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    Mysterious Bug [followme related]

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    • Dan RathbunD Offline
      Dan Rathbun
      last edited by

      Try it like this:

      module Chris88
      
        module LineA
      
          TIMER = nil
      
          def self.create_line()
            # delete lines 1-4 with loop
            #
            begin
              model.start_operation( 'LineA' )
              #
              # the rest of your method code
              #
            rescue => e
              model.abort_operation
              puts("#{Module.nesting[0].name} Error #<#{e.class.name}; #{e.message}>")
              puts(e.backtrace)
            else
              model.commit_operation
            end
          end # def
      
        end # module LineA
      
      
        # run when file loads
        #
        if Sketchup.active_model &&
        Sketchup.active_model.active_entities
          LineA.create_line
        else
          LineA;;TIMER = UI.start_timer(2.0, true){
            if Sketchup.active_model &&
            Sketchup.active_model.active_entities
              UI.stop_timer(LineA;;TIMER)
              LineA.create_line
            end #if
          }
        end
      
      end # module Chris88
      
      

      Your modules need to be wrapped inside your "author" outer module.

      I'm not here much anymore.

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      • C Offline
        Chris88
        last edited by

        @thomthom: Correct. And yes, it crashes if it's located in the plugin-folder, too.
        And it doesn't matter, if i load the script with the Ruby Console or if i start SU normally and the script is in the plugin-folder.

        @Dan: Thanks Dan! I will test it in a few minutes...

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        • thomthomT Offline
          thomthom
          last edited by

          I tried the code you posted initially. I get no crash. I did however leave out LineA.create_line so that it would not execute when SU loaded.

          I called the method afterwards in SU.

          Tube.png

          Sidenote - it seems that you create the profile for your shape (the circle) many times. Many small segments for what is in reality one single tube. As you can see- you end up with gaps where the straight sides meets the arced corners.

          You would avoid that by making the tube as you would in SU. Making one single path, and one profile - then using follow me only once for the whole shape.

          Should make a cleaner geometry, be faster and simplify the code.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • thomthomT Offline
            thomthom
            last edited by

            Oh yea - as Dan suggested with his code. several operations should be wrapped in .start_operation - .commit_operation so it produces only one undo step. And if you use the disable_ui argument it should run faster.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • Dan RathbunD Offline
              Dan Rathbun
              last edited by

              @thomthom said:

              I tried the code you posted initially. I get no crash. I did however leave out LineA.create_line so that it would not execute when SU loaded.

              Yea, it's dangerous to do stuff during SU load, as all the Google extensions are not yet loaded like Dynamic Components.

              I'm not here much anymore.

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              • Dan RathbunD Offline
                Dan Rathbun
                last edited by

                maybe a wait timer like this is safer...

                  # run when file loads
                  #
                  if Sketchup.active_model &&
                  Sketchup.active_model.active_entities
                    UI.start_timer(0.0, false){ LineA.create_line }
                  else
                    LineA;;TIMER = UI.start_timer(2.0, true){
                      if Sketchup.active_model &&
                      Sketchup.active_model.active_entities
                        UI.stop_timer(LineA;;TIMER)
                        LineA.create_line
                      end #if
                    }
                  end
                
                

                I'm not here much anymore.

                1 Reply Last reply Reply Quote 0
                • C Offline
                  Chris88
                  last edited by

                  @Dan: Thank you. Now my code looks like:

                  
                  require 'sketchup.rb'
                  
                  module Chris88
                  
                    module LineA
                  
                      TIMER = nil
                  
                      def self.create_line()
                        # delete lines 1-4 with loop
                        #
                         model = Sketchup.active_model
                         entities = model.active_entities
                  #--------------------------------------------------------------------------
                         # Add the group to the entities in the model
                         group = entities.add_group
                         # Get the entities within the group
                         # alle Objekte die den entities2 zugeordnet werden, werden automatisch zu einer gemeinsamen Gruppe gemacht
                         entities2 = group.entities
                        
                        begin
                          model.start_operation( 'LineA' )
                          
                          @width_small = 55 # 55  
                          @depth_small = 45 # 45  
                          @height_small = 30 # 30 
                          @width_big = 70 # 70 
                          @depth_big = 60 # 60
                          @height_big = 70 # 40
                      
