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    The Blender Tree Generator

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    • michaliszissiouM 離線
      michaliszissiou
      最後由 編輯

      Thank you sid.
      3 mins isn't great, it's a CPU render, using NVIDIA GeForce GTX 560 Ti, CUDA render, 56 seconds!

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      • simon le bonS 離線
        simon le bon
        最後由 編輯

        Dear Michalis, dear all,

        what amazing trees and work 👍 👍

        As I'm finally learning Blender (!), I'm at the first level interested by this very instructive thread ++

        (!)SU + Blender = war machine)

        Re: The Blender Tree Generator
        http://forums.sketchucation.com/viewtopic.php?f=179&t=44345#p395545

        @michaliszissiou said:

        Thanks for the kind comments.
        About the skp file:
        It looks heavy ~15Mb for downloading. It's not that huge though, I just don't use components.
        I tested another skp tree, full of components ~400kb downloading. It behaves heavily in SU making rather impossible to load 10-20 such trees. It won't happen with the one a shared.
        @andybot
        http://forums.sketchucation.com/viewtopic.php?f=323&t=33448&p=372812#p372812
        TIG's obj exporter thread.

        1. SU exports non welded vertices as obj. Import in blender/edit mode, select all, delete double verts (under the [W] menu). This welds all verts.
        2. The ruby addon, remove inner faces. Very useful to kill non manifolds at once.
        3. be aware of the inverted faces in SU (the blue ones), you may fix it in blender but will mess the exported SU UVs.
        4. SU uses ngons internally and exports triangulated meshes. Terrible topology for subdivisions, displacements etc. The funny thing is that new builds of blender 2.62/bmesh implemented these ngons too. You have knifes, push pulls, insets (SU F tool), arcs etc . And some terrible topology in the end. If you're going for displacements, subdivisions, sculpting.
          So, don't subdivide SU meshes. Just render them, apply better textures, unwrapping, materials for rendering (cycles), bumps. But never subdivide, it's logically impossible. You may retopo all these but not practical for archi vis projects.
        5. Components: Explode them before it's too late 😆

        I've experienced some difficulty to find the Wikii Inner faces Remover you are talking about.I was remembering this inner faces remover but too vaguely to be able to find it on the forums and have found it into my downloaded plugins repertory. It is not referenced as a normal plugin but it is a reply from Wikii to a Pilou's request.

        So here are the links :

        Pilou _ [Plugin] Internal surfaces
        http://forums.sketchucation.com/viewtopic.php?f=180&t=12668&p=92295#p92295

        Wikii remove_inner_faces.zip
        http://forums.sketchucation.com/viewtopic.php?f=180&t=12668&p=92295#p92295

        Simon

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        • TIGT 離線
          TIG Moderator
          最後由 編輯

          My SolidSolver tool might also fix your non-manifold 'inner partition faces' issues [and small holes/flaps etc]
          It only works on groups mind - so if it's a component you need to edit it, select all, and group temporarily... once fixed you can explode the group and the containing component should then be manifold too ?

          TIG

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          • simon le bonS 離線
            simon le bon
            最後由 編輯

            Nice usage of these tools untested until now 😄

            tt_solid_inspector.rb

            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/tmtm_SolidInspector.jpg

            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/tmtm_SolidInspector_menu.jpg

            TIG-solidsolver.rb

            @tig said:

            Parts are based on ThomThom's 'solid_inspector' tool which can also be
            used prior to this tool, so that you get a better understanding of what
            is wrong with your Non-Solid Group...

            Name: TIG-solidsolver.rb

            Menu: 'Tools' > 'SolidSolver'

            Usage: [Note this works on v8/Pro only]

            Please note that all instances of the group are solved together even if only one is selected. (So I've been obliged to explode one copy of the invalid solid group to keep the errors of the group on the same picture as the one solved)

            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/TIG_SolidSolver.jpg

            Wikii remove_inner_faces.zip

            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/RemoveInnerFaces_2.jpg

            😎Simon

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            • EarthMoverE 離線
              EarthMover
              最後由 編輯

              Nice Simon. Thanks for compiling links for these great scripts! Kudos to the authors as well!

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • PixeroP 離線
                Pixero
                最後由 編輯

                Thanks for the link. I'm always looking for better Tree creation software. Will try.

                Not to hijack this thread but have you seen TreeSketch for iPad?
                If not, take a look at these videos to what an amazing (and free!) app this is.
                http://algorithmicbotany.org/TreeSketch/
                Especially the fourth video (Direct manipulation) shows it off well.

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                • michaliszissiouM 離線
                  michaliszissiou
                  最後由 編輯

                  @unknownuser said:

                  Not to hijack this thread but have you seen TreeSketch for iPad?

                  Interesting! BTW you're not hijacking at all.

                  @unknownuser said:

                  SU + Blender = war machine

                  True, but not for me. I'm the peacemaker. 😆

                  I use this ruby.
                  remove_inner_faces.rb

                  In any case, to have face's normals outwards, is the more important. No blue faces.
                  Is there a plugin for this job?

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                  • andybotA 離線
                    andybot
                    最後由 編輯

                    Wow, that remove innerfaces ruby is a great find! I've always done that manually. That can help with the native SU "orient faces" command to make sure faces are oriented properly (It messes up orientation with interior faces intersections.)

                    http://charlottesvillearchitecturalrendering.com/

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                    • michaliszissiouM 離線
                      michaliszissiou
                      最後由 編輯

                      Sorry, I can't remember who's the creator of this ruby. Maybe Pilou can help us.

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                      • GaieusG 離線
                        Gaieus
                        最後由 編輯

                        Interesting because I also have that plugin but could not find in the plugins index (was going to link to it instead) nor in the ruby deport. The file inside says Wikii. But it is not listed under his submissions:

                        http://forums.sketchucation.com/viewtopic.php?f=323&t=28782#wikii

                        nor by any search:

                        http://forums.sketchucation.com/search.php?keywords=&terms=all&author=wikii&fid%5B%5D=323&sc=1&sf=firstpost&sr=posts&sk=t&sd=d&st=0&ch=300&t=0&submit=Search

                        Gai...

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                        • simon le bonS 離線
                          simon le bon
                          最後由 編輯

                          @simon le bon said:

                          I've experienced some difficulty to find the Wikii Inner faces Remover you are talking about.I was remembering this inner faces remover but too vaguely to be able to find it on the forums and have found it into my downloaded plugins repertory. It is not referenced as a normal plugin but it is a reply from Wikii to a Pilou's request.

                          So here are the links :

                          Pilou _ [Plugin] Internal surfaces
                          http://forums.sketchucation.com/viewtopic.php?f=180&t=12668&p=92295#p92295

                          Wikii remove_inner_faces.zip
                          http://forums.sketchucation.com/viewtopic.php?f=180&t=12668&p=92295#p92295

                          Simon

                          Excuse me sirs, It seems to me that I have given the links 😉

                          PS1: This is the same ruby linked by Michalis
                          PS2: I have pmed Jim to bring this to his attention that this ruby misses to his database 🤓

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                          • GaieusG 離線
                            Gaieus
                            最後由 編輯

                            All right, thanks, Simon. I have changed the OP now as well as the topic title and put Pilou's first post into a quote tag.

                            I know there are some more plugins like this so they should be treated like this, too.

                            Gai...

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                            • pilouP 離線
                              pilou
                              最後由 編輯

                              Maybe you must add "initiator" because I have not written any lines of code for this one! 😉

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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