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    Round Corner Issues

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    • jeff hammondJ Offline
      jeff hammond
      last edited by

      post the .skp..

      you likely are telling sketchup to create geometry which it isn't actually capable of doing..

      hard to tell from your screenshots without hidden geometry showing.

      dotdotdot

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      • P Offline
        patrickjohnkelly
        last edited by

        Haha, definitely a possibility. I'm quite new at this. Here is the SketchUp file! If SketchUp isn't capable of creating this does that mean that I'd have to move up to a more complex program like AutoCad to get the right results?

        Thanks again for the help!

        Patrick


        Cushion Sketchup File

        -Patrick

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        • GaieusG Offline
          Gaieus
          last edited by

          Would this make enough rounding?

          Cushion.png


          Cushion.skp

          Gai...

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            Your top part has too much geometry. Here's a reduced version.

            Cushion.skp

            Download the free D'oh Book for SketchUp 📖

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            • P Offline
              patrickjohnkelly
              last edited by

              That looks great! It's just supposed to look like a couch cushion so that should be enough rounding! How did you achieve this?

              Thanks,

              Patrick

              -Patrick

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              • GaieusG Offline
                Gaieus
                last edited by

                Some notes... Turning hidden geometry on shows that you have unnecessarily dense geometry here and there. I cleaned those up. There is a region on the back, too.

                Cushion1.png
                Then there is this preview tool for this plugin. It seems 1" will cause issues with geometry...

                Cushion2.png
                So I turned it down to 3/4" where it already shows that it will be okay. Then 6 segments is way enough for such a rounding (generally).

                Cushion3.png

                Gai...

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Actually, 3/4" is still a bit much. I used 1.5cms which worked. Finally here is a bit cleaned up version.


                  Cushion.skp

                  Gai...

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                  • P Offline
                    patrickjohnkelly
                    last edited by

                    That makes sense to me about cleaning up the unnecessary geometry but how do I go about this?

                    -Patrick

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Either manually or with some Cleanup plugin:
                      http://forums.sketchucation.com/viewtopic.php?t=22920

                      Here I actually did it manually. You can select those edges that are apparently not needed there with a left to right selection box then press Delete.


                      cleanup.png

                      Gai...

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        One thing that will help with the cleanup stuff is to try not to make the excess geometry in the first place. Out of curiosity, how did you create the basic shape for this cushion to begin with?

                        Etaoin Shrdlu

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                        • P Offline
                          patrickjohnkelly
                          last edited by

                          To be honest I can't even really remember how I made the shape anymore. I've been teaching myself as I go on this couch model and just sort of using trial and error to figure it out as I go. This is my first real sketch up model that isn't a tutorial. I still can't seem to figure out how to simplify the geometry near the top on the front where there are about 10 small sections. I downloaded CleanUp3 and as far as I can see it's not changing anything regardless of the settings I choose. I'm sorry for my lack of understanding because I probably skipped passed some very basic stuff that I should have known from the start!

                          -Patrick

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            No need to apologize. We all started somewhere. Sometimes the problem with software is that you can't look up the solution to a problem because you don't really know what the problem is. It's like trying to find b in a+b=x.

                            So you really can't get rid of those lines at the top unless you want to straighten out the top front surface. That's why nothing appears to change. Those lines seen there are required to create the faces.

                            Since this is a learning process for you, you might consider starting over. The next time around it should go much more quickly now that you know the problems.

                            Etaoin Shrdlu

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              That part also bends a bit. Delete those edges as well as the arcs on the sides and simply redraw single edges there

                              Gai...

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                              • P Offline
                                patrickjohnkelly
                                last edited by

                                Awesome, finally got it. Thanks a lot, guys! I'm also having one insanely frustrating issue with sketch up where the zooming in/out will just randomly not work and just barely move for a random amount of time until it just decides to work again. Have you ever had this issue?

                                -Patrick

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  The zoom thing is sort of a designed feature. It depends upon where the cursor is. if it is hovering in empty space the zoom function tends to be slower than when you're hovering over geometry. Distance to the geometry influences it, too.

                                  Etaoin Shrdlu

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                                  • R Offline
                                    rstanley
                                    last edited by

                                    Am trying Round Corner and cannot seem to get it to fillet the intersection of two intersecting cylinders whether at 90 deg or off angle. I explode both and intersect faces to get this result with hidden geometry on, offset set at ½" with the smaller cylinder dia of approx 6" :

                                    Round corner will nicely round the ends of the cylinders but it will not fillet the intersection of them. Same thing happens when intersecting any curved surface with another curved surface... In every case, I get the red hashed circle and yellow arrow saying "invalid not 2 faces but four".

                                    running a macbook pro with OS hi Sierra with a very recent download of Fredo 6 on skp pro 2016.
                                    Help
                                    Thanks in advance

                                    Screen Shot 2017-12-31 at 10.09.45 PM.png

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                                    • tuna1957T Offline
                                      tuna1957
                                      last edited by

                                      It's not a round corner issue , it's a scale issue. Need to make the parts your wanting to fillet a component, make a copy and scale the copy up. Run Roundcorner on the scaled up copy and it will work fine. Attaching image , large pipe is 6" dia., small pipe 4"dia. I worked on a copy scaled up 500%.


                                      rnd corner.jpg

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                                      • R Offline
                                        rstanley
                                        last edited by

                                        Tuna thanks for that trip it but no luck same yellow arrow red hashed circle saying invalid corner (at least not with the (four corners not two message through). I made a component of the smaller 4" & 6" tubes scaled the copy up to 16" and 24" did respectively, exploded the image, with hidden geometry on then intersected edges with selection, then attempted round corner again. same problem. Have included the settings for round corner fyi. Thoughts ?


                                        Screen Shot 2018-01-01 at 12.33.07 PM.png

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                                        • Dave RD Offline
                                          Dave R
                                          last edited by

                                          There are some situations which Round Corner won't handle well. This is one of them.

                                          How will you be showing this model? You might have better luck if you use Bevel instead of Round Corner. It will at least read as a fillet.
                                          Screenshot - 1_1_2018 , 1_12_46 PM.png

                                          Etaoin Shrdlu

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                                          • tuna1957T Offline
                                            tuna1957
                                            last edited by

                                            If I use your offset and segment count settings I get an error message that there are "multiple overlaps". Do you need to have a 1/2" offset ? And why 24 segments? Reran a test, 6" dia. vertical pipe, 4" dia. horizontal. Without scaling up ran Roundcorner with 1/16" offset and 3 segments , Roundcorner ran fine. To get a larger offset I needed to scale up a copy and work in that.


                                            rnd cornerB.jpg

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