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    Multiple Holes

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    • GaieusG Offline
      Gaieus
      last edited by

      Another approach is to make a combined component (of two children), array that and at the end, select all instances and explode. There sre two examples that work this way here
      http://sketchup.google.com/3dwarehouse/details?mid=19117ee553b17296419a54028b473680
      and here
      http://sketchup.google.com/3dwarehouse/details?mid=dafc9e4c19c92809649d9dccc59cec7

      Gai...

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      • TIGT Offline
        TIG Moderator
        last edited by

        Copy 'holes' is quite possible...


        HoleCopying.PNG

        TIG

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        • pilouP Offline
          pilou
          last edited by

          Doh of the day! we can make "12" or "12" in the VCB after the first copy move ! 😲 β˜€

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • Dave RD Offline
            Dave R
            last edited by

            @unknownuser said:

            Doh of the day! we can make "12" or "12" in the VCB after the first copy move ! 😲 β˜€

            Or "x12" or "12x" if you wish. πŸ˜‰

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • pilouP Offline
              pilou
              last edited by

              @unknownuser said:

              Or "x12" or "12x" if you wish.

              SUPER DOH 😲 😲 😎

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • K Offline
                kalli
                last edited by

                Thanks guys for all the input. Logical answers I didn't see the other day. Perhaps just staring at the darn thing (and way too many hours at the computer).

                As a colleague of mine often states : "the blindingly obvious."

                I really do appreciate all the input.

                kalli

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                • Jean LemireJ Offline
                  Jean Lemire
                  last edited by

                  Hi folks.

                  A while ago, I have made a tutorial about making such a model real quick. You can find it here:

                  http://sketchup.google.com/3dwarehouse/details?mid=21769e98f6c04b1612cfb0c58382469f

                  The principle applies to punching multiple holes having different shapes in one operation.

                  The steps are:

                  1 - Draw the object in 2D, ie, the plate and the holes figured out by circles, polygons, shapes, whatever.

                  2 - Select all. This select the plate and all the shapes figuring out the holes.

                  3 - Press and hold the SHIFT key down to Add/Subtract from the selection.

                  4 - While still holding down the SHIFT key, double click on the area between the shapes. This deselects it as well as all its perimeter which is the plate perimeter and all the shapes perimeters. Only the insides of all the shapes are still selected.

                  5 - Delete the selection. This empties all the holes in one shot.

                  6 - Now, using the Push/Pull Tool, give thickness to the plate.

                  Just ideas.

                  Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                  • oganocaliO Offline
                    oganocali
                    last edited by

                    Just a warning here, SketchUp does not like faces with too many sides (internal and/or external).

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                    • pilouP Offline
                      pilou
                      last edited by

                      Why not and what should be the acceptable numbers ? 65 535 as the 3DS format?

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • oganocaliO Offline
                        oganocali
                        last edited by

                        I am not sure why sketchup does not like faces with too many sides. Modifications on such a face takes forever. A single face with 65K edges is on the too much side. You can always add redundant softened planar edges to divide the whole face to faces with each one having manageable number of faces.

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