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    • Bryan KB Offline
      Bryan K
      last edited by

      I would welcome some lighting suggestions. I'm not getting the results I want or should.

      See my portfolio at https://delphiscousin.blogspot.com/

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Did you try using an IBL?

        I'm not too familiar with KT but I've seen other using them.

        There's also this tut that can be applied to just about any render app

        Just a moment...

        favicon

        (www.cgarena.com)

        Make a studio with emitter placed around it to light you model with nice reflections.

        Download the free D'oh Book for SketchUp πŸ“–

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        • Bryan KB Offline
          Bryan K
          last edited by

          πŸ˜† It was a material problem with the background. DOH!


          tvcabinentimage3.jpg

          See my portfolio at https://delphiscousin.blogspot.com/

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          • Bryan KB Offline
            Bryan K
            last edited by

            @rich o brien said:

            Did you try using an IBL?

            I'm not too familiar with KT but I've seen other using them.

            There's also this tut that can be applied to just about any render app

            Just a moment...

            favicon

            (www.cgarena.com)

            Make a studio with emitter placed around it to light you model with nice reflections.

            Thanks for the link and suggestion, Rich.

            What is IBL?

            See my portfolio at https://delphiscousin.blogspot.com/

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Image Based Lighting

              You use an image to light the scene rather than lights.


              http://i.minus.com/jZQeSpkpUd80A.png

              This is lit by this....

              suc-studio-1.zip

              Download the free D'oh Book for SketchUp πŸ“–

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              • Bryan KB Offline
                Bryan K
                last edited by

                Ah. Excellent. Thank you. Great example.

                Sheesh. I'm such a neewbie. And at my age. πŸ˜†

                See my portfolio at https://delphiscousin.blogspot.com/

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                • Bryan KB Offline
                  Bryan K
                  last edited by

                  Minor tweaks update. Door spacing. Soften shadows. SU model cleanup.
                  tvcabinentimage4.jpg

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • novenaN Offline
                    novena
                    last edited by

                    hi Bryan, it is looking nice!
                    in my opinion the corner where floor and wall meet should be rounded like in the tutorial linked by Rich, the use of HDRI is also a good idea (im not familiar with KT either)
                    here comes another tutorial with concepts that should work with any application:
                    http://cg-india.com/Tutorials/V-Ray/3dsMax_tutorial_SL_01.html
                    best
                    V

                    http://hdzarkitektur.wordpress.com/

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                    • massimoM Offline
                      massimo Moderator
                      last edited by

                      If you use a HDRI in KT remember to set "Linear Lighflow" to "off": settings-->advanced-->scenes-->"my scene" (the name of the scene)-->default global settings-->right click on "linear lighflow".
                      Cattura.JPG
                      Cattura_01.JPG

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        Thanks massimo and novena.

                        Massimo, I'm currently limited to the HDRIs that came with Kerky as I don't know how to make my own. I know how to include a photo image in Kerky and theoretically how make a curved image, but that's the limit of my knowledge at this time.

                        Great tip on the sun settings!

                        Here's some playing around with materials and also rebuilt the cyclorama. The black line in the background is function of the material used on the cyc. (chrome)
                        tvcabinentimage5.jpg

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • massimoM Offline
                          massimo Moderator
                          last edited by

                          @unknownuser said:

                          Massimo, I'm currently limited to the HDRIs that came with Kerky as I don't know how to make my own.

                          You can load whatever HDRI you want in KT. If you use a HDRI for this kind of scene, disable the sun.
                          Cattura.JPG
                          Cattura_2.JPG

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                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            Thanks again massimo. Best explanation I have ever seen.

                            I'll give this a try this week and post again.

                            See my portfolio at https://delphiscousin.blogspot.com/

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