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    [Plugin] 3D Text Editor

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    • A Offline
      alexkara
      last edited by

      Latest versions of everything (Win 8.1, IE, Plugins, TT_LIB2). I bit the bullet and "uninstalled" anything remotely related and re-installed and it seems to be working. Thanks for confirmation and sorry about the "cry wolf".

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      • D Offline
        driven
        last edited by

        Thomas,

        I sent you a PM re UFT8 3dText on Yosemite...

        The other thing I'm wondering is if scaling could be used to obtain higher vert count on curves...

        i.e. use a scaled down container, but scale up the input values?

        john

        learn from the mistakes of others, you may not live long enough to make them all yourself...

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        • thomthomT Offline
          thomthom
          last edited by

          Have you seen indications that using Entities.add_3d_text base the quality on the size of the text?

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • D Offline
            driven
            last edited by

            @thomthom said:

            Have you seen indications that using Entities.add_3d_text base the quality on the size of the text?

            no, and just did some test and it doesn't, unfortunately...

            maybe it was todd's original $plugin that did, or just wishful thinking...

            if 3dText is your primary output, i.e. signage, then being able to increase precision would be good...

            john

            learn from the mistakes of others, you may not live long enough to make them all yourself...

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            • thomthomT Offline
              thomthom
              last edited by

              The extension use the max level of detail already. If anything the API need to allow higher output.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • G Offline
                Garry K
                last edited by

                3D text component uses text to name the text.
                3D text component stores settings so they are what they were last time.

                I like the fact that we can edit 3D text. It means we can store a component with dictionary attributes and then edit the text.


                component naming differences

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                • shake1S Offline
                  shake1
                  last edited by

                  Hi, is it possible to increase the number of segments (before place text)?
                  Please make this addition.
                  for example

                  http://i.imgur.com/oRnBbNG.jpg

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    As far as I know the tool already uses the maximum smoothness settings available through the API.

                    TIG

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      There's an alternative though. Make the text without extrusion and use Curvizard's Smooth Contours on the curves. I've done that on the S but not on the G in the screen shot.

                      Screenshot - 2_8_2015 , 11_15_03 AM.png

                      Screenshot - 2_8_2015 , 11_19_38 AM.png

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        That's a solution, but any editing of the 3d-Text will lose the smoothing and it'll need redoing from scratch + extruding again.

                        TIG

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          True. But if shake1 has to have smoother curves...

                          Etaoin Shrdlu

                          %

                          (THERE'S NO PLACE LIKE)

                          G28 X0.0 Y0.0 Z0.0

                          M30

                          %

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            As far as I know thomthom uses the max smoothness available in the API's .add_3dText method.
                            But of course if thomthom were willing he could make the 3dText with no extrusion, then apply some customized smoothing methods to the edges, then pushpull all of the faces to the extrusion value.
                            I know thomthom has used some 'douglas_peucker' algorithms etc before to simplify/smooth curves...
                            Perhaps they or something similar would help ?

                            TIG

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                            • shake1S Offline
                              shake1
                              last edited by

                              @tig said:

                              As far as I know the tool already uses the maximum smoothness settings available through the API.

                              Hi Tig, my friend told me about the "maximum", but i think there are some news about how to work around this limitation.
                              Dave R - yes, i use Curvizard and BZ Convert to catmull spline, but it would be a bit to simplify the process of smoothing

                              is there any chance in the future to do more smoothing inside 3D Text Editor?

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                              • G Offline
                                Garry K
                                last edited by

                                Hi Tig - I used Douglas Peucker Algorithms back in the early 1990's with GIS. Actually it reduces the geometry through simplicity but doesn't actually increase the smoothness. My first experience with these was with Arc GIS and Map Objects etc. The overall process is to eliminate vertex that are very close to the prior vertex but do so without overly reducing the accuracy of the GIS path.

                                We used it before the US eliminated military GPS selective availability in 2007. After dropping SA and with the more storage and processing power we opted to reduce our reliance upon Douglas Peucker.

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  I had a sneaking suspicion that his Douglas-Peucker was for curve-simplification...
                                  For smoothing he'll need algorithms like...
                                  Butterworth
                                  Kalman
                                  Laplacian
                                  Savitzky-Golay
                                  Ramer-Douglas-Peucker
                                  Kolmogorov-Zurbenko
                                  etc

                                  There are lots !
                                  I wonder what Fredo uses in his tool ?
                                  His code is so complex I can only see what half of it does !

                                  TIG

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                                  • tt_suT Offline
                                    tt_su
                                    last edited by

                                    @tig said:

                                    I had a sneaking suspicion that his Douglas-Peucker was for curve-simplification...

                                    That's correct - I used it with the intent to simplify contour data from imported CAD drawings.

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                                    • V Offline
                                      viru
                                      last edited by

                                      Hello,

                                      I have 12 users that run this plugin on sketchup8. But sense sk8 is no longer going to work to pull in maps on June 1 I am working on getting all of the plugins that we use to be usable in sk15 with the least amount of work for my user (they like things simple). This seems to function the exact same as in SK8 my only question is there a way to have an icon on the tool bar or perhaps a custom tool bar that would bring this up instead of going to draw> 3d text editor every time?

                                      Thanks,

                                      Viru

                                      Never mind I got this to work I had the correct files I just needed to change one file name to load them. 😆

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                                      • JClementsJ Offline
                                        JClements
                                        last edited by

                                        Hi Thomas:

                                        1.
                                        If a fraction (ie., 1/2) or decimal (.5) is entered for the text size, then the UI gets broken.
                                        Would it be possible to allow size values less than an inch? If not, then can you error-trap for this?

                                        2.
                                        When zoomed in, the screen display of the characters while you enter text in the UI may not be seen. Could there be an option to have the text centered in the SU window OR allow the user to click at a location in the SU window where the text is to be displayed?

                                        John | Illustrator | Beaverton, Oregon

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                                        • D Offline
                                          Davidfi1
                                          last edited by

                                          Hi.
                                          Thank you for very useful plugin.

                                          I want to report a small bug in the plugin.
                                          The bug is in "Camera facing components" (see attached example 3D Text Bug.skp)

                                          If I try to edit the text inside this component -
                                          the new text is moved to face the camera - without the component moving.

                                          You can see very funny mistakes if try to edit while not facing the camera 😄

                                          P.S I am using Sketchup 2015 15.3.331 64-bit on win 7 & EI 11.

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                                          • K Offline
                                            kaas
                                            last edited by

                                            ThomThom,

                                            If I may ask... is there a solution for V16 to prevent this plugin losing focus to SketchUp? If you run this plugin, start typing, at some point the webdialog will loose focus and you're firing keyboard shortcuts instead... This makes working with your plugin a far lesser experience.

                                            I described the problem already here: http://sketchucation.com/forums/viewtopic.php?f=180%26amp;t=63669 and I found a simple fix (see the same topic - 7th post) but that fix seems to only work for simple code and not for more complex tools...

                                            I hope you know of a better solution...

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