sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] SolidSolver

    Scheduled Pinned Locked Moved Plugins
    129 Posts 40 Posters 92.4k Views 40 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • TIGT Offline
      TIG Moderator
      last edited by

      Copyright 2011-2020 TIG (c)
      Permission to use, copy, modify, and distribute this software for any
      purpose, and currently without fee, is hereby granted, provided that
      this text and the above copyright (c) notice appear in all copies.
      This software is provided "as is" and without any express or implied
      warranties, including, without limitation, the implied warranties of
      merchantability and fitness for a particular purpose.

      Parts are based on ThomThom's 'solid_inspector' tool which can also be
      used prior to this tool, so that you get a better understanding of what
      is wrong with your Non-Solid Group...

      Name: TIG-solidsolver.rb

      Menu: 'Tools' > 'SolidSolver'
      Context-menu: > 'SolidSolver'

      Usage: [Note this works on >= v8 only]
      Select a Non-Solid Group/Component-Instance and run the tool from the menu
      or context-menu.
      If it contains nested groups or instances you are warned, and given the
      option to explode these - it could never be a 'solid' otherwise.
      It analyzes the object's form for holes [which it heals], small faces
      [also healed] and removes partitions/flaps that are making the form
      'non-manifold', and it merges any 'split' colinear edges.
      If there are any coplanar edges it asks if you want to remove them.
      It then reports on the results 'solidity' & what was done to achieve it.
      It is one step undoable.
      If the object remains 'non-solid' it's likely be due to some edges still
      having more than two faces - e.g. two otherwise solid cubes touching at
      an edge will therefore use that edge for four faces, which is therefore
      regarded as making it a non-solid. An additional dialog explains, and it
      then offers the chance to try to rectify this. A 'fix' might produce odd
      results - for example the common edge to two cubes might be removed so
      there are no longer any edges with more than two faces, but the form
      might then be folded back on itself to achieve interpenetrating faces -
      which, although then regarded as forming a 'solid', is an 'impossible
      object' in normal three dimensions... You are given a separate undo for
      this step if you do try it.
      Tip: IF you have this type of form temporarily group one of the 'cubes'
      and move if over say 0.5mm, so that there are then two distinct edges
      and it will become a proper solid of two separated volumes, without the
      involuted faces issue.

      Donations: PayPal.com to info @ revitrev.org
      ###PayPalButton###

      ###PayPalButton###
      Get the latest version from the PluginStore...
      http://sketchucation.com/pluginstore?pln=TIG_solidsolver

      TIG

      1 Reply Last reply Reply Quote 0
      • PixeroP Offline
        Pixero
        last edited by

        This will be handy. Thanks!

        1 Reply Last reply Reply Quote 0
        • pbacotP Offline
          pbacot
          last edited by

          uh,....

          Just Fantastic!

          Expect payment.

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

          1 Reply Last reply Reply Quote 0
          • jgbJ Offline
            jgb
            last edited by

            Any reason it is V8-Pro only πŸ˜•


            jgb

            1 Reply Last reply Reply Quote 0
            • TIGT Offline
              TIG Moderator
              last edited by

              You are welcome to try it on other versions... [worst that can happen is Ruby Console Errors] but I think some of the methods it uses are available for v8/Pro only ??
              EDIT: Actually it should work on v8 free too...

              TIG

              1 Reply Last reply Reply Quote 0
              • TIGT Offline
                TIG Moderator
                last edited by

                Here is v1.1 http://forums.sketchucation.com/viewtopic.php?p=359994#p359994
                Now if it contains nested groups/instances you are told, and given the option to explode these - remember that it will never be considered to be a 'solid' otherwise: any nested groups/instances within the exploded ones are exploded too...

                TIG

                1 Reply Last reply Reply Quote 0
                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Here's v1.2 http://forums.sketchucation.com/viewtopic.php?p=359994#p359994
                  It now spots if problems arise from nested groups/instances, shared-edges or geometry that can never form a 'solid' - no matter what you try to do to it !
                  The closing dialogs now explain what's what... as appropriate... πŸ˜’
                  So... it's best to use this tool on a group you think is nearly [or could easily become] a 'solid'...
                  You're wasting your time using it on a poorly made mess because it won't be 'solvable'... πŸ˜•

                  TIG

                  1 Reply Last reply Reply Quote 0
                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    Here's v1.3 http://forums.sketchucation.com/viewtopic.php?p=359994#p359994
                    It now merges any split colinear edges into one continuous edge.

