sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Help: Dynamic

    Scheduled Pinned Locked Moved Dynamic Components
    sketchup
    18 Posts 3 Posters 2.1k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • DareDevilD Offline
      DareDevil
      last edited by

      @don-quixote said:

      I did a little test but ๐Ÿ˜ณ completely fail
      My object don't turn
      You forgot to associate Angolo and RotX with
      RotX -> = Angolo
      But in this case, the Test object will be oriented on the X world axe to turn around it.
      You must create a componant "around" the Test. Manualy turn this object with the X axe on the wanted orientation. Then, the Test object will turn around this axe.

      @unknownuser said:

      dimensions still big (5Mb) (I discovered how to reduce the dimension ๐Ÿ‘ )
      In the componants windows, click on the arrow and select "Purge unused elements". After, do th same in the materials windows.

      @unknownuser said:

      Ah! how can I upload the US file in forum without my host site?
      Ty again
      Go in the full editor (under the Quick Reply box), then under the text box there is a "Upload attachment" to join files.

      @unknownuser said:

      (P.s sorry for my english)
      Sorry for my english too ๐Ÿ˜‰
      You know how called a man who know three languages ? A trilingual.
      You know how called a man who know two languages ? A bilingual.
      You know how called a man who know only one language ? A french man!
      ... that's right, I'm french...

      1 Reply Last reply Reply Quote 0
      • D Offline
        Don-Quixote
        last edited by

        http://oi45.tinypic.com/28jxhg9.jpg

        I create a solid (the arrow), then I changed the axes, and I wrote in the DC:

        RotX - Angolo
        On click - Animateslow(Angolo, 0,90,180,270)
        Angolo - 0

        After this my arrow rotate on the floor
        At this moment is it all correct?


        14Kb XD

        1 Reply Last reply Reply Quote 0
        • J Offline
          Jim
          last edited by

          2013-02-06_163158.png

          Hi

          1 Reply Last reply Reply Quote 0
          • D Offline
            Don-Quixote
            last edited by

            ooooooooooh, I only wrote RotX Angolo
            ahahaha

            1 Reply Last reply Reply Quote 0
            • D Offline
              Don-Quixote
              last edited by

              http://oi45.tinypic.com/24x3t00.jpg

              .... what did I do wrong?

              1 Reply Last reply Reply Quote 0
              • J Offline
                Jim
                last edited by

                I do not think you have done nothing wrong - it appears, unfortunately that this is how Dynamic Components currently behave.

                Hi

                1 Reply Last reply Reply Quote 0
                • D Offline
                  Don-Quixote
                  last edited by

                  OOOh... so what is my next step to rotate my skuwb (I'm trying to repet step by step what DareDevil did)

                  1 Reply Last reply Reply Quote 0
                  • DareDevilD Offline
                    DareDevil
                    last edited by

                    You don't do wrong, you just miss a step ๐Ÿ˜‰

                    The Components don't turn around own axes but around worldaxes. And the worldis the local world were they are (also called Parent).
                    If you put your arrow like you do, the world is the global Sketchup scene. If you ask to turn around the X ax, the arrow will turn around the red ax of the scene, and as you don't tell anything for Y and Z rotation, SU must choose a value to solve 3D rotation and choose 0. So your arrow align to the red ax (RotY=0 and RotZ=0) and turn around it (RotX=something).

                    To avoid it, you must create la local world around your arrow :

                    1- Draw something around your arrow (here an empty cube centered on the axes)
                    DCTurn_1.jpg
                    2- Select all (cube and arrow) and create a component (here called LocalWorld). Now you have a Arrowcomponent in a LocalWorldcomponent.
                    DCTurn_2.jpg
                    3- Change the axes of the LocalWorldto align to the Arrowaxes.
                    DCTurn_3.jpg
                    4- Now you can turn the LocalWorldas you want (and so the inside Arrowto).
                    DCTurn_4.jpg
                    5- When you ask Arrowto turn around X ax, it will turn around the LocalWorldX ax and so, the Arrow seem to turn around its own X ax.
                    DCTurn_5.jpg
                    Hope is better with some picts ๐Ÿ˜‰

                    1 Reply Last reply Reply Quote 0
                    • D Offline
                      Don-Quixote
                      last edited by

                      Yeeeeeees my arrow can turn now ๐Ÿ˜ thaaanks

                      Just last question: is it normal my box inside the arrow don't turn with it?

                      http://oi46.tinypic.com/rtnvop.jpg

                      1 Reply Last reply Reply Quote 0
                      • D Offline
                        Don-Quixote
                        last edited by

                        This project it's dedicated to DareDevil and Jim; thank you guys for helped me


                        Piramix.skp

                        1 Reply Last reply Reply Quote 0
                        • DareDevilD Offline
                          DareDevil
                          last edited by

                          @don-quixote said:

                          This project it's dedicated to DareDevil and Jim; thank you guys for helped me

                          Nice ! ๐Ÿ‘ ๐Ÿ‘
                          I've got one when I was younger, in the 80's ๐Ÿ˜„ ๐Ÿ˜„

                          1 Reply Last reply Reply Quote 0
                          • D Offline
                            Don-Quixote
                            last edited by

                            Administrators can close this topic ๐Ÿ˜‰

                            1 Reply Last reply Reply Quote 0
                            • 1 / 1
                            • First post
                              Last post
                            Buy SketchPlus
                            Buy SUbD
                            Buy WrapR
                            Buy eBook
                            Buy Modelur
                            Buy Vertex Tools
                            Buy SketchCuisine
                            Buy FormFonts

                            Advertisement