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    "Not a Solid" ?

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    • A Offline
      ajdesign
      last edited by Gábor

      When modelling roofing components in many occasions I've tried to trim or subtract common roofing cuts only to be told that one of the components is 'not a solid'. I've been careful in creating the component and calling it 'rafter' or 'hip' etc and making it a component. Why is now 'not a solid'??

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Hi Tony,

        Does it have volume?

        If SU says its not solid then there is a good chance you've a hole somewhere.

        Thomthom's Solid Inspector is a great tool to locate holes. I think TIG has something similar.

        Some images would help too!

        Download the free D'oh Book for SketchUp 📖

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        • TIGT Offline
          TIG Moderator
          last edited by

          If a group or component instance is a 'solid' and you select it then it says 'Solid' in the header of Entity Info...
          A 'solid' is a 3d form where all of its edges have two faces - no more and no fewer.
          So if you have a form with unfaced edges, internal-partitions, 'flaps', 'holes' [no matter how tiny] etc it will fail in 'solid' operations. Nothing but edges/faces are allowed.
          Thomthom's 'SolidInspector' tool will highlight any non-solid problems.
          There are then several tools to resolve the non-solidity issues - e.g. my 'SolidSolver' tool [which only works on a group, so for a component edit your component, group all of its contents, run the tool on that group to fix it and finally explode the group when done]...
          Not all non-solid are automatically 'fixable' - but most are... 😕

          TIG

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          • Alan FraserA Offline
            Alan Fraser
            last edited by

            I've found that SU has rather strange ideas as to what constitutes a solid. For instance, if you draw a simple cube then subdivide its faces, then P/P a few of them to produce a 'greeble' effect, it will refuse to accept that this is a solid...even though it clearly has no holes in it. It may have a few awkward intersections, but no holes.
            You can't, for instance, offset a copy of such a figure and make an outer shell from the result.

            3D Figures
            Were you required to walk 500 miles? Were you advised to walk 500 more?
            You could be entitled to compensation. Call the Pro Claimers now!

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            • dereiD Offline
              derei
              last edited by

              Indeed, any edges or lines that are not needed to build the solid make that object to not be detected as solid.

              Example: subdivided face, guide point/line, stray edge, hole, multiple faces (overlapped), inner faces ...all this can make a C/G to not be detected as SOLID.

              But, there is a plugin than offers visual clues to detect where the problem is. It's called Solid Inspector.

              DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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              • D Offline
                driven
                last edited by

                Hi

                I've been testing the new suSolid.rb http://forums.sketchucation.com/viewtopic.php?f=323&t=41289&p=367657&hilit=suSolid#p365992 and I find it's really powerful and fast.
                there's are free and low cost versions.

                I've only used the full version on a mac with SU-pro- but it's worth a play...

                john

                learn from the mistakes of others, you may not live long enough to make them all yourself...

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