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Character Animaton Ruby Script

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  • I Offline
    iichiversii
    last edited by 30 Nov 2011, 21:07

    So here is the idea, im no Ruby scripter but after viewing so many plugins on sketchup im amazed with the results, some i didnt think possible with the complexities, for example su animate, keyframe animation, ivy generator and fur maker, fantastic plugins, well im quite impressed, fair play to those scripters for the great work

    so moving swiftly alone im going to get to the point, i have an idea for a plugin which i believe can be accomplised, not by me cause i have no scripting in me, so here it is in steps

    1. here is a video i quickly made using keyframe animation
      RUBY SKEL animate.avi
      In the animaton i created a skel with each body part being a differant componant from head to toe, i then animated it so it was walking

    Bring on the Rain...

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    • S Offline
      solo
      last edited by 30 Nov 2011, 21:14

      I played with this concept three years ago...gave up.

      http://img6.imageshack.us/img6/1221/therunner.gif

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • I Offline
        iichiversii
        last edited by 30 Nov 2011, 21:23

        but why give up Solo, i mean did you get anywhere with it in ruby script?? is it really that imposiable??

        Bring on the Rain...

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        • B Offline
          boofredlay
          last edited by 30 Nov 2011, 21:26

          I did a few animations as well with SU and Twilight with some decent results. It takes far too much time however to set up. Maybe in the future a plugin like you describe might speed the process up.

          [flash=853,505:2ngugfx9]http://www.youtube.com/v/XNrY1qDspgU&fs=1[/flash:2ngugfx9]

          [flash=853,505:2ngugfx9]http://www.youtube.com/v/oqBRwFIbJKE&fs=1[/flash:2ngugfx9]

          [flash=853,505:2ngugfx9]http://www.youtube.com/v/5M3Ha5zJFok&fs=1[/flash:2ngugfx9]

          http://www.coroflot.com/boofredlay

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          • I Offline
            iichiversii
            last edited by 30 Nov 2011, 21:34

            All in all Boofredlay those are great animations but not exactly the concept im talking about, what im looking for is an alternative to rigging a character in sketchup as rigging is not an option in SU, now i do rig characters like seen in the image below but alot of time is needed to animate the character, the rig is hidden on another layer
            rigged character.png

            Bring on the Rain...

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            • S Offline
              solo
              last edited by 30 Nov 2011, 21:51

              Damien,

              You have put a lot of effort into your character rigging as I can see, I'd love to see you succeed as it would be awesome to have SU and character rigging as an additional tool, not sure how it can be facilitated however.

              I stopped asking when I realised that I would be limited to disjointed characters only, as an arm moving that is connected to a torso will tear the mesh (no solution there) and ones that are seperate components look ... well crappy, maybe for comic stuff only I guess.

              I really would suggest Blender for this as SU is just not the right tool.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • B Offline
                boofredlay
                last edited by 30 Nov 2011, 21:51

                That is what I did with the Mech Fish, the other two were just moving objects.

                http://www.coroflot.com/boofredlay

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                • I Offline
                  iichiversii
                  last edited by 30 Nov 2011, 22:04

                  I understand what you are saying Solo but lets be honest, with all the ruby scripting im sure my concept idea can be a reality, plugins like keyframe animation, SU ANIMATE, joints in SP, and the replace me componant in shaderlight, these Four are a reality in SU, with these four examples placed in a new plugin customised for character animation im sure it would work, think about it, for example if you added joints to you character like in SP it would make animation much easier, if there was a joints option in keyframe that would solve many problems, joints exist in SU already why not custom joints soley for animation

                  Bring on the Rain...

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                  • I Offline
                    iichiversii
                    last edited by 30 Nov 2011, 22:25

                    1. Now i created this character myself to animate but take note the legs, feet and the size of the head are completely out in size compared to the animated skel above
                      NEW KYLE RIGGED.png

                    2. Then i resize the skel which is animated to the size of my character (bareing in mint the animation data still works after i do so) to the size of my custume character for example
                      NEW KYLE RIGGED.png

                    3. then i replace each of the componants of the skel with my characters componants, much the same of the replace componant option in shaderlight render, once this is done i click the animation botton and my character animates the same as the original skel
                      NEW KYLE RIGGED walking.avi

                    and there you go, simple, now for the good part, the skel would be available for download by everyone, the create more animations for example jumping, crawling, cycling etc.... and those animations will be available for download also, and all you need to do is repeat the process again with resizing the skel and replace the componants, so can it be done, why not???


