• Login
sketchucation logo sketchucation
  • Login
🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

Weird texture problem

Scheduled Pinned Locked Moved V-Ray
renderpluginsextensions
13 Posts 5 Posters 1.6k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • C Offline
    CoreMaster110
    last edited by 6 May 2012, 19:15

    Hi
    I'm tring to texture a model in sketchup with simple methods. So to add more detail and weathering to my model I decided to import textures and put them where I need. Eveything looks good but when I render it looks bugged. So what should I do to fix this. (look at the pictures for better explanation)

    http://i918.photobucket.com/albums/ad28/CoreMaster110/win-1.png

    http://i918.photobucket.com/albums/ad28/CoreMaster110/fail-1.jpg

    1 Reply Last reply Reply Quote 0
    • N Offline
      numbthumb
      last edited by 6 May 2012, 19:50

      If I remember correctly, you´re using vray - it´s not that I can give you some smart advice about that, but how exactly did you try to apply weathering? By editing your image in Photoshop? Did you by any chance "make unique" some part of your texture? I´ve had some similar problems trying to texture that flak.

      Comfortably numb...

      1 Reply Last reply Reply Quote 0
      • C Offline
        CoreMaster110
        last edited by 6 May 2012, 21:08

        well yes I use V-ray... maybe thats why I posted this in V-ray section?
        I made pattern first and applied it to the model and now I simply made these weathering textures and imported them as images into sketchup and added on the model. They are seperated from the main texture.

        1 Reply Last reply Reply Quote 0
        • A Offline
          andybot
          last edited by 7 May 2012, 01:15

          looks to me like "z-fighting" which happens when you have more than one face in a single plane. Try and delete out any extra faces that overlap and see if that fixes your problem.

          http://charlottesvillearchitecturalrendering.com/

          1 Reply Last reply Reply Quote 0
          • N Offline
            numbthumb
            last edited by 7 May 2012, 06:18

            @coremaster110 said:

            They are seperated from the main texture.

            A texture over a texture isn´t really the way it should work. As andybot has already stated, you have two faces occupying the same space.
            Try importing your texture after you have added all the layers in an image editing software.

            Comfortably numb...

            1 Reply Last reply Reply Quote 0
            • C Offline
              CoreMaster110
              last edited by 7 May 2012, 06:27

              😞 oh well. It would be much better if sketchup supported bigger textures. It's going to look like a big blurry mess.

              1 Reply Last reply Reply Quote 0
              • A Offline
                andybot
                last edited by 7 May 2012, 10:44

                @coremaster110 said:

                😞 oh well. It would be much better if sketchup supported bigger textures. It's going to look like a big blurry mess.

                You can add any number of diffuse layers in the vray material editor, there is a lot of flexibility there, you can set the transparency of the layers either by value (alpha) or by bitmap. You can only have one layer in SU though. (Which controls the orientation of your texture.)

                http://charlottesvillearchitecturalrendering.com/

                1 Reply Last reply Reply Quote 0
                • C Offline
                  CoreMaster110
                  last edited by 7 May 2012, 16:54

                  20 000x20 000 reso is too small or sketchup makes all textures look blurry mess.

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    jeff hammond
                    last edited by 7 May 2012, 17:54

                    @coremaster110 said:

                    20 000x20 000 reso is too small or sketchup makes all textures look blurry mess.

                    have you tried the pref 'use maximum texture size'?

                    preferences-> open GL

                    dotdotdot

                    1 Reply Last reply Reply Quote 0
                    • S Offline
                      solo
                      last edited by 7 May 2012, 18:04

                      I have seen this before, it's not an SU problem, it is a .png problem or .tiff if you are using them, the problem is the alpha map is not playing nice (sorry I have no technical intelligent sounding word for what is happening) I had this problem once in Thea and I ended up changing the texture to .jpg as a mask, then using it as a clip map.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        CoreMaster110
                        last edited by 7 May 2012, 20:41

                        @Jeff Hammond
                        well yes I have that checked but smaller details still get blurred too much.

                        @Solo
                        Hmm... problem is that jpeg does not support transparency.

                        But I think if I'm going to do any textures then I'm going to make everything ready in photoshop and later apply it to the model. Thx for the replys tho.

                        1 Reply Last reply Reply Quote 0
                        • A Offline
                          andybot
                          last edited by 7 May 2012, 20:47

                          @coremaster110 said:

                          @Solo
                          Hmm... problem is that jpeg does not support transparency.

                          You can set a transparency mask in your vray material options.

                          http://charlottesvillearchitecturalrendering.com/

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            CoreMaster110
                            last edited by 8 May 2012, 12:39

                            @andybot said:

                            @coremaster110 said:

                            @Solo
                            Hmm... problem is that jpeg does not support transparency.

                            You can set a transparency mask in your vray material options.

                            oh

                            1 Reply Last reply Reply Quote 0
                            • 1 / 1
                            1 / 1
                            • First post
                              1/13
                              Last post
                            Buy SketchPlus
                            Buy SUbD
                            Buy WrapR
                            Buy eBook
                            Buy Modelur
                            Buy Vertex Tools
                            Buy SketchCuisine
                            Buy FormFonts

                            Advertisement