[Plugin] Texture Resizer (1.5.6) β updated 15.05.2013
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I should be missing something cause I have got make Unique Texture++ and Texture Resizer, the last one is not doing anything.
I have been using Goldilocks v2.0 to help me notice what textures to are too big on view.
Could some one tell me whats wrong with Texture Resizer? there is any other plugin? how can I choose better texture size?
Thx -
Hi,
Thank you for the Great plug-in but I'm having a problems.
I got the message from the Ruby consoleError #<NoMethodError:undefined method
putsv' for #<File:0x1ed5eecc>.> C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/ImageMagick.rb:643:in
run_shell_command'
C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/ImageMagick.rb:641:inopen' C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/ImageMagick.rb:641:in
run_shell_command'
C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/ImageMagick.rb:465:inexecute' C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/TextureResizer.rb:290:in
initialize'
C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/TextureResizer.rb:196:innew' C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/TextureResizer.rb:196:in
process'
C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/TextureResizer.rb:164:inoptions_dialog' C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/TextureResizer.rb:177:in
call'
C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/TextureResizer.rb:177:inshow_modal' C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/TextureResizer.rb:177:in
options_dialog'
C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/TextureResizer.rb:128:in `run'
C:/PROGRA~1/Google/GOOGLE~3/Plugins/ae_TextureResizer/TextureResizer.rb:101
quietly_force_sync_mats_cb just calledDid I missed something when I installed the plugin ?
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There is a simple typo in the code - probably 'v' was pressed instead of 'ctrl+v' to paste.
The original author Andreas needs to correct it...In the meanwhile you can correct it yourself in your copy...
Open the file 'ImageMagick.rb' in the 'ae_TextureResizer' subfolder in your Plugins folder, using Notepad.exe and look for the text saying:
f.putsv%[cd "#{@cache_dir}"]
around line #643.
Change it to read:
f.puts %[cd "#{@cache_dir}"]
I.E. replace the 'v' at the end of the 'puts' with a <space>.
Save the file.
Restart SketchUp and retest, it should now work... -
@unknownuser said:
There is a simple typo in the code - probably 'v' was pressed instead of 'ctrl+v' to paste.
The original author Andreas needs to correct it...Hi TIG,
Thank you for the replying so soon and the solution -
The author Andreas has now updated the file.
You can download the latest version from the first post in this thread, or Auto-Install it from the Plugins Store shortly... -
Hi,
On Mac the new version (1.5.1) gives a Ruby Console Error:%(#BF0000)[Error al cargar archivo /Users/Oxer/Library/Application Support/Google SketchUp 8/SketchUp/Plugins/ae_TextureResizer/TextureResizer.rb
no such file to load -- /Users/Oxer/Library/Application Support/Google SketchUp 8/SketchUp/Plugins/ae_TextureResizer/Bounds.rbError al cargar archivo ae_TextureResizer.rb
no such file to load -- /Users/Oxer/Library/Application Support/Google SketchUp 8/SketchUp/Plugins/ae_TextureResizer/Bounds.rb]I seen into the ae_TextureResizer folder, and Bounds.rb file doesn't exist.
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There is no use for that file in the Sips version, so the require line shouldn't be there. I fixed it.
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A small update to improve the webdialog when using higher dpi settings.
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Really thanks for your great work.
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I'm getting a script error. Can someone help?
OS:Win 7 home premium ser. pk. 1
Intel I3 processer.
Latest ver SketchupDon't know what else you made need.
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I'm having some trouble running the plugin, that looks very cool I might add!
This might be something outside the workings of your plugin, as I sometimes get this message with other plugins...
thank you in advance for your help!
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is it normal for this to take an extended amount of time to execute? I have been watching it process on a 30mb file for about 20 minutes. I check the activity monitor and SU is still performing and using resources so I know it's doing SOMETHING...let me know. thanks!
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@jeremynola said:
is it normal for this to take an extended amount of time to execute? I have been watching it process on a 30mb file for about 20 minutes. I check the activity monitor and SU is still performing and using resources so I know it's doing SOMETHING...let me know. thanks!
Did it finish yet?
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The plugin (OS X version) work fine and very quick on Mac OSX & SU2013 but on SU2014 the processing is very long and sometimes SU crash.
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This doesn't seem to be working for me with 2015. Is it just me?
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Sorry, I was away the last week. I tested it in SU 2015 and it seems to be still working.
It requires ImageMagick to be installed (the plugin is just a UI and calculates the command for ImageMagick).- Do you have ImageMagick installed? If it was not, the plugin should prompt.
- Is it possible the plugin does not find ImageMagick? Can you give me the results from the Ruby Console of:
AE;;TextureResizer;;ImageMagick.installed?
AE;;TextureResizer;;ImageMagick.class_variable_get(;@@install_location)
Sketchup.read_default("ImageMagick","location")
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Plugin works great in SU 2016 - a handy time and file size saver. Thanks!
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It doesn't work in SU2016 for me... I click apply and it just clears all parameters. There is nothing in the ruby console and I do have ImageMagick installed.
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Turns out I did not have the latest version installed because the extension warehouse still has 1.5.5. Now it just says "Processing" when I click "apply", but seems not to do anything if nothing is selected, whereas it creates resized versions of textures in a selection although it does not replaces the original ones but just adds a 0 to their names. It works in Sketchup 8, though. Could it be a conflict with another plugin?
edit: It works on my laptop... so I guess I need to figure out the difference between these two installations to find out why it's not working on my PC.
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