Manipulation problem
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Hello again kind forum folk, I hope you're celebrations are going well.
Right, to business. Can you tell me what feature I've accidentally activated that is stopping me moving my drawing in all axes without it disappearing before my eyes please? Walls that I want to work on are vanishing and even when I select the preset "front" or "side" view and use the "Zoom extents", I get absolutely nothing.
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I can't get your video to run. Why don't you put it on YouTube or something?
It sounds to me as if you are running into the clipping plane issue. Are you working in Parallel Projection? Is your model or part of it at some long distance from the origin? These are common reasons for the clipping plane to rear its ugly head.
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@dave r said:
I can't get your video to run. Why don't you put it on YouTube or something?
It sounds to me as if you are running into the clipping plane issue. Are you working in Parallel Projection? Is your model or part of it at some long distance from the origin? These are common reasons for the clipping plane to rear its ugly head.
I suspected that it might be that after I ran into a similar thing when I first started on here. I made sure I could view all hidden geometry and used the Zoom Extent so I could delete any extraneous bits and pieces, so I should be OK for that shouldn't I?
PS: Thanks for letting me know that you couldn't view the vid. I was planning to use Screencast-o-matic all the time for work, but if nobody can view it then what's the point? I know it requires Java, but I assume you have that.
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I guess I'm "nobody." Maybe others can see it. I do have Java but evidently it still wasn't happy.
Yes, checking for and getting rid of extraneous geometry should help but if the entire model is at some distance from the origin you may still get the clipping. It also seems to be more likely to appear in Parallel Projection which you didn't say anything about.
If you wanted you could send me the SKP file via PM and I'll take a look to see what's going on.
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Can't help with the problem but the screencast works fine for me on IE7 and Chrome.
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@dave r said:
I guess I'm "nobody." Maybe others can see it. I do have Java but evidently it still wasn't happy.
Yes, checking for and getting rid of extraneous geometry should help but if the entire model is at some distance from the origin you may still get the clipping. It also seems to be more likely to appear in Parallel Projection which you didn't say anything about.
If you wanted you could send me the SKP file via PM and I'll take a look to see what's going on.
I've just selected everything and copy/pasted into a new file and it seems OK now. I still don't know what I'd done wrong, but thanks for the offer of help.
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@cattz said:
Can't help with the problem but the screencast works fine for me on IE7 and Chrome.
Thanks for taking the time to let me know
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Seems like clipping, did you go through all these steps?
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The video worked for me too. [needs Java 1.5 or later ?]
It is almost certainly the 'clipping-plane' issue.
There are several threads discussing this in great detail.
Toggling the camera between parallel and perspective can fix it temporarily.The copy/paste suggests something far far away, not copied over...
Here are a number of possibilities for the cause[s]. Such as...
Perhaps your model is very very small, or very very large.
Perhaps the model is far far away from the model's origin [0,0,0] - switch on the model's axes to check that.
A brand new one reported to me very recently - perhaps there are scaled components in the model which appear 'normal' size but were actually modeled 1000x larger [probably in CAD and imported as blocks] - Sketchup can't cope with this extreme situation - explode and regroup...
Perhaps the model appears to be located near to the model origin, BUT some parts of it are far far away [perhaps these are on off-layers or hidden].
Perhaps all geometry appears to be near the origin, BUT some component[s] containing such the geometry actually has an origin [insertion-point] far far away from the geometry itself.These last few issues can arise from imported CAD blocks etc...
Model Info > Component > view axes will show these extreme offsets etc, also whilst editing a group or component with this mis-placed axes will result in an exaggerated 'back-dotted bounding-box', otherwise it should look close to the geometry's extents...
Incidentally... quite a lot of your model is made 'inside out' - we should only see 'white' faces, not blue.
Use the context-menu Reverse and Orient tools... -
Dave told you what was wrong, either the entire model was made a very long distance from the 0,0,0 of the SU model, or you had some geometry hiding way out far away from the origin. That is one of the only things that will make "clipping" be that bad.
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