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    Making tyres in SU

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    • simon le bonS Offline
      simon le bon
      last edited by

      Hi misters,

      This is definitely an instructive thread with many important tip and tricks 👍 👍

      @gaieus said:

      I used UV Tools (not UV Toolit)

      ->>
      Whaat_UVTools v0.1
      Whaat_UVTools 0.2 Pro (Beta)
      Whaat_UVTool tutorial

      @gaieus said:

      Good. What are you rendering it with? It looks like Kerkythea. IMO a little (bit more enhanced?) bumpiness would add to it. Of course, eventually there needs to be some environment or a render to look good (even for the reflections as there needs to be something reflected of course)

      http://forums.sketchucation.com/viewtopic.php?f=79&t=42691&start=15#p380035

      Concerning giving some bump in a render engine:
      Here are some useful links:
      [url=http://news.sketchucation.com/making-bumpmaps-in-google-sketchup/:33lcwfn0]Making Bumpmaps in Google SketchUp[/url:33lcwfn0]

      http://news.sketchucation.com/files/2010/09/Making-Bump-Maps-in-Google-SketchUp.jpg

      to understand better this technic:
      [url=http://forums.sketchucation.com/viewtopic.php?f=323&t=16660&start=15#p131738:33lcwfn0]Re: [Plugin] Color by Z[/url:33lcwfn0]
      [url=http://forums.sketchucation.com/viewtopic.php?f=323&t=24513&start=30#p243505:33lcwfn0]Re: [Plugin] Heightmap from model[/url:33lcwfn0]
      and to obtain the modeled texture into SketchUp you can use
      Thomthom's Bitmap to Mesh: see the video and download link in Rich's famous [url=http://forums.sketchucation.com/viewtopic.php?f=323&t=39504:33lcwfn0]SketchUcation Plugin Video Tutorials[/url:33lcwfn0]

      [url=http://forums.sketchucation.com/viewtopic.php?f=323&t=33183#p292727:33lcwfn0][Plugin] Normal Map Maker[/url:33lcwfn0]

      and I've just discovered this tutorial to give some bump into Photoshop:
      Bump maps in Photoshop
      [url:33lcwfn0]http://www.michaeldashow.com/tips_bumpmaps.html[/url:33lcwfn0]

      Cheers,
      simon

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      • L Offline
        lecra
        last edited by

        @Gaieus,

        Thank you very much for your answer. I will give UV Tools a try and learn another plug-in 😞 One more and my head will explode next

        BTW, this is a new view of tires Gaieus. I think the tire industry would not be amused if customer wants to have new tires with an horizontal tread 🤣 I know, this is only for demonstration purpose but it looks very strange if the tread is 90° rotated....

        Thank you again.

        KR; Lecra

        I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

        1 Reply Last reply Reply Quote 0
        • gillesG Offline
          gilles
          last edited by

          I have looked at your model, have you any reason to give your tire thickness?

          " c'est curieux chez les marins ce besoin de faire des phrases "

          1 Reply Last reply Reply Quote 0
          • L Offline
            lecra
            last edited by

            Hi Simon,

            @simon le bon said:

            Hi misters,

            This is definitely an instructive thread with many important tip and tricks 👍 👍

            I agree with you, definitely, this is a very important thread for me too. As a SU newbie there are a lot of behaviors not known or not understood in SU but for the 'hot shots' completely self-evident. This is maybe the reason why this thread is such long. Many times the professionals (you all) are giving excellent hints but we newbies are missing a guide how to reach the goal. If you miss to do one step the result can be completely different... This is very important for the professionals to think that they were also starting from the scratch and they have reached their level in trying, asking, watching video tutorials and learning investing tons of hours.

            @simon le bon said:

            Concerning giving some bump in a render engine:
            Here are some useful links:
            Making Bumpmaps in Google SketchUp

            http://news.sketchucation.com/files/2010/09/Making-Bump-Maps-in-Google-SketchUp.jpg

            to understand better this technic:
            Re: [Plugin] Color by Z
            Re: [Plugin] Heightmap from model
            and to obtain the modeled texture into SketchUp you can use
            Thomthom's Bitmap to Mesh: see the video and download link in Rich's famous SketchUcation Plugin Video Tutorials

            [Plugin] Normal Map Maker

            and I've just discovered this tutorial to give some bump into Photoshop:
            Bump maps in Photoshop
            http://www.michaeldashow.com/tips_bumpmaps.html

            Simon, I would like to thank you very much for the additional links and information's. This is very useful for me and for sure also for other people.

            KR; Lecra

            I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

            1 Reply Last reply Reply Quote 0
            • L Offline
              lecra
              last edited by

              Hi Gilles,

              @gilles said:

              I have looked at your model, have you any reason to give your tire thickness?

              Which thickness do you mean? Strength of materials or the width of the tire? Strength of materials was given due to the drawn profile that I have revolved with the follow-me tool. Width of the tire is given by the function of this tire. This is an implement tire used in the farming industry which will be flatten with the weight of the charge (2-3 tons).

              KR; Lecra

              I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

              1 Reply Last reply Reply Quote 0
              • GaieusG Offline
                Gaieus
                last edited by

                @lecra said:

                ...BTW, this is a new view of tires Gaieus. I think the tire industry would not be amused if customer wants to have new tires with an horizontal tread 🤣 I know, this is only for demonstration purpose but it looks very strange if the tread is 90° rotated...

                Haha. I did not even realize. I saw something was wrong but just went ahead with the example. 😄

                Gai...

