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    How to deform ovalish object

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    • pilouP Offline
      pilou
      last edited by

      If you want really sculpt anatomy, maybe Sketchup is not the best tool for that πŸ˜‰
      of course you can use the Vertextools but...it's "old school" polygon sculpting! πŸ˜‰

      [flash=560,315:uck4kicz]http://www.youtube.com/v/xfM02PleFMg[/flash:uck4kicz]

      Try more Sculptris, a free crazzy one !

      Or if you want more elaboate body in SU use the Free Make Human and imort it inside SKetchup ! β˜€

      That is the method of Orgelf! πŸ˜‰

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • pilouP Offline
        pilou
        last edited by

        @unknownuser said:

        Q: When I try to rotate arms, should I rotate it outside or inside model?
        I see my model's arms are not exactly in same (mirrored) position.

        If it's component themselves : rotate it outside the component else all other componant (mirrored) will rotate also!

        @unknownuser said:

        Also I tried the Cross Section tool to add a circle bellow neck from Tgi3D,

        I have not this one so can't answer 😳

        @unknownuser said:

        Any suggestions how to correct

        add some segments and move them but it's very difficult work!

        About video
        type sculpt face modeling in youtube πŸ˜‰

        or this one πŸ˜‰

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • R Offline
          rumcajs
          last edited by

          Yeah, that is exactly that case as I mention here:
          http://forums.sketchucation.com/viewtopic.php?f=323&t=47752

          That when I rotated the arms (outside of component), they were not correct (same angles), but I did not see that. Even now after correction, they are not on 100% same angles. I would like to see some plugin for situation like this.

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          • R Offline
            rumcajs
            last edited by

            You are right, I have seen this and they use mirroring function.
            http://www.youtube.com/watch?v=LFqopkUTO0Q&feature=relmfu

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            • pilouP Offline
              pilou
              last edited by

              @unknownuser said:

              they are not on 100% same angles. I would like to see some plugin for situation like this.

              No need of plugin for that πŸ˜„
              Just take this who is in good position then make a "scale -1" in the direction wished!

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • R Offline
                rumcajs
                last edited by

                @unknownuser said:

                @unknownuser said:

                Q: When I try to rotate arms, should I rotate it outside or inside model?
                I see my model's arms are not exactly in same (mirrored) position.

                If it's component themselves : rotate it outside the component else all other component (mirrored) will rotate also!

                Sure I did so. But it is rotation like in y1=60Β°; y2=-60Β°; x1=13Β°; x2=-13Β°; and so ... it is mirrored...

                So when I started to rotate the arm, so I had to rotate 1st arm and then the 2nd arm. So there is result that they are not same angle. Because I did not check the angle, when I started to do it. Now it looks like it is better then it was before.

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                • R Offline
                  rumcajs
                  last edited by

                  I rotated head and removed the sides because they were deformed. I try to close the head now but when I draw the circle so it does not fit. Do you have idea why and what to do with it?


                  human body - head v6.skp

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                  • R Offline
                    rumcajs
                    last edited by

                    Or better I should take the ovalish head first and scale it to make rounded head... But how to fix that. Sizes are 0,23x0,21m and I want 0,23x0,23. But with tape I can only change the scale with ratio 1:1...

                    http://i50.tinypic.com/70c014.png

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                    • R Offline
                      rumcajs
                      last edited by

                      True, I don't know why I did not think about that (scale one direction). It should work. I'll test tomorrow.

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                      • pilouP Offline
                        pilou
                        last edited by

                        Scale tool by one direction ?
                        Draw a line with the good measure for snap on it

                        About the close circle in the file you post
                        Just draw a diameter πŸ˜„
                        That close it !

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • R Offline
                          rumcajs
                          last edited by

                          http://i50.tinypic.com/2nlztxi.png

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                          • pilouP Offline
                            pilou
                            last edited by

                            Yes In general drawing any line who close an "hole plane surface" close this surface an make it "physic" πŸ˜‰

                            I have not this tool
                            what is the meaning of S, H, G, W, E ,L, C ?

                            close_hole.jpg

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • pilouP Offline
                              pilou
                              last edited by

                              Thx πŸ˜„

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • R Offline
                                rumcajs
                                last edited by

                                I have this as point of start. I have changed the position of components (was incorrect) and height (radius is 23 cm , 0,23m ), I will rescale when the head will be done.

                                Well, here we go. I will start according the video frames.


                                head 7 proportions v6.skp

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                                • R Offline
                                  rumcajs
                                  last edited by

                                  I need to create the blue sphere, but I cannot success. The best result I got is the sphere on right! I cannot to get the edges to be exactly on the axis. I created 12x16 sphere, but as you can see, there is always one extra face on the axis! Please help.

                                  http://i49.tinypic.com/34f1ymd.png

                                  The face modeling in SU looks prety simple, if you go according the frames from the video.

                                  Pilou, that is the Pen Tool + as Gayieus recommended to me. See your link before. It is after the post when I said, I head dream about SU, that I was drawing soft lines directly. The shortcuts are S like soften edges, H like hidden edges... Guide, Weld, Edge, Line ...


                                  head v6.skp

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                                  • R Offline
                                    rumcajs
                                    last edited by

                                    In the last version of the file I uploded, there is the change. I did deleted the middle strip, and from the half I made component. According the frames from video, this fits:

                                    See this:

                                    http://i48.tinypic.com/16c2gsj.png

                                    It's exiting!

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      about your sphere 12*16
                                      As the follow-me must have a segment perpendicular
                                      And you don't have it with these number of arc segments!

                                      So you must make other thing πŸ˜„
                                      Like this you have a sphere 12 *16 πŸ˜‰
                                      I come back with the good image πŸ˜„

                                      sphere_12_16.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        See above for your sphere 12 * 16 with the vertices on the axes πŸ˜‰

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • R Offline
                                          rumcajs
                                          last edited by

                                          OK, I can use that technique next time. Right now, it is going well. I have finished the front (just basic shape).


                                          head 8 front v6.skp

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            Have you remark that the blue one is like Iron man! πŸ˜‰

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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