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    Simple Artisan examples collection

    Scheduled Pinned Locked Moved Organic Modelling
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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      @baz

      polygon or tri-gon = triangle
      quad = 4 sided polygon
      n-gon = more than 4 sided polygon (replace n with the numbers of sides)

      Download the free D'oh Book for SketchUp ๐Ÿ“–

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      • olisheaO Offline
        olishea
        last edited by

        Into to subdivision modelling and associated jargon:

        Link Preview Image
        Subdivision Modelling

        Computer Science, Machine Learning, Programming, Art, Mathematics, Philosophy, and Short Fiction

        favicon

        (theorangeduck.com)

        oli

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        • olisheaO Offline
          olishea
          last edited by

          @cotty said:

          Should I delete "Simple" in the topic headline?

          No, because these are still relatively simple. I think it was just the jargon that was getting out of control. ๐Ÿ˜†

          oli

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            anyone is free to ask what's being said.

            it is something worth learning.

            @cotty

            we have a preliminary wiki in dev if you are interested in porting this thread to that at some point.

            Download the free D'oh Book for SketchUp ๐Ÿ“–

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            • HieruH Offline
              Hieru
              last edited by

              Maybe some of my examples are more 'intermediate' - part way between basic primitives and complex objects like soft furnishings or vehicles?

              I don't want to bloat the thread, so perhaps I should start a new topic just for the examples I've been reinterpreting for SU?

              In the mean time, here's a faceted hexagonal form that blends into a cylinder (sort of like a screwdriver handle).

              handle.jpg

              I would have liked to have achieved this with quads only, but I couldn't figure out a solution.

              www.davidhier.co.uk

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              • pilouP Offline
                pilou
                last edited by

                Maybe this can help you ๐Ÿ˜‰

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • bazB Offline
                  baz
                  last edited by

                  @olishea said:

                  Into to subdivision modelling and associated jargon:

                  Link Preview Image
                  Subdivision Modelling

                  Computer Science, Machine Learning, Programming, Art, Mathematics, Philosophy, and Short Fiction

                  favicon

                  (theorangeduck.com)

                  Thanks Oli, that's a great article, a must read I'd say. The 2 videos are very good too.

                  I've just reread the 'esoteric' posts, and to my surprise I now have a glimmer of understanding.

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                  • HieruH Offline
                    Hieru
                    last edited by

                    @unknownuser said:

                    Maybe this can help you ๐Ÿ˜‰

                    Can you see the images on that thread? Most of them are missing for me, even when I'm logged in.

                    www.davidhier.co.uk

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                    • pilouP Offline
                      pilou
                      last edited by

                      @unknownuser said:

                      Can you see the images on that thread? Most of them are missing for me, even when I'm logged in.

                      I see all images without to be logged! ๐Ÿ˜ฎ

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • olisheaO Offline
                        olishea
                        last edited by

                        @baz said:

                        I've just reread the 'esoteric' posts, and to my surprise I now have a glimmer of understanding.

                        Great news Baz. It wasn't intended to be esoteric. It's just difficult to explain things without using some sort of field-specific language.

                        oli

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                        • HieruH Offline
                          Hieru
                          last edited by

                          @unknownuser said:

                          I see all images without to be logged! ๐Ÿ˜ฎ

                          I've tried with IE, Firefox, Safari and Chrome and get the same result. A few images show up, but the key ones are missing. I suppose it must be because the thread is so old and the missing images must have been hosted outside the forum.

                          I'll have a look around elsewhere and see if I can come up with a solution. Thanks for the link though ๐Ÿ‘

                          It's a pity there isn't an option with vertex tools that would only allow you to move geometry to positions where it won't triangulate.....a sort of lock-quads feature (if that makes sense?).

                          www.davidhier.co.uk

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                          • Rich O BrienR Offline
                            Rich O Brien Moderator
                            last edited by

                            @david

                            I'm just throwing this out there but you are aware that vertex tools does respect QuadFace convention?

                            Download the free D'oh Book for SketchUp ๐Ÿ“–

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                            • pilouP Offline
                              pilou
                              last edited by

                              @Hieru!
                              I see what you mean! Sorry! ๐Ÿ˜ณ

                              Here there are all images but it's in French! ๐Ÿ˜‰

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                @david

                                to view that page use waybackmachine july 2012

                                Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                • HieruH Offline
                                  Hieru
                                  last edited by

                                  @rich o brien said:

                                  @david

                                  I'm just throwing this out there but you are aware that vertex tools does respect QuadFace convention?

                                  I haven't used it since my initial trial - I was just assuming from the videos that the gizmo distorted everything free-hand. Now I'll have to give it another go!

                                  www.davidhier.co.uk

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                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator
                                    last edited by

                                    It doesn't.

                                    Also install Thom's AutoSmooth plugin to force quadface creation on nonplanar quads

                                    Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                    • HieruH Offline
                                      Hieru
                                      last edited by

                                      @unknownuser said:

                                      @Hieru!
                                      I see what you mean! Sorry! ๐Ÿ˜ณ

                                      Here there are all images but it's in French! ๐Ÿ˜‰

                                      @rich o brien said:

                                      @david

                                      to view that page use waybackmachine july 2012

                                      Thanks guys ๐Ÿ‘

                                      www.davidhier.co.uk

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                                      • HieruH Offline
                                        Hieru
                                        last edited by

                                        @rich o brien said:

                                        It doesn't.

                                        Also install Thom's AutoSmooth plugin to force quadface creation on nonplanar quads

                                        Thanks Rich - really appreciate the advice ๐Ÿ‘ .

                                        I'd been putting off working with vertex tools, but it seems like it's going to be essential when it comes to improving my Artisan modelling.

                                        There go my plans for the weekend out the window ๐Ÿ˜„ .

                                        www.davidhier.co.uk

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                                        • HieruH Offline
                                          Hieru
                                          last edited by

                                          Here's a neat little trick I figured out today. It's a method for creating a more relaxed (evenly spaced) subdivision for a many-sided circular planes.

                                          You will need QuadFaceTools (QFT in the gif) and SplitTools:

                                          CircleFace.gif

                                          www.davidhier.co.uk

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                                          • olisheaO Offline
                                            olishea
                                            last edited by

                                            nice, what did you use to make the gif?

                                            yes, equally spaced loops really help the subdivided mesh.

                                            oli

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