Materials on Components
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I have a stack of components on which I want to add a wood texture, my problem is that when I apply the material to the component the same origin point is used resulting in a tiling effect as each piece of wood has the same knotty features in the same place! Is it possible to edit the texture applied to a component in the same way as you can change it on an individual face?
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No. you can't edit the texture position of materials applied to components. You could use Make Unique. Maybe Fredo's Thru Paint would help.
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Did you try FredoTools ThruPaint?
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You could also try TIG's texture randomizer. It will make automatically the components unique and will randomize the textures following some parameters.
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Thanks guys I will look at both those plugs as a solution.
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