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    Angaston pavilion

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    • soloS
      solo
      last edited by

      ๐Ÿ‘

      Thanks a bunch, nice to see the Thea wires as it explains the scene so well and shows the incredible amount of poly's used for a true full 3D vegetation filled scene.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • brookefoxB
        brookefox
        last edited by

        Yes. Nice render: structure, setting, vegetation, lighting; nice work itself, the architecture. Somewhat reminiscent of current starchitect Kundig work, and that is a weightless observation.

        ~ Brooke

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        • brookefoxB
          brookefox
          last edited by

          Your rendering looks like it sits near wetland... and makes it look nicer than it is, perhaps (the immediate scene).

          ERROR: The request could not be satisfied

          favicon

          (www.archdaily.com)

          ~ Brooke

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          • tridemT
            tridem
            last edited by

            ๐Ÿ˜ฎ stupendo ๐Ÿ‘

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            • mitcorbM
              mitcorb
              last edited by

              Yes, absolutely great job.

              I take the slow, deliberate approach in my aimless wandering.

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              • boofredlayB
                boofredlay
                last edited by

                Inspiring work. Love it.

                http://www.coroflot.com/boofredlay

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                • massimoM
                  massimo Moderator
                  last edited by

                  Thank you very much guys. ๐Ÿ˜„

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                  • pilouP
                    pilou
                    last edited by

                    Cool adaptation! ๐Ÿ˜Ž

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • DanielD
                      Daniel
                      last edited by

                      Outstanding work, Massimo.

                      My avatar is an anachronism.

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                      • massimoM
                        massimo Moderator
                        last edited by

                        thanks Pilou and Daniel. ๐Ÿ˜„

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                        • Bryan KB
                          Bryan K
                          last edited by

                          Excellent work.

                          See my portfolio at https://delphiscousin.blogspot.com/

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                          • holmes1977H
                            holmes1977
                            last edited by

                            OUTSTANDING, great feel in yor renders.

                            Exaggeration makes a dull story better.

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                            • cheddaC
                              chedda
                              last edited by

                              Definitely Murcuttesque with the rust metal lattice feel, very successful !

                              Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                              • massimoM
                                massimo Moderator
                                last edited by

                                Thank you. ๐Ÿ˜„

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                                • A
                                  archkeenidea
                                  last edited by

                                  nice style , love it ๐Ÿ‘

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                                  • eidam655E
                                    eidam655
                                    last edited by

                                    looks nice ๐Ÿ˜„ so the grass is only a rectangle with an alpha texture and copied all over the place?

                                    I'm using SketchUp 2017, V-Ray 3.4

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                                    • R
                                      Roger
                                      last edited by

                                      Where can I learn the work flow involved in the instancing? Is that one 3D plant" Are any of the parameters of the plant randomized in each instance? Is the placement of the plants done on SU or in Thea?

                                      http://www.azcreative.com

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                                      • massimoM
                                        massimo Moderator
                                        last edited by

                                        Thanks guys. ๐Ÿ˜„

                                        @unknownuser said:

                                        so the grass is only a rectangle with an alpha texture and copied all over the place?

                                        No it's 3d. Haven't modeled it myself though.

                                        @unknownuser said:

                                        Is the placement of the plants done on SU or in Thea?

                                        In Thea of course, all that 3d vegetation would easily kill SU.

                                        @unknownuser said:

                                        Where can I learn the work flow involved in the instancing?

                                        Actually it is quite simple: it's almost like Kerkythea but of course more powerful. You have to input a canvas (a portion of the terrain defined by a material) and an instance (the model of the grass or of a tree) and then you can use a "populate" command or a "brush" tool. Each tool is customizable.

                                        @unknownuser said:

                                        Are any of the parameters of the plant randomized in each instance?

                                        I've used four different instances for the grass and two for the trees. Anyway you can assign to each package of instance+canvas (and that will affect randomly each generated instance) parameters such as Direction, Normal, Roll, Scale (percentages), Minimum distance (meters) etc.

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                                        • R
                                          Roger
                                          last edited by

                                          Am I correct that THEA runs as a SU plugin and as a plugin costs about $60?

                                          http://www.azcreative.com

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                                          • GaieusG
                                            Gaieus
                                            last edited by

                                            No, Thea is a standalone studio renderer that sells for โ‚ฌ 295 (application + two nodes) and the exporter plugins are sold separately - the SU plugin for โ‚ฌ 39.5 (that would be around $ 52-53) plus tax where applicable.

                                            See the whole pricing table here (for me at least, prices appear in โ‚ฌ):
                                            http://www.thearender.com/cms/index.php?page=shop.browse&category_id=1&vmcchk=1&option=com_virtuemart&Itemid=53

                                            Gai...

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