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    Inner bevel

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    • gillesG Offline
      gilles
      last edited by

      @unknownuser said:

      Gilles method is a good one too. Didn't work for me right now saying the group created by "convert lines to tubes" plugin is not a solid, whyever.

      It does for me, be sure to check in input box "create a group"=no, "each tube is a group"=yes

      #1- make your shape a group before drawing lines to bevel
      #2- draw the lines a little longer than the edges of the shape (according to the radius)
      #3-Tool/convert lines to tube:"create a group"=no, "each tube is a group"=yes "precision"= 4
      #4-Solid tools "outer shell" with all the tubes, gives one solid
      #5-Solid tools "subtract" N°1 tubes, N°2 shape
      #6- its done

      PS: this plugins always wants to apply home material?

      " c'est curieux chez les marins ce besoin de faire des phrases "

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      • GaieusG Offline
        Gaieus
        last edited by

        On a slightly different note...

        The profile does not have to be on the path you are extruding it along. SU sometimes "complains" that it's not on the path (sometimes does not): simply disregard. Here is an example where you can make a simple inner bevel with a profile completely disconnected from the main shape.


        InnerBevel.skp

        Gai...

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        • charly2008C Offline
          charly2008
          last edited by

          Hi,

          Also, I had again a Duh moment yesterday in this thread
          The method Convert arcs.... to cylinders is very suitable for engraving maybe also for carvings.

          http://forums.sketchucation.com/viewtopic.php?f=15&t=17315&start=315

          Charly


          2011-12-29_143155.jpg

          He who makes no mistakes, makes nothing

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          • H Offline
            harnstein
            last edited by

            Exactly.

            It has a great potential!

            I'm like a bull facing a mountain (german saying for "standing there understanding nothing, too stupid")
            I never used "outer shell" before, i don't know why, it's great.

            But it doesn't work correctly for me, somehow:
            if i select a bunch of groups (created e.g. with convert to arc.. ("precision 4", "each tube is a group")
            SU sometimes deletes some groups when using "outer shell" on them.

            Second, when i want to substract this solid (created with "outer shell") from e.g. a box it's saying "selection is not a solid"..
            I tried it a couple of times but just couldn't get it to work..

            Any ideas what i may be doing wrong?

            Happy new year 2012 to all of you!

            still sketchin'

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            • gillesG Offline
              gilles
              last edited by

              Could you post a .skp ?

              " c'est curieux chez les marins ce besoin de faire des phrases "

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              • H Offline
                harnstein
                last edited by

                Hey,

                here's the skp-file. I could't reproduce the problem i mentioned above when SU has a problem with substracting a solid
                made by "outer shell" from another solid saying it's not a solid.. (and, not showing a volume in entity info as well)

                But here's the problem attached concerning disappearing groups when using outer shell on tubes created with "cylinder along line" plug.
                Problem is explained inside of the file.

                Thanks 😉


                Outer shell makes no solid problem.skp

                still sketchin'

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                • sdmitchS Offline
                  sdmitch
                  last edited by

                  For anyone interested in this problem, I invite you to visit my plugins blog and check out Bevel Maker.

                  Nothing is worthless, it can always be used as a bad example.

                  http://sdmitch.blogspot.com/

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                  • charly2008C Offline
                    charly2008
                    last edited by

                    Hi Sam,

                    Your "Bevel Maker" works well. But for many geometries I get a "BugSplat".

                    Charly


                    Works well


                    Bugsplat


                    Bugsplat

                    He who makes no mistakes, makes nothing

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                    • sdmitchS Offline
                      sdmitch
                      last edited by

                      Yes I have had the same problems with circles and arcs not sure why. Sometimes it works better choosing 1 face at a time in these cases.

                      Nothing is worthless, it can always be used as a bad example.

                      http://sdmitch.blogspot.com/

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        I'm just talking out of my hat because I don't know but... Does the plugin actually do a "move" operation and do the Auto fold thing? Is it failing on arcs and circles due to small faces?

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

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                        • sdmitchS Offline
                          sdmitch
                          last edited by

                          Yes it moves the face created by the offset using a transform with results in an autofold creating the bevel.

                          Nothing is worthless, it can always be used as a bad example.

                          http://sdmitch.blogspot.com/

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