                1 Reply Last reply Reply Quote 0
                • gillesG Offline
                  gilles
                  last edited by

                  I mean this, it will increase the size of the file.


                  FlotationTire.png

                  " c'est curieux chez les marins ce besoin de faire des phrases "

                  1 Reply Last reply Reply Quote 0
                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Ah yes, I also noticed that the tyre has wall thickness. Completely unnecessary. In theory, indeed it is advisable to model everything "physically correct" (i.e. with thickness) but only where really needed.

                    Gai...

                    1 Reply Last reply Reply Quote 0
                    • L Offline
                      lecra
                      last edited by

                      Gilles,

                      @gilles said:

                      I mean this, it will increase the size of the file.

                      No specific reason 😲 It comes out of the idea to incorporate the tread in the profile and then revolve. This will produce a lot of additional faces which are not desired in the game engine I use, using a lot of memory. Below you can see the very beginning of the model:

                      flotatio.jpg

                      A bientôt.

                      KR; Lecra

                      I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

                      1 Reply Last reply Reply Quote 0
                      • gillesG Offline
                        gilles
                        last edited by

                        You could do it this way.
                        Less work.


                        FlotationTire.png

                        " c'est curieux chez les marins ce besoin de faire des phrases "

                        1 Reply Last reply Reply Quote 0
                        • L Offline
                          lecra
                          last edited by

                          Gilles,

                          @gilles said:

                          You could do it this way.
                          Less work.

                          I know. I take this way out of another idea.

                          The problem is still the UV mapping of the tread and sidewall. I had a look at the UV Tools Gaieus mentioned, but I really don't know how to use that. It is so complicated!!

                          KR; Lecra

                          I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

                          1 Reply Last reply Reply Quote 0
                          • gillesG Offline
                            gilles
                            last edited by

                            http://forums.sketchucation.com/viewtopic.php?t=39442#p348501


                            FlotationTire.png

                            " c'est curieux chez les marins ce besoin de faire des phrases "

                            1 Reply Last reply Reply Quote 0
                            • L Offline
                              lecra
                              last edited by

                              Dear Gilles,

                              @gilles said:

                              http://forums.sketchucation.com/viewtopic.php?t=39442#p348501

                              Thank you for your short tutorial. I will give it a tray, even if QuadFace is still a 'black book' for me! 😮 😉

                              KR; Lecra

                              I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

                              1 Reply Last reply Reply Quote 0
                              • oganocaliO Offline
                                oganocali
                                last edited by

                                You may want to check out Tgi3D's cross-section-editing tool. This feature is unlimited in the free training edition.

                                Ogan

                                1 Reply Last reply Reply Quote 0
                                • L Offline
                                  lecra
                                  last edited by

                                  Hi oganocali,

                                  @oganocali said:

                                  You may want to check out Tgi3D's cross-section-editing tool. This feature is unlimited in the free training edition.
                                  Ogan

                                  Where do you mean can I use this plugin? Concerning what? Can this help me fighting against the texture mapping issues I have?

                                  KR; Lecra

                                  I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

                                  1 Reply Last reply Reply Quote 0
                                  • oganocaliO Offline
                                    oganocali
                                    last edited by

                                    Basically you use it to convert the cylinder on the right to the tire on the left (with texture) easily.
                                    crossexample.jpg

                                    1 Reply Last reply Reply Quote 0
                                    • L Offline
                                      lecra
                                      last edited by

                                      Hi oganocali,

                                      @oganocali said:

                                      Basically you use it to convert the cylinder on the right to the tire on the left (with texture) easily.
                                      [attachment=0:3vfaxnzg]<!-- ia0 -->crossexample.jpg<!-- ia0 -->[/attachment:3vfaxnzg]

                                      Ohh, I see. Interesting. I was searching for this tool, but I'm not sure if I understood that this is part of the Amorph plug-in, right?

                                      Thank you for your support.

                                      KR; Lecra

                                      I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

                                      1 Reply Last reply Reply Quote 0
                                      • oganocaliO Offline
                                        oganocali
                                        last edited by

                                        Yes this is part of Tgi3D Amorph. This feature is available unlimited for free in the training version.

                                        1 Reply Last reply Reply Quote 0
                                        • L Offline
                                          lecra
                                          last edited by

                                          Hi all,

                                          Me again! I hope to nott bother you with my problems but this story with the tires is really producing headache to me. In this tread i received a lot of suggestions how to make such a tire. I choose the one with thomthom Quadface tool. This one is leading me to something that I also don't understand:

                                          How can I have this space on the left and right side at the edge and not having the canal near to the sidewall edge? I have deleted the canal left and right in the texture but this does not help.

                                          quadface.jpg

                                          Attached the model:
                                          FlotationTireStrautmann6.skp

                                          KR; Lecra

                                          I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

                                          1 Reply Last reply Reply Quote 0
                                          • L Offline
                                            lecra
                                            last edited by

                                            oganocali,

                                            @oganocali said:

                                            Basically you use it to convert the cylinder on the right to the tire on the left (with texture) easily.
                                            [attachment=0:96mqqya7]<!-- ia0 -->crossexample.jpg<!-- ia0 -->[/attachment:96mqqya7]

                                            Could you show me how you have formed the cylinder with TIG cross section tools?

                                            KR; Lecra

                                            I'm new to SU but so thirstily to learn all the stuff. Help me fighting against my thirst

                                            1 Reply Last reply Reply Quote 0
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