                    RUBY SKEL.png

                    Bring on the Rain...

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                    • B Offline
                      boofredlay
                      last edited by 30 Nov 2011, 22:31

                      IMO the most difficult thing to overcome would be the mesh updating at the joints. Modo put up a video in 08 that illustrates it nicely at the 2:00 mark. Now if SU or a plugin for SU could do that then we are in business.
                      http://www.youtube.com/watch?v=agO-QYArFlo

                      http://www.coroflot.com/boofredlay

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                      • S Offline
                        solo
                        last edited by 30 Nov 2011, 22:33

                        @unknownuser said:

                        IMO the most difficult thing to overcome would be the mesh updating at the joints. Modo put up a video in 08 that illustrates it nicely at the 2:00 mark. Now if SU or a plugin for SU could do that then we are in business.
                        http://www.youtube.com/watch?v=agO-QYArFlo

                        That's exactly what I was talking about, if SU could bend the mesh without ripping it, we would be in business.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • I Offline
                          iichiversii
                          last edited by 30 Nov 2011, 22:43

                          Ok organic surfaces that change and morph when the joints move is complicated, proberly impossiable, but if you not in the post my second video for download doesnt need this to happen, my concept is fairly simple enough leaving this alteration to organic surfaces out, my concept is only a start to animation, maybe in the future, lets say 20 yrs or more down the line they might just add organic morphing,lol

                          Bring on the Rain...

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                          • I Offline
                            iichiversii
                            last edited by 2 Dec 2011, 15:14

                            This is something i did last nite, simple animation

                            Bring on the Rain...

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                            • jeff hammondJ Offline
                              jeff hammond
                              last edited by 2 Dec 2011, 15:28

                              ^ LOL.. nice

                              i gotta say, i do think you're trying to use the wrong tool for the right job but whatever, i'm stubborn too sometimes ๐Ÿ˜†

                              [i see you keep trying to re-edit those posts to embed your video.. push the quote button for this post to see the proper embed code]

                              [flash=640,480:xgwo3sda]http://www.youtube.com/v/QP1ILu_IWII?version=3&hl=en_US[/flash:xgwo3sda]

                              dotdotdot

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                              • I Offline
                                iichiversii
                                last edited by 2 Dec 2011, 15:30

                                <iframe width="420" height="315" src="https://www.youtube.com/embed/QP1ILu_IWII " frameborder="0" allowfullscreen></iframe>

                                Bring on the Rain...

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                                • I Offline
                                  iichiversii
                                  last edited by 2 Dec 2011, 15:35

                                  I know im using the wrong tool for animations but it can be done using SU, SU might consider making SU more friendly to this sort of aniamtions, i wouldnt say im stubborn, i just cant be bothered learning something like Blender to do animations, i like using SU

                                  Bring on the Rain...

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                                  • jeff hammondJ Offline
                                    jeff hammond
                                    last edited by 2 Dec 2011, 15:40

                                    @iichiversii said:

                                    I know im using the wrong tool for animations but it can be done using SU, SU might consider making SU more friendly to this sort of aniamtions, i wouldnt say im stubborn, i just cant be bothered learning something like Blender to do animations, i like using SU

                                    i wouldn't want to learn blender either ๐Ÿ˜„
                                    use cheetah 3D.. it's relatively cheap and while not exactly sketchup, it's sort of along those lines..
                                    http://www.cheetah3D.com/

                                    [but i guess you'd have to get a new OS first ๐Ÿ˜‰ ]

                                    dotdotdot

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                                    • Rich O BrienR Offline
                                      Rich O Brien Moderator
                                      last edited by 2 Dec 2011, 15:44

                                      You said the 'b' word Jeff!

                                      Don't mention lenderbay...he gets kinda admay.

                                      @ichi

                                      That's an impressive vid ๐Ÿ‘

                                      When can I get this in Xtravision?

                                      Download the free D'oh Book for SketchUp

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                                      • I Offline
                                        iichiversii
                                        last edited by 2 Dec 2011, 15:54

                                        Lol, xtravision is a long way off, ha, Cheers tho Rich, this is just a demo clip i put together last nite, iv being working on a better clip for some time now with background scenes, sound effects and added special effects using a cocktail of other softwares, lol who needs blender ha ha

                                        Bring on the Rain...

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                                        • I Offline
                                          iichiversii
                                          last edited by 2 Dec 2011, 16:08

                                          Jeff im not using a Mac so cheetah 3D is out of the question, but cheers anyways

                                          Bring on the Rain...

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