sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Organic forms

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    21 Posts 7 Posters 841 Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • brookefoxB Offline
      brookefox
      last edited by

      I think there are some ways of smooving that would help; the selection of faces is the key, but another approach might be to create a profile with which to use follow me, like a half circle, faced and deformed. Make a curve to follow and round the ends.

      mound-1.JPG

      mound-2.JPG

      ~ Brooke

      1 Reply Last reply Reply Quote 0
      • fuzzionF Offline
        fuzzion
        last edited by

        Artisan Plugin

        SNAKETAIL1.jpg

        "Only the dead have seen the end of war" - Plato

        1 Reply Last reply Reply Quote 0
        • P Offline
          pluke100
          last edited by

          @brookefox said:

          I think there are some ways of smooving that would help; the selection of faces is the key, but another approach might be to create a profile with which to use follow me, like a half circle, faced and deformed. Make a curve to follow and round the ends.

          In that case the surface will be all straight while I need it to go up and down.

          @fuzzion said:

          Artisan Plugin

          [attachment=0:30f2itmh]<!-- ia0 -->SNAKETAIL1.jpg<!-- ia0 -->[/attachment:30f2itmh]

          That looks promising. I can create the sides with your method and then I can subdivide the flat part and sculpt it. Think I need to choose a method and perfect it.

          1 Reply Last reply Reply Quote 0
          • brookefoxB Offline
            brookefox
            last edited by

            @pluke100 said:

            I need it to go up and down.

            I don't think you mentioned that. Perhaps I should have guessed.

            Curviloft: loft along path.

            mound-3.JPG

            mound-4.JPG

            ~ Brooke

            1 Reply Last reply Reply Quote 0
            • P Offline
              pluke100
              last edited by

              @brookefox said:

              @pluke100 said:

              I need it to go up and down.

              I don't think you mentioned that. Perhaps I should have guessed.

              Curviloft: loft along path.

              Wow thanks! That's a very useful plugin

              1 Reply Last reply Reply Quote 0
              • X Offline
                xrok1
                last edited by

                Check out the video in the first post: http://forums.sketchucation.com/viewtopic.php?t=34868

                “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                http://www.Twilightrender.com try it!

                1 Reply Last reply Reply Quote 0
                • brookefoxB Offline
                  brookefox
                  last edited by

                  I believe another option would be to use follow me or other tools to get your shape as you want it (constant Z) and then use 'shape bender' to align with a 3d curve. gilles would know.

                  ~ Brooke

                  1 Reply Last reply Reply Quote 0
                  • fuzzionF Offline
                    fuzzion
                    last edited by

                    TGI3d plugin

                    SNAKETAIL2.jpg

                    "Only the dead have seen the end of war" - Plato

                    1 Reply Last reply Reply Quote 0
                    • P Offline
                      pluke100
                      last edited by

                      Thanks for all the suggestions guys. I've settled with using Sandbox + the Artisan plugin. They are interchangeable and they allow me to create more organic forms (albeit taking more time). The auto smooth in the Artisan plugin helps cleaning up slightly the edges. Once again thanks to everyone who contributed!

                      screenshot

                      1 Reply Last reply Reply Quote 0
                      • brookefoxB Offline
                        brookefox
                        last edited by

                        The horse ain't dead yet and I just want to save you from yourself. I think sandbox and artisan are very likely your finishing tools, but to get the model to finish I must simply insist: make the 3d curve path, create the face which covers the box in the way you want it most typically and then use curviloft along path to make the whole damn thing ready for fine tuning.

                        No need to agree. Anyone.

                        ~ Brooke

                        1 Reply Last reply Reply Quote 0
                        • HieruH Offline
                          Hieru
                          last edited by

                          Yes, I agree, that's pretty much my most common workflow for this kind of landscaping.

                          www.davidhier.co.uk

                          1 Reply Last reply Reply Quote 0
                          • P Offline
                            pluke100
                            last edited by

                            @brookefox said:

                            The horse ain't dead yet and I just want to save you from yourself. I think sandbox and artisan are very likely your finishing tools, but to get the model to finish I must simply insist: make the 3d curve path, create the face which covers the box in the way you want it most typically and then use curviloft along path to make the whole damn thing ready for fine tuning.

                            No need to agree. Anyone.

                            How do i get the curviloft with the sandbox grid? I create a sandbox grid and do the profile and path on it then loft? and is there a way where i can flatten some parts to the flat plane if i decide to remove something which i did and didn't like (undo is not possible)?

                            1 Reply Last reply Reply Quote 0
                            • pbacotP Offline
                              pbacot
                              last edited by

                              @brookefox said:

                              The horse ain't dead yet and I just want to save you from yourself. I think sandbox and artisan are very likely your finishing tools, but to get the model to finish I must simply insist: make the 3d curve path, create the face which covers the box in the way you want it most typically and then use curviloft along path to make the whole damn thing ready for fine tuning.

                              No need to agree. Anyone.

                              Have some pictures, steps, (or video) to go with that, Brooke? 😉

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                              1 Reply Last reply Reply Quote 0
                              • P Offline
                                pluke100
                                last edited by

                                @pbacot said:

                                @brookefox said:

                                The horse ain't dead yet and I just want to save you from yourself. I think sandbox and artisan are very likely your finishing tools, but to get the model to finish I must simply insist: make the 3d curve path, create the face which covers the box in the way you want it most typically and then use curviloft along path to make the whole damn thing ready for fine tuning.

                                No need to agree. Anyone.

                                Have some pictures, steps, (or video) to go with that, Brooke? 😉

                                He already posted it in previous posts 😄

                                1 Reply Last reply Reply Quote 0
                                • brookefoxB Offline
                                  brookefox
                                  last edited by

                                  @pluke100 said:

                                  How do i get the curviloft with the sandbox grid? I create a sandbox grid and do the profile and path on it then loft?

                                  Curviloft will create a sandbox grid as a function of 'skinning' or 'lofting', the grid is simply the edges which define the individual faces. You must turn on display hidden geometry in order to see them.

                                  @pluke100 said:

                                  and is there a way where i can flatten some parts to the flat plane if i decide to remove something which i did and didn't like (undo is not possible)?

                                  Once you have created your basic mound you can use smoove or Artisan (or even simply move edges manually) to deform it locally, either make it flatter or otherwise shape it. Undo should work fine. You can undo incrementally in curviloft as well, with the little orange back arrow, I think.

                                  Let us know if you want more examples and/or post what you come up with.

                                  ~ Brooke

                                  1 Reply Last reply Reply Quote 0
                                  • P Offline
                                    pluke100
                                    last edited by

                                    So I had a change of plan and I'm going to create a sort of a small scale golf course. What's the best way to raise up and lower the sand beds?

                                    Ideally I want a whole mesh so I can fine tune it how I want in the end. I guess for the sand beds it would be better to make geometry lines and use from contours, but i guess that will result in a separate mesh right?

                                    golf course

                                    Something like the result i want.

                                    http://2.bp.blogspot.com/-7n70QgJ9hsQ/TtzzMiuiH8I/AAAAAAAAAZQ/kpI6uSpOAuY/s400/Ground-For-Golf-Courses.jpg

                                    1 Reply Last reply Reply Quote 0
                                    • 1
                                    • 2
                                    • 1 / 2
                                    • First post
                                      Last post
                                    Buy SketchPlus
                                    Buy SUbD
                                    Buy WrapR
                                    Buy eBook
                                    Buy Modelur
                                    Buy Vertex Tools
                                    Buy SketchCuisine
                                    Buy FormFonts

                                    Advertisement