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    Vray VS Thea render plants render

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    • stefanqS Offline
      stefanq
      last edited by

      I would go with Thea and Modo, if I could afford it. You see, I'm not so professional as you guys are, but I love CG with all my heart.
      I tried several apps , and I wish I could use them all. I like all...almost.
      I never tried Thea, but I tried Modo,(401 I think) and it was awesome. Because I could almost finished a car. And I only knew some basic sub-d modeling (topology, chamfers, edges), and didn't had to learn how to use the tools, because there are few, and very powerful when you combine them (mostly falloffs, action centers).
      As a conclusion, in my personal opinion, Modo is THE MODELER, and Thea THE RENDERER. Regarding the lack of 3d models, I would dare to say that I could easily import different format models, as I did in SU, but with better results.
      I'm still waiting Stinkie to test Modo with his new light portals! πŸ˜„

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      • PixeroP Offline
        Pixero
        last edited by

        It would be interesting to see a render time comparison between Vray for SU and Thea biased engine with the same scene. I did a small comparison some time ago with just the Cornell box and got better quality at half the time with Thea. I wonder how a more advanced scene would do?

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        • StinkieS Offline
          Stinkie
          last edited by

          @solo said:

          @unknownuser said:

          Thea's good -I own a license- but I'd wish there'd be an in depth tutorial on the biased renderer's settings. Hell, I'd pay for one.

          How about presets? would they help?

          Hm, yes. A bunch of scenario-specific presets ('interior draft', 'interior good' etc) to pick apart and compare -that'd be nice.

          @stefanq said:

          I'm still waiting Stinkie to test Modo with his new light portals! πŸ˜„

          Ah yes, I should try those. From what I've read on the Lux forum, though, portals still need work, and 601 renders slower than 501.

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          • soloS Offline
            solo
            last edited by

            Here is one where the guy tested Thea unbiased vs Vray biased, I know sounds crazy right? Imagine how it would have been if he tested Thea BSD (biased) vs Vray.

            Link Preview Image
            Page not found - Thea Render

            favicon

            Thea Render (www.thearender.com)

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • andybotA Offline
              andybot
              last edited by

              @pixero said:

              It would be interesting to see a render time comparison between Vray for SU and Thea biased engine with the same scene. I did a small comparison some time ago with just the Cornell box and got better quality at half the time with Thea. I wonder how a more advanced scene would do?

              You're welcome to try this simple interior scene

              http://charlottesvillearchitecturalrendering.com/

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              • soloS Offline
                solo
                last edited by

                Here are my tests: http://forums.sketchucation.com/viewtopic.php?f=80&t=41848&p=404837#p404837

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • N Offline
                  nomeradona
                  last edited by

                  @solo said:

                  Recent animation using biased engine, 22 minutes total render time
                  http://dl.dropbox.com/u/1129899/Produce.mov (should play online, let me know if it does not)

                  well the lighting set up is simple.. so any engine can do this fast. for me keyshot/hypermove can render this even faster using just an hdri.

                  visit my blog: http://www.nomeradona.blogspot.com

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                  • N Offline
                    nomeradona
                    last edited by

                    @holmes1977 said:

                    @solo said:

                    Recent animation using biased engine, 22 minutes total render time

                    http://dl.dropbox.com/u/1129899/Produce.mov (should play online, let me know if it does not)

                    Yup it plays........impressive 22min!!!!!!! Im sold on it Pete. I dug up Thea yesterday and started doing some tuts. Just got sick of the limitations of using a renderer within SU.
                    are we on the same boat.. hating poly limitation here and doing workarounds. whilst im asking vray to do a stand alone, so that it wont be dependent with su shortcomings.

                    visit my blog: http://www.nomeradona.blogspot.com

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                    • holmes1977H Offline
                      holmes1977
                      last edited by

                      @nomeradona said:

                      @holmes1977 said:

                      @solo said:

                      Recent animation using biased engine, 22 minutes total render time

                      http://dl.dropbox.com/u/1129899/Produce.mov (should play online, let me know if it does not)

                      Yup it plays........impressive 22min!!!!!!! Im sold on it Pete. I dug up Thea yesterday and started doing some tuts. Just got sick of the limitations of using a renderer within SU.
                      are we on the same boat.. hating poly limitation here and doing workarounds. whilst im asking vray to do a stand alone, so that it wont be dependent with su shortcomings.

                      Hi Normeradona
                      I think we are in the same boat. The reason for the work around was the high poly limitation. I dont want to have to rely on work arounds. Like you, I think the fix for Vray is to have a standalone app for Sketchup. Dont think this will happen though. Kind of goes against the gain of Vrays development direction with Rhino. I would imagine to develop a new Vray standalone for Sketchup would take sometime. But here's hoping I'm wrong.
                      I love seeing how you are doing with Thea Render. Has really inspired me to learn it.

                      Exaggeration makes a dull story better.

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                      • N Offline
                        nomeradona
                        last edited by

                        @holmes1977 said:

                        @nomeradona said:

                        @holmes1977 said:

                        @solo said:

                        Recent animation using biased engine, 22 minutes total render time

                        http://dl.dropbox.com/u/1129899/Produce.mov (should play online, let me know if it does not)

                        Yup it plays........impressive 22min!!!!!!! Im sold on it Pete. I dug up Thea yesterday and started doing some tuts. Just got sick of the limitations of using a renderer within SU.
                        are we on the same boat.. hating poly limitation here and doing workarounds. whilst im asking vray to do a stand alone, so that it wont be dependent with su shortcomings.

                        Hi Normeradona
                        I think we are in the same boat. The reason for the work around was the high poly limitation. I dont want to have to rely on work arounds. Like you, I think the fix for Vray is to have a standalone app for Sketchup. Dont think this will happen though. Kind of goes against the gain of Vrays development direction with Rhino. I would imagine to develop a new Vray standalone for Sketchup would take sometime. But here's hoping I'm wrong.
                        I love seeing how you are doing with Thea Render. Has really inspired me to learn it.
                        i hope they would change their strategy especially when su was acquaired by trimble. so far im impressed with thea..

                        visit my blog: http://www.nomeradona.blogspot.com

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