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    Mysterious Bug [followme related]

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    • C Offline
      Chris88
      last edited by

      Dan, i have to correct myself: It works, when i load the script from the Ruby Console = step forward! πŸ˜„ [Edit:] i just noticed, this is what thomthom meant. 😒 [/Edit]
      But it doesn't work yet, when i want to load the script from the plugin-folder by starting SU normally and the script is located in the plugin-folder.

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      • thomthomT Offline
        thomthom
        last edited by

        @chris88 said:

        Do you think the gaps could be the reason for the bug?

        Don't think so. Just a sidenote. It is possible to create that shape in one operation.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • Dan RathbunD Offline
          Dan Rathbun
          last edited by

          Alright replace the load loop with this ...

            # run when file loads
            #
            prevdir = Dir.getwd
            Dir.chdir Sketchup.find_support_file("Tools")
            tools = Dir["*.rb"]
            Dir.chdir(prevdir)
            if ( tools & $LOADED_FEATURES == tools ) &&
            Sketchup.active_model &&
            Sketchup.active_model.active_entities
              UI.start_timer(2.0, false){ LineA.create_line }
            else
              timer_LineA = UI.start_timer(2.0, true){
                if ( tools & $LOADED_FEATURES == tools ) &&
                Sketchup.active_model &&
                Sketchup.active_model.active_entities
                  UI.stop_timer(timer_LineA)
                  LineA.create_line
                end #if
              }
            end
            tools = nil
          
          

          I'm not here much anymore.

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          • Dan RathbunD Offline
            Dan Rathbun
            last edited by

            And here's a version that makes sure the Tool Stack is ready ...

              # run when file loads
              #
              prevdir = Dir.getwd
              Dir.chdir Sketchup.find_support_file("Tools")
              tools = Dir["*.rb"]
              Dir.chdir(prevdir)
              if ( tools & $LOADED_FEATURES == tools ) &&
              Sketchup.active_model &&
              Sketchup.active_model.active_entities &&
              Sketchup.active_model.tools.active_tool_id != 0
                UI.start_timer(2.0, false){ LineA.create_line }
              else
                timer_LineA = UI.start_timer(2.0, true){
                  if ( tools & $LOADED_FEATURES == tools ) &&
                  Sketchup.active_model &&
                  Sketchup.active_model.active_entities &&
                  Sketchup.active_model.tools.active_tool_id != 0
                    UI.stop_timer(timer_LineA)
                    LineA.create_line
                  end #if
                }
              end
              tools = nil
            
            

            I'm not here much anymore.

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            • TIGT Offline
              TIG Moderator
              last edited by

              Let's step back to the very beginning...
              Do you need this script to run automatically EVERY time EVERY SKP opens?
              A. Yes.
              Why for goodness sake ???
              A. No.
              Then what's the problem?
              If it runs from a menu/toolbar then everything will be loaded by the time you think about using it anyway. Just do NOT include the code that runs it as it loads and everything is cushty!
              πŸ˜•

              TIG

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              • Dan RathbunD Offline
                Dan Rathbun
                last edited by

                Because he's generating ruby scripts (that build geometry,) from a C# program, which reads XML data.
                A batch mode use of Sketchup.

                He's not that good with Ruby, or else he could use Ruby's XML libraries directly.

                And I do have an API request in for an AppObserver "onReadyState" callback method.

                I'm not here much anymore.

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Well, I tried the snippet - installed in my Plugins folder - now executing the command. It splatted. But wrapping the command in a timer that delay the operation with two seconds - no splat.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • Dan RathbunD Offline
                    Dan Rathbun
                    last edited by

                    The processing of the Tools dir must complete, so that the menus and toolbars can all be built and displayed.

                    I'm not here much anymore.

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Isn't he doing it arse-before-face as we say in the UK ?

                      Open Sketchup.
                      Start_operation.
                      Run the external 'tool'...
                      Load the objects in turn, each one as an individual component.
                      When all objects are done Export those objects in turn as separate SKPs.
                      Abort_operation.
                      Close Sketchup [no save].

                      That way nothing relies on something else 'opening in time' ?

                      TIG

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                      • Dan RathbunD Offline
                        Dan Rathbun
                        last edited by

                        @tig said:

                        Isn't he doing it arse-before-face as we say in the UK ?

                        We'll, he knows C#, and not much of Ruby.

                        Instead of using Sketchup in a hacked batchmode... he or someone needs to wrap the C++ Interfaces for SKPWriter.DLL for C#. (Likely someone has already done it.) Any way it would be better to directly create skps.

                        I'm not here much anymore.

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                        • C Offline
                          Chris88
                          last edited by

                          THANKS to all for your efforts!
                          Now it works!!! it's slower than before, but it runs and that's the main thing!
                          @Dan: Thank you, you're the best! ^^

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                          • Dan RathbunD Offline
                            Dan Rathbun
                            last edited by

                            No problem...

                            Just a note that the disposal of the tools filename array needs to be inside the conditional true blocks. (Otherwise we might get an error with the & method if tools gets set to nil, prematurely.)

                              # run when file loads
                              #
                              prevdir = Dir.getwd
                              Dir.chdir Sketchup.find_support_file("Tools")
                              tools = Dir["*.rb"]
                              Dir.chdir(prevdir)
                              prevdir = nil
                              if ( tools & $LOADED_FEATURES == tools ) &&
                              Sketchup.active_model &&
                              Sketchup.active_model.active_entities &&
                              Sketchup.active_model.tools.active_tool_id != 0
                                UI.start_timer(2.0, false){ LineA.create_line }
                                tools = nil
                              else
                                timer_LineA = UI.start_timer(2.0, true){
                                  if ( tools & $LOADED_FEATURES == tools ) &&
                                  Sketchup.active_model &&
                                  Sketchup.active_model.active_entities &&
                                  Sketchup.active_model.tools.active_tool_id != 0
                                    UI.stop_timer(timer_LineA)
                                    tools = nil
                                    LineA.create_line
                                  end #if
                                }
                              end
                            
                            

                            I'm not here much anymore.

                            1 Reply Last reply Reply Quote 0
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