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    Light reflections

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    • C Offline
      chamferman
      last edited by

      Hello folks
      I am trying to produce the same reflection in my floor as the one above. As a novice I have just been experimenting trying to produce the same effect but i am not having much luck 😞 Any pointers would be greatly appreciated

      It is the light reflection coming in from the doors that I would like to reproduce in my model

      http://i514.photobucket.com/albums/t342/simuk_2008/example2.png

      http://i514.photobucket.com/albums/t342/simuk_2008/Cabinet6.jpg

      Thanks in advance

      Simon

      SketchUp 8, V-Ray 1.49.01

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      • eidam655E Offline
        eidam655
        last edited by

        in the floor's reflection layer, try decreasing the glossiness (and/or the highlight glossiness) to values around 0.8 (+-.75)

        I'm using SketchUp 2017, V-Ray 3.4

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        • C Offline
          chamferman
          last edited by

          Hello thanks for the quick reply πŸ˜„ , i will give it a go

          SketchUp 8, V-Ray 1.49.01

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          • andybotA Offline
            andybot
            last edited by

            Simon,

            It will also matter which way your camera is facing. If you notice in the photo, the floor is reflecting a very blue sky. To get the same effect, you would need to point your camera towards the window, and make sure you are using vray sky for your illumination (or else change your GI color to a blue color)

            Andy

            http://charlottesvillearchitecturalrendering.com/

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            • V Offline
              valerostudio
              last edited by

              Make sure you are using Fresnel reflections and turn up the IOR to something like 1.85 - then make your reflection glossiness something like .75 as suggested above and turn up your subdiv to 22 or higher or you will get a lot of noise.

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