                          @height_line = (4/3) * @height_small
                          @radius = 1
                          @arcradius = 3        
                  #--------------------------------------------------------------------------   
                          @mat_linie=model.materials.add("Material_Linie")
                          @mat_linie.color=Sketchup;;Color.new(124,252,0)  # => LawnGreen
                  #--------------------------------------------------------------------------
                          @anzahl_arcs = ((@depth_small-6)/6).to_i
                      
                          @pts =[]
                          @helpvar_depth = 3
                          @helpvar_pts = 1
                          @helpvar_baseline = 1
                          @helpvar_basearc = 1     
                  #--------------------------------------------------------------------------
                         1.upto(@anzahl_arcs) do |x|
                          @helpvar2_pts = @helpvar_pts +1
                  #--------------------------------------------------------------------------
                         if (x%2 > 0)
                          @pts[@helpvar_pts] = [((@width_big-@width_small)/2)+5.35, ((@depth_big-@depth_small)/2)+@helpvar_depth, @height_line]
                          @pts[@helpvar_pts+1] = [@width_small+((@width_big-@width_small)/2)-5.3, ((@depth_big-@depth_small)/2)+@helpvar_depth, @height_line]
                          # arc_point
                          @pts[@helpvar_pts+2] = [@width_small+((@width_big-@width_small)/2)-5, ((@depth_big-@depth_small)/2)+(@helpvar_depth+3), @height_line]
                            
                          arc_circle_odd = entities2.add_circle @pts[@helpvar_pts+1], X_AXIS, @radius, 42 
                          arc_circle_face_odd = entities2.add_face arc_circle_odd
                          arc_circle_face_odd.material = @mat_linie
                          arc_circle_face_odd.back_material = @mat_linie
                  
                          line_circle_odd = entities2.add_circle @pts[@helpvar_pts], X_AXIS, @radius, 42 
                          line_circle_face_odd = entities2.add_face line_circle_odd
                          line_circle_face_odd.material = @mat_linie
                          line_circle_face_odd.back_material = @mat_linie
                  
                          @helpvar_baseline_odd = entities2.add_line @pts[@helpvar_pts], @pts[@helpvar_pts+1]
                  
                          @helpvar_basearc_odd = entities2.add_arc @pts[@helpvar_pts+2],[0,-1,0],[0,0,1],@arcradius,-5.degrees,185.degrees 
                          
                          arc_circle_face_odd.followme @helpvar_basearc_odd
                          line_circle_face_odd.followme @helpvar_baseline_odd
                          
                  #--------------------------------------------------------------------------
                        elsif (x%2 == 0) 
                          @pts[@helpvar2_pts-1] = [((@width_big-@width_small)/2)+5.3, ((@depth_big-@depth_small)/2)+@helpvar_depth, @height_line]
                          @pts[@helpvar2_pts] = [@width_small+((@width_big-@width_small)/2)-5.35, ((@depth_big-@depth_small)/2)+@helpvar_depth, @height_line]
                          # arc_point
                          @pts[@helpvar2_pts+1] = [((@width_big-@width_small)/2)+5, ((@depth_big-@depth_small)/2)+(@helpvar_depth+3), @height_line]
                                
                          arc_circle_even = entities2.add_circle @pts[@helpvar2_pts-1], X_AXIS, @radius, 42 
                          arc_circle_face_even = entities2.add_face arc_circle_even
                          arc_circle_face_even.material = @mat_linie
                          arc_circle_face_even.back_material = @mat_linie
                          
                          line_circle_even = entities2.add_circle @pts[@helpvar2_pts], X_AXIS, @radius, 42 
                          line_circle_face_even = entities2.add_face line_circle_even
                          line_circle_face_even.material = @mat_linie
                          line_circle_face_even.back_material = @mat_linie
                                  
                          @helpvar_baseline_even = entities2.add_line @pts[@helpvar2_pts], @pts[@helpvar2_pts-1]
                  
                          @helpvar_basearc_even = entities2.add_arc @pts[@helpvar2_pts+1],[0,1,0],[0,0,1],@arcradius,-5.degrees,185.degrees
                          
                          arc_circle_face_even.followme @helpvar_basearc_even
                          line_circle_face_even.followme @helpvar_baseline_even
                          
