Exporting Sketchup Camera into other programs (Modo and Vue)
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Hi All (Sketchupcationites?)
I finally got myself registered to this great site. I'm starting a one man Arch Viz studio. I use a number of software that I keep on adding to my workflow. I have Sketchup Pro as my primary modeller and I render in Vray. I also have Vue 9 complete and Modo 501 which I'm still trying to get comfortable with. I want to get all these programs to "play nice" together. The one thing that I still haven't had any luck in resolving is matching the Sketchup camera view in modo and vue. I want to have the flexibility of overlaying the Sketchup lines on the output from these programes. The camera doesn't get exported into modo when using the .obj format. I tried to match the Sketchup camera values and entered them into a modo camera and the view is off even when I match the exact location, focal length etc. The view is off in Vue even when I use the SketchuptoVue plugin. If anyone can offer any assistance regarding this issue, I'd really appreciate it. Thanks
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You can export cameras in the .3ds format (requires pro). Find it under "options" during export
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Thanks for the response daarboven. I've tried the .3ds format. Coming from a 3dmax background, I'm very familiar with it. The problem with this format is that the cameras are facing the wrong direction and you can't see the cameras once I import them into modo. Is there a bug in modo? The 3ds format also has a face import limitation that basically caps my workflow. Textures are missing from the models I import so I have to re-texture them in modo. In modo I like to have my z-axis as the up axis as my preference. In modo the default up axis is the y-axis for some strange reason so every time I import a .3ds file I have to rotate it which is a bit of a drag. The .obj file format doesn't have these issues but it is missing a camera export option. I like rendering in Sketchup using Vray but because Shetchup is a 32bit program it has it's limitations on scene size. I have a 64bit system and I want to take advantage of modo's 64bit rendering speed since it has no limitations. If any one models in sketchup but renders in either modo or vue I would really like to know your workflow. Thanks
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Cornucopia3D sells the sketchup to vue plugin:
http://www.cornucopia3d.com/purchase.php?item_id=8911
I haven't used it myself. Somewhere in the Extensions and Applications forum there is a thread that discusses it. -
I found this plugin that export camera values so that view matches exactly both in SketchUp & Vue.
http://www.pushpullbar.com/forums/showthread.php?10974-Sketchup-to-Vue-camera
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I posted it also on these forums but just cannot find it.
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Search camera2vue in the plugin store tool
Filter camera
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I use SketchupPro 8. That plugin doesn't work with this version of Sketchup. On a side note, Solo I've seen some of your working using Vue and I'm very impressed. I tried rendering using Vue and I was unsatisfied with the long render times and poor quality end result therefore I have yet to use it for a commercial project. Can you provide me some do's and don't s when it comes to lighting an exterior scene in Vue. I want decent quality and reasonable render times. I'd really appreciate that. Thanks
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