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    Water Bottle

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    • HieruH Offline
      Hieru
      last edited by

      Here's the result of an interesting side project. It was mostly an exercise in honing my Artisan skills and experimenting with a more creative approach to product visualisation.

      I've also attached the model proxy for anyone who wants to experiment with it.

      WaterBottle.jpg

      WaterBottleSU.jpg

      WaterBottle_Proxy.jpg


      WaterBottle_Proxy.skp

      www.davidhier.co.uk

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      • cheddaC Offline
        chedda
        last edited by

        Impressive modeling Hieru, i need to utilize artisan thanks for the skippy.

        Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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        • HieruH Offline
          Hieru
          last edited by

          Thanks πŸ‘

          www.davidhier.co.uk

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          • cottyC Offline
            cotty
            last edited by

            Impressive modelling (as always πŸ˜‰ )
            I have created a link to this topic in the simple artisam example collection, I hope you are not angry that I have used your images there...
            Cotty

            my SketchUp gallery

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            • HieruH Offline
              Hieru
              last edited by

              No problem. I was originally going to post it to your thread, but I didn't think it was 'simple' enough.

              I've got to get some work out of the way, but I have another model and proxy set I will share later in the week. Here's a sneak peek:

              Skateboard.jpg

              www.davidhier.co.uk

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              • HieruH Offline
                Hieru
                last edited by

                @brookefox said:

                a headless (and mismatching) reflection

                Not sure what you mean. Maybe it's because the area above the label is smooth and doesn't have the same kind of reflective interest as the ridged base?

                www.davidhier.co.uk

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                • brookefoxB Offline
                  brookefox
                  last edited by

                  Nice bottle render and thanks much for the tut. Always useful to me, anyway.

                  (Curious thing on the render: to me looks like a short bottle with a headless (and mismatching) reflection, and the bubbles on the mirror surface seem to agree with this reading, but it reads right, too.)

                  ~ Brooke

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                  • brookefoxB Offline
                    brookefox
                    last edited by

                    Just that the narrowing of the waist looks like it could actually be the base. No importa, just curious. After all it is not cut-and-paste. Gorgeous, really, if hairless.

                    ~ Brooke

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                    • cottyC Offline
                      cotty
                      last edited by

                      @hieru said:

                      No problem. I was originally going to post it to your thread, but I didn't think it was 'simple' enough.

                      impressive is a good excuse not to be simple 😎

                      my SketchUp gallery

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                      • HieruH Offline
                        Hieru
                        last edited by

                        I can see what you mean now Brooke. I could probably rearrange some of the lights and reflectors so that the waist doesn't get lost in the background, but it will be quicker and just as effective to do it in post.

                        The bottle does have some scratches and a subtle amount of bump, but it doesn't show up too well.........and when I increase the values it just looks unrealistic. Again, maybe that's something that I can do with PS.

                        www.davidhier.co.uk

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                        • C Offline
                          cmoreink
                          last edited by

                          Great modeling and rendering job!
                          Can you please upload file in ver. 7 SU.
                          Thanks

                          my portfolio

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                          • N Offline
                            ninopiamonte
                            last edited by

                            I like the realism of the cap and the water.

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                            • HieruH Offline
                              Hieru
                              last edited by

                              @cmoreink said:

                              Can you please upload file in ver. 7 SU.
                              Thanks

                              Here you go:

                              WaterBottle_Proxy_SU7.skp

                              www.davidhier.co.uk

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                              • boofredlayB Offline
                                boofredlay
                                last edited by

                                Great work David.

                                http://www.coroflot.com/boofredlay

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                                • andybotA Offline
                                  andybot
                                  last edited by

                                  What engine did you render with? The cap plastic material is spot-on. (I was just trying to do a similar material recently in vray, so curious how you got there.)

                                  http://charlottesvillearchitecturalrendering.com/

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                                  • HieruH Offline
                                    Hieru
                                    last edited by

                                    Thanks Eric πŸ‘

                                    @andybot said:

                                    What engine did you render with? The cap plastic material is spot-on. (I was just trying to do a similar material recently in vray, so curious how you got there.)

                                    I used Thea. I'm not sure if there is any similarity in the material system, but the cap plastic is just a basic clear glass with 20% Roughness and 40% Roughness Tr.

                                    www.davidhier.co.uk

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      @hieru said:

                                      I used Thea. I'm not sure if there is any similarity in the material system, but the cap plastic is just a basic clear glass with 20% Roughness and 40% Roughness Tr.

                                      Thanks for that I was wondering also.

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • andybotA Offline
                                        andybot
                                        last edited by

                                        Cool, thanks! Yes, the transmission and specular roughness parameters make sense.

                                        edit: - oh yeah, another question - did you model the water as a separate object?

                                        http://charlottesvillearchitecturalrendering.com/

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                                        • HieruH Offline
                                          Hieru
                                          last edited by

                                          The only part of the water that is separate is the top surface. That surface has one water material applied to it and the part of the bottle below the top surface has another material applied, which you have to assign a container material (in this case the plastic used for the rest of the bottle).

                                          There's a really useful diagram over on the Thea forum, but I can't find it at the moment.

                                          www.davidhier.co.uk

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                                          • C Offline
                                            cmoreink
                                            last edited by

                                            @hieru said:

                                            @cmoreink said:

                                            Can you please upload file in ver. 7 SU.
                                            Thanks

                                            Here you go:

                                            [attachment=0:67vktd13]<!-- ia0 -->WaterBottle_Proxy_SU7.skp<!-- ia0 -->[/attachment:67vktd13]

                                            Thanks. I will try to render this in vray.

                                            my portfolio

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