                        end # if
                  #--------------------------------------------------------------------------
                        if (x == @anzahl_arcs)
                          @pts[@helpvar_pts] = [((@width_big-@width_small)/2)+5.35, ((@depth_big-@depth_small)/2)+(@helpvar_depth+6), @height_line]
                          @pts[@helpvar_pts+1] = [@width_small+((@width_big-@width_small)/2)-5, ((@depth_big-@depth_small)/2)+(@helpvar_depth+6), @height_line]
                          
                          @helpvar_baseline_ende = entities2.add_line @pts[@helpvar_pts], @pts[@helpvar_pts+1]
                          
                          line_circle_odd = entities2.add_circle @pts[@helpvar_pts], X_AXIS, @radius, 42 
                          line_circle_face_odd = entities2.add_face line_circle_odd
                          line_circle_face_odd.material = @mat_linie
                          line_circle_face_odd.back_material = @mat_linie
                  
                          line_circle_face_odd.followme @helpvar_baseline_ende
                          
                        end # if
                  #--------------------------------------------------------------------------
                        @helpvar_depth = @helpvar_depth + 6
                        @helpvar_pts = @helpvar_pts + 3
                  #--------------------------------------------------------------------------
                      end # upto - do    
                      
                  #--------------------------------------------------------------------------        
                        rescue => e
                          model.abort_operation
                          puts("#{Module.nesting[0].name} Error #<#{e.class.name}; #{e.message}>")
                          puts(e.backtrace)
                        else
                          model.commit_operation
                        end
                      end # def
                  
                    end # module LineA
                  
                  
                    # run when file loads
                    #
                    if Sketchup.active_model &&
                    Sketchup.active_model.active_entities
                      LineA.create_line
                    else
                      LineA;;TIMER = UI.start_timer(2.0, true){
                        if Sketchup.active_model &&
                        Sketchup.active_model.active_entities
                          UI.stop_timer(LineA;;TIMER)
                          LineA.create_line
                        end #if
                      }
                    end
                  
                  end # module Chris88
                  
                  

                  Is this what do you mean?
                  However it doesn't solve the bug.

                  @thomthom: Thanks, that could help me. I know this, what you wrote in your sidenode, but it didn't work: When i draw a circle and a path, which starts at the central point of the cricle, Sketchup draw only the lines, but not the curves. This is why i decided alternatively to draw the lines and the curves seperately. Do you think the gaps could be the reason for the bug?

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                  • C Offline
                    Chris88
                    last edited by

                    Dan, i have to correct myself: It works, when i load the script from the Ruby Console = step forward! 😄 [Edit:] i just noticed, this is what thomthom meant. 😢 [/Edit]
                    But it doesn't work yet, when i want to load the script from the plugin-folder by starting SU normally and the script is located in the plugin-folder.

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @chris88 said:

                      Do you think the gaps could be the reason for the bug?

                      Don't think so. Just a sidenote. It is possible to create that shape in one operation.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • Dan RathbunD Offline
                        Dan Rathbun
                        last edited by

                        Alright replace the load loop with this ...

                          # run when file loads
                          #
                          prevdir = Dir.getwd
                          Dir.chdir Sketchup.find_support_file("Tools")
                          tools = Dir["*.rb"]
                          Dir.chdir(prevdir)
                          if ( tools & $LOADED_FEATURES == tools ) &&
                          Sketchup.active_model &&
                          Sketchup.active_model.active_entities
                            UI.start_timer(2.0, false){ LineA.create_line }
                          else
                            timer_LineA = UI.start_timer(2.0, true){
                              if ( tools & $LOADED_FEATURES == tools ) &&
                              Sketchup.active_model &&
                              Sketchup.active_model.active_entities
                                UI.stop_timer(timer_LineA)
                                LineA.create_line
                              end #if
                            }
                          end
                          tools = nil
                        
                        

                        I'm not here much anymore.

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                        • Dan RathbunD Offline
                          Dan Rathbun
                          last edited by

                          And here's a version that makes sure the Tool Stack is ready ...

