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    Component doors warp

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    sketchup
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    • R Offline
      Rose123
      last edited by

      Dave, thanks. However, about this:

      "It sounds to me as if you're not selecting the entire door before rotating it."

      Isn't a component automatically selected in its entirety when I click on it?

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      • Dave RD Offline
        Dave R
        last edited by

        It is but if you didn't make it a component or you open the component for editing (by double clicking on it, perhaps) you could easily not select the entire door. Why don't you share your model with the warped door?

        Etaoin Shrdlu

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        • R Offline
          Rose123
          last edited by

          I did make the rectangle a component, I did it immediately, as in the video. Are you saying that when I double-click on a component to edit it, the whole component may not get necessarily get selected for editing? I assumed that the whole component would automatically be selected when I double-clicked to edit it.

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          • BoxB Online
            Box
            last edited by

            You need a triple click, double opens it and the third selects it.
            But a double then a single will only select that part you click on.
            If the whole component turns blue it is selected, if only parts of it turn blue they are the bits that will move.

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            • R Offline
              Rose123
              last edited by

              Well, you guys are right (as if that were ever in doubt, lol). I double-clicked on a door, then held the Shift key down and selected all three of its surfaces (front, top and side). Then I rotated one, and the whole door rotated together. I had assumed that when I double-clicked on a component, all of its surfaces would be automatically selected. Thanks!

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              • BoxB Online
                Box
                last edited by

                You don't need shift if you want the whole thing. As I said, a triple click will open and select all, or if already open for editing a triple will again select all.

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                • Dave RD Offline
                  Dave R
                  last edited by

                  @rose123 said:

                  then held the Shift key down and selected all three of its surfaces (front, top and side).

                  Your door should have a front, top, two sides, a bottom and a back. If you only selected three surfaces, you wouldn't have selected everything and you'd have gotten the warp or deformation of the door.

                  If all you want to do is open the door, don't open the component for editing. Simple rotate the component.

                  Etaoin Shrdlu

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                  • R Offline
                    Rose123
                    last edited by

                    Well, I want to rotate both together, opposite each other, like in the video. It appears I can only do that when one component is open for editing, correct?

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      Well, you could do it that way. I would just rotate them individually so as not to change the geometry inside the component.

                      Besides, maybe you want to rotate them different angles.


                      http://farm6.staticflickr.com/5235/5805929327_2e72981968_z.jpg

                      Etaoin Shrdlu

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                      • M Offline
                        mwm5053
                        last edited by

                        @rose123 said:

                        Well, I want to rotate both together, opposite each other, like in the video. It appears I can only do that when one component is open for editing, correct?

                        Yes that's a nifty trick I just learned but you need to click once to select component and then double click to select all faces and edges in that component or just as has been said a triple click either way.

                        2011 iMac
                        SU 2015 Pro, 2017 Make
                        V2 Twilight
                        macOS Sierra 10.12.5

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          It is alright if your door is made of one component and you want all the instances in your model to be modified.. Of course it's a lot of work to open every component when your door consists of five or more of them. It's much easier to just rotate the door without editing.


                          http://farm9.staticflickr.com/8444/7924031684_3a97d4bae0_z.jpg


                          http://farm9.staticflickr.com/8312/7924138662_407af44f2a_z.jpg

                          Etaoin Shrdlu

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                          • R Offline
                            Rose123
                            last edited by

                            Great bookcases! Those will be my next project. 😄

                            About this:

                            "Of course it's a lot of work to open every component when your door consists of five or more of them."

                            Do you mean that if I wanted to edit such a door I'd have to open every component on it? Wouldn't I just have to open the component I want to alter?

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                            • Dave RD Offline
                              Dave R
                              last edited by

                              It's a tool cabinet but thanks.

                              If you want to move the geometry inside every component that makes up the door, you'd have to open each one for editing. It's just plain old easier to select the component (blue bounding box) with a single click and rotate the component no matter how the door is constructed. And it isn't that hard to rotate each door individually.

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