                    TIG

                    1 Reply Last reply Reply Quote 0
                    • pbacotP Offline
                      pbacot
                      last edited by

                      Thanks Again TIG.

                      Now that you mention it, is there any merit in combining two coplanar faces (remove edge) where the material is the same. This is something I have to fix occasionally when joining solids. Usually it heals itself.

                      No wait. Do that and you'll soon get the opposite request.

                      Peter

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                      1 Reply Last reply Reply Quote 0
                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        It [already] removes coplanar edges if the two faces have the same material/back_material.
                        It now merges split colinear edges into a single edge

                        TIG

                        1 Reply Last reply Reply Quote 0
                        • P Offline
                          Pout
                          last edited by

                          Hey Tig,

                          I get this error when i try to use it on attached model
                          Error: #<NameError: undefined local variable or method entities' for TIG:Module> C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/TIG-solidsolver.rb:294:in solidsolver_heal_small'
                          ...


                          example.skp

                          1 Reply Last reply Reply Quote 0
                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            Pout

                            Thanks for the feedback - a stupid typo!
                            I'll fix it asap.
                            As for your SKP... it can't be made a 'Solid'. There are reversed faces, hidden edges, many multi-vertex straight edges, coplanar/unfaced edges, tiny edges, clear large gaps and holes etc... that all need 'fixing' - best to at least try - the tool is intended to fix issues with groups you think ought to be solid but aren't - rather than make a solid out of a collection of mismatched geometry that clearly is nothing like a solid to start with and which might never achieve solidity, no matter what is tried in code - although some manual redrawing it editing could nudge it in the right direction...
                            So do some tidying up [perhaps using SolidInspector after an initial attempt to see where the problems are - e.g. you have many 'coincident faces' - try intersecting the geometry with itself or group/explode/regroup] - it tries to fix hundreds of issues and fails - it can become a solid.

                            TIG

                            1 Reply Last reply Reply Quote 0
                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Here's v1.4 http://forums.sketchucation.com/viewtopic.php?p=359994#p359994
                              A daft typo in the heal small faces/holes code has been fixed.

                              TIG

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                rachmatrf
                                last edited by

                                Thank you TIG. You Rock!

                                1 Reply Last reply Reply Quote 0
                                • kenK Offline
                                  ken
                                  last edited by

                                  TIG

                                  Found an interesting error. If I use this program to fix a non solid, and do nothing else except go to the file save option to save the file. Before the file is saved, the solid reverts back to the non solid status. If I do something other than go to save, like draw a line the file will save without reverting to the non solid.

                                  Fight like your the third monkey on Noah's Ark gangway.

                                  1 Reply Last reply Reply Quote 0
                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    Weird... I'll try to reproduce it... πŸ˜•

                                    TIG

                                    1 Reply Last reply Reply Quote 0
                                    • A Offline
                                      Anton_S
                                      last edited by

                                      Thanks, TIG!
                                      SolidSolver is incredibly easy to use. Just go through a couple of steps and ur model is a solid! 😲 Although, it won't completely solve shapes that have edge with 3+ faces, but I understand it's complex. πŸ‘

                                      1 Reply Last reply Reply Quote 0
                                      • jgbJ Offline
                                        jgb
                                        last edited by

                                        TIG; Just curious.... 😐

                                        Any reason SS does not work on components, but only on groups?

                                        Since almost all my drawings are made of solid comps, I only use groups to keep stuff together, or for layering options. When SS says "Select a group..." when I select a comp, I have to edit the comp, select all, and group it to work, then explode the group. A bit of a pain.

                                        Otherwise it works reasonably well on SU 8-Free. I generally like to cleanup my solids manually, after SI reports problems. SS tends to clobber very complex solids, which I generated in a quick but sloppy manner, so the fixing after SS may take longer than doing the fix manually in the first place.

                                        Mind you, SS is far more adept at fixing some real toughies, such as co-linear lines, and co-resident faces. I had one "celebrated" comp that had 7 (count-em) 7 co-resident faces in 3 places. I went nuts fixing one of the faces, then sent SS after the others. I only had to redraw 2 lines to fix that after. πŸ‘ πŸ‘


                                        jgb

                                        1 Reply Last reply Reply Quote 0
                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          It could readily deal with component instances too - it's just easy to write for a group...

                                          TIG

                                          1 Reply Last reply Reply Quote 0
                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            Here's v1.5 http://sketchucation.com/forums/viewtopic.php?p=359994#p359994
                                            it now works on groups AND component instances; makes the result unique, if needs be.

                                            TIG

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 1 / 7
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement