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    Thickness Ruby to make shell?

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    • marvins_dadM Offline
      marvins_dad
      last edited by

      @cotty said:

      And there is Thomthoms shell plugin.

      Looks perfect...but can't get it to do anything. 😞

      My Gallery

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      • jeff hammondJ Offline
        jeff hammond
        last edited by

        @marvins_dad said:

        @rich o brien said:

        Fredo's Joint Push Pull?

        I have that installed...will try it at lunch...initial attempt crashed the program, but maybe if I am more selective it might work.

        Thanks Rich

        did it crash or appear to hang?
        if you're doing a processor intensive operation in sketchup, it may appear as if its not working.. but it is.
        (for reference, I once did a jpp operation that took 4 hrs to calculate)

        dotdotdot

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        • gillesG Offline
          gilles
          last edited by

          works with groups or components, did you try on raw geometries?

          " c'est curieux chez les marins ce besoin de faire des phrases "

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          • marvins_dadM Offline
            marvins_dad
            last edited by

            @unknownuser said:

            @marvins_dad said:

            @rich o brien said:

            Fredo's Joint Push Pull?

            I have that installed...will try it at lunch...initial attempt crashed the program, but maybe if I am more selective it might work.

            Thanks Rich

            did it crash or appear to hang?
            if you're doing a processor intensive operation in sketchup, it may appear as if its not working.. but it is.
            (for reference, I once did a jpp operation that took 4 hrs to calculate)

            I get a "SketchUp Application has stopped working" dialog box...only options are check online and close or close program. Problem signature:...APPCRASH

            My Gallery

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            • marvins_dadM Offline
              marvins_dad
              last edited by

              @gilles said:

              works with groups or components, did you try on raw geometries?

              I was trying with raw geometries...I'll try with a group...are you talking about "Shell"?

              My Gallery

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              • marvins_dadM Offline
                marvins_dad
                last edited by

                Shell seems to preview when I select a group and I can see the offset and adjust it. When I double click it doesn't stay...when I hit enter nothing happens. When I double click then click outside the group the offset disappears.

                What am I doing wrong?

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                • gillesG Offline
                  gilles
                  last edited by

                  I do.

                  " c'est curieux chez les marins ce besoin de faire des phrases "

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                  • gillesG Offline
                    gilles
                    last edited by

                    Adjust the fitness, then Enter, then double click.

                    " c'est curieux chez les marins ce besoin de faire des phrases "

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                    • marvins_dadM Offline
                      marvins_dad
                      last edited by

                      @gilles said:

                      Adjust the fitness, then Enter, then double click.

                      Okay - I tried on a portion that wasn't as complex and it worked.
                      Looks like I need to simplify my model a bit (clean it up) and try again.

                      Thanks!

                      My Gallery

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                      • dukejazzD Offline
                        dukejazz
                        last edited by

                        scaleGroupFloat_dj Ver 1.6.5
                        Copyright Feb 15, 2013
                        DukeJazz: by James Cochran
                        I have a tool call cumulativeScaler_dj
                        it's part of scaleGroupFloat_dj package (doses cumulative xyz, x, y, z, scale,step,move and rotation)

                        @unknownuser said:

                        by marvins_dad » Yesterday, 12:08 pm
                        I can't figure it out...all I have been able to do is an offset.
                        Looking to basically create a 1/16" shell.

                        pic_0134.jpg

                        I figure it for you.

                        I found a car body on 3d warehouse
                        pic_0132.jpg

                        and I work it 1/16 but it's not close yet for a volume

                        car+body16_dj.skp


                        pic_0138.jpg

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                        • dukejazzD Offline
                          dukejazz
                          last edited by

                          I rework it and now it's a closed shell volume:

                          by these steps

                          1. I started wuth the car body

                          2. draw with line tool and close the volume
                            pic_0157.jpg

                          3. I copy and offset scaled by 1/16 inch as before with scaleGroupFloat_dj
                            scaleGroupFloat_dj will create an offset call "shell". the settings shown ealier above

                          4 ) I then vector push-pull the wheels acoss
                          pic_0158.jpg
                          5) right click and used context intersect face to model

                          1. cut away
                            pic_0159.jpg
                            and then cut the bottom interial face of the car
                            pic_0161.jpg

                          @unknownuser said:

                          by marvins_dad » February 27th, 2013, 9:36 am
                          Is there a ruby out there that will create an offset or "shell". I have a car shell... 1/6" thick lightweight ... The problem is ... the programs won't simply print along a plane with zero thickness.

                          and now marvins
                          The Answer:
                          yes- Use scaleGroupFloat_dj.rb
                          and a vector push-pull tool
                          (=to SU push-pull then one end exploded face move by the move tool)
                          by the process above you get this
                          car+body16_dj.skp

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