                            # run when file loads
                            #
                            prevdir = Dir.getwd
                            Dir.chdir Sketchup.find_support_file("Tools")
                            tools = Dir["*.rb"]
                            Dir.chdir(prevdir)
                            if ( tools & $LOADED_FEATURES == tools ) &&
                            Sketchup.active_model &&
                            Sketchup.active_model.active_entities &&
                            Sketchup.active_model.tools.active_tool_id != 0
                              UI.start_timer(2.0, false){ LineA.create_line }
                            else
                              timer_LineA = UI.start_timer(2.0, true){
                                if ( tools & $LOADED_FEATURES == tools ) &&
                                Sketchup.active_model &&
                                Sketchup.active_model.active_entities &&
                                Sketchup.active_model.tools.active_tool_id != 0
                                  UI.stop_timer(timer_LineA)
                                  LineA.create_line
                                end #if
                              }
                            end
                            tools = nil
                          
                          

                          I'm not here much anymore.

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            Let's step back to the very beginning...
                            Do you need this script to run automatically EVERY time EVERY SKP opens?
                            A. Yes.
                            Why for goodness sake ???
                            A. No.
                            Then what's the problem?
                            If it runs from a menu/toolbar then everything will be loaded by the time you think about using it anyway. Just do NOT include the code that runs it as it loads and everything is cushty!
                            😕

                            TIG

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                            • Dan RathbunD Offline
                              Dan Rathbun
                              last edited by

                              Because he's generating ruby scripts (that build geometry,) from a C# program, which reads XML data.
                              A batch mode use of Sketchup.

                              He's not that good with Ruby, or else he could use Ruby's XML libraries directly.

                              And I do have an API request in for an AppObserver "onReadyState" callback method.

                              I'm not here much anymore.

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                Well, I tried the snippet - installed in my Plugins folder - now executing the command. It splatted. But wrapping the command in a timer that delay the operation with two seconds - no splat.

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • Dan RathbunD Offline
                                  Dan Rathbun
                                  last edited by

                                  The processing of the Tools dir must complete, so that the menus and toolbars can all be built and displayed.

                                  I'm not here much anymore.

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    Isn't he doing it arse-before-face as we say in the UK ?

                                    Open Sketchup.
                                    Start_operation.
                                    Run the external 'tool'...
                                    Load the objects in turn, each one as an individual component.
                                    When all objects are done Export those objects in turn as separate SKPs.
                                    Abort_operation.
                                    Close Sketchup [no save].

                                    That way nothing relies on something else 'opening in time' ?

                                    TIG

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                                    • Dan RathbunD Offline
                                      Dan Rathbun
                                      last edited by

                                      @tig said:

                                      Isn't he doing it arse-before-face as we say in the UK ?

                                      We'll, he knows C#, and not much of Ruby.

                                      Instead of using Sketchup in a hacked batchmode... he or someone needs to wrap the C++ Interfaces for SKPWriter.DLL for C#. (Likely someone has already done it.) Any way it would be better to directly create skps.

                                      I'm not here much anymore.

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                                      • C Offline
                                        Chris88
                                        last edited by

                                        THANKS to all for your efforts!
                                        Now it works!!! it's slower than before, but it runs and that's the main thing!
                                        @Dan: Thank you, you're the best! ^^

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                                        • Dan RathbunD Offline
                                          Dan Rathbun
                                          last edited by

                                          No problem...

                                          Just a note that the disposal of the tools filename array needs to be inside the conditional true blocks. (Otherwise we might get an error with the & method if tools gets set to nil, prematurely.)

                                            # run when file loads
                                            #
                                            prevdir = Dir.getwd
                                            Dir.chdir Sketchup.find_support_file("Tools")
                                            tools = Dir["*.rb"]
                                            Dir.chdir(prevdir)
                                            prevdir = nil
                                            if ( tools & $LOADED_FEATURES == tools ) &&
                                            Sketchup.active_model &&
                                            Sketchup.active_model.active_entities &&
                                            Sketchup.active_model.tools.active_tool_id != 0
                                              UI.start_timer(2.0, false){ LineA.create_line }
                                              tools = nil
                                            else
                                              timer_LineA = UI.start_timer(2.0, true){
                                                if ( tools & $LOADED_FEATURES == tools ) &&
                                                Sketchup.active_model &&
                                                Sketchup.active_model.active_entities &&
                                                Sketchup.active_model.tools.active_tool_id != 0
                                                  UI.stop_timer(timer_LineA)
                                                  tools = nil
                                                  LineA.create_line
                                                end #if
                                              }
                                            end
                                          
                                          

                                          I'm not here much anymore.

                                          1 Reply Last reply Reply Quote 0
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