯

                      Thanks for Toposhaper - it is wonderful!!!
                      I'm using it on the last Google version of Sketchup (8), and have had no problems over a long period. I recently updated to v2.5b (and LibFredo v8.9b) and have not been able to complete the final build.
                      I would appreciate your suggestions - I know that SU 8 Pro is now very outdated, but it is a all I need!

                      NOTE: The latest versions work fine on Sketchup Make 2015, but fail on the final stage with SU 8.
                      CLEANSING - no problems
                      PREVIEW - no problems
                      Choosing flat or rounded - no problems
                      Generate Terrain - Ruby error here is the log file.

                      Date; 22-Jun-19 21;30;15
                      An error occurred in GENERATION OF TERRAIN
                      The operation is fully aborted
                      
                      undefined method `hovering_notification' for #&lt;Traductor;;Palette;0x1bd6e938&gt;
                       
                      (eval); 102 -- onMouseMove
                      (eval); 870 -- onMouseMove
                      (eval); 865 -- onMouseMove_zero
                      (eval); 1309 -- geometry_terminate
                      (eval); 449 -- call
                      (eval); 449 -- terminate_execution
                      (eval); 332 -- next_step
                      (eval); 2548 -- geometry_step_exec
                      (eval); 2493 -- geometry_execute
                      (eval); 370 -- call
                      (eval); 370 -- step_geometry
                      (eval); 419 -- start_execution
                      (eval); 2493 -- geometry_execute
                      (eval); 1280 -- geometry_execute
                      (eval); 668 -- execute_validate
                      (eval); 130 -- execute_from_palette
                      (eval); 76 -- notify_from_palette
                      (eval); 431 -- getMenu
                      body_Lib6Tool.rb; 1478 -- call
                      body_Lib6Tool.rb; 1478 -- show
                      (eval); 102 -- call
                      
                      1 條回覆 最後回覆 回覆 引用 0
                      • fredo6F 離線
                        fredo6
                        最後由 編輯

                        @mozzie

                        There must be something wrong in your installation of LibFredo6 and the problem you have is very strange, including the bug report.

                        Can you clean up LibFredo6 and reinstall.

                        Fredo

                        1 條回覆 最後回覆 回覆 引用 0
                        • M 離線
                          mozzie
                          最後由 編輯

                          Thanks Fredo.
                          All working now.
                          Not sure what the problem was, but the Sketchucation Uninstall process did not fix it.
                          I had to completely remove LibFredo and Toposhaper including all directories from the Plugin Folder and reinstall using the Sketchucation Installer. I tried the Preferences installer first, but that was not successful.

                          I dearly love Toposhaper!
                          Moz

                          1 條回覆 最後回覆 回覆 引用 0
                          • fredo6F 離線
                            fredo6
                            最後由 編輯

                            @mozzie said:

                            I had to completely remove LibFredo and Toposhaper including all directories from the Plugin Folder and reinstall using the Sketchucation Installer.

                            Glad it works. For a strange reason, you had a mix of old and new files in LibFredo6. Maybe this is the installation in SU8. Always make sure you overwrite the files.

                            1 條回覆 最後回覆 回覆 引用 0
                            • G 離線
                              Grey24601
                              最後由 編輯

                              Hi I love this tool but am doing something wrong here? When I run Toposhaper on my contours it expands the countours beyond the shape of the area? Is there a way to switch this off so it stops at the boundary footprint? I want to compare to identical shapes in terms of footprint. This is the first one. They both have identical footprints but different contours.

                              Does anybody have any documentation on what the parameters and options on the Selection screen do such as Limit prolongation on edge crossing??

                              Thanks


                              toposhader.jpg

                              1 條回覆 最後回覆 回覆 引用 0
                              • fredo6F 離線
                                fredo6
                                最後由 編輯

                                Currently TopoShaper IsoContours compute the hull based on contours. In this version, there is no way to specify a particular hull.

                                I notice also an area where you are going to have problems with the calculation of the terrain, because you have contours crossing each other. I suggest you clean up this area before using TopoShaper.

                                Grey24601 - contour issues.png

                                1 條回覆 最後回覆 回覆 引用 0
                                • G 離線
                                  Grey24601
                                  最後由 編輯

                                  Hi Fredo Thanks for the response. I cleaned it up and it still makes no difference.

                                  For my own education what do the options on the Selection panel do? Such as Limit prolongation on edge crossings?

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • fredo6F 離線
                                    fredo6
                                    最後由 編輯

                                    @grey24601 said:

                                    For my own education what do the options on the Selection panel do? Such as Limit prolongation on edge crossings?

                                    A said, there is no way to address your problem in the current version. The terrain hull is computed automatically and cannot be specified.

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • J 離線
                                      josefen
                                      最後由 編輯

                                      I'm stresstesting Toposhaper:Cloud as i type.

                                      I've imported 57 816 points with z-values from a dwg file.

                                      Any predition - will it work with this amout of points?

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • fredo6F 離線
                                        fredo6
                                        最後由 編輯

                                        @josefen said:

                                        I'm stresstesting Toposhaper:Cloud as i type.

                                        I've imported 57 816 points with z-values from a dwg file.

                                        Any predition - will it work with this amout of points?

                                        Not sure, but you'll have time for more than a coffee...!
                                        I suggest that you first start on a subset of points. Be aware that if you have a dense mesh of points, you may have some spikes in the terrain, because the surface goes through ALL points.

                                        Anyway, once you have constructed the terrain as a triangular mesh, you can generate the iso contours, and then use the TopoShaper QuadMesh to make it smoother and more regular.

                                        Fredo

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • K 離線
                                          KMAM
                                          最後由 編輯

                                          Toposhaper was not letting me increase my grid it would get stuck at 50% so I uninstalled and reinstalled both Toposhaper and Lib and now it is crashing when I try to generate terrain at all.


                                          error report for crash

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • fredo6F 離線
                                            fredo6
                                            最後由 編輯

                                            @kmam said:

                                            Toposhaper was not letting me increase my grid it would get stuck at 50% so I uninstalled and reinstalled both Toposhaper and Lib and now it is crashing when I try to generate terrain at all.

                                            This is a very unusual error. Could you post of PM me the model and the desired grid resolution.

                                            Fredo

                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 15
                                            • 16
                                            • 17
                                            • 18
                                            • 19
                                            • 22
                                            • 23
                                            • 17 / 23
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement