sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] SolidSolver

    Scheduled Pinned Locked Moved Plugins
    129 Posts 40 Posters 92.4k Views 40 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • guanjinG Offline
      guanjin
      last edited by

      @tig said:

      Here's v2.1 http://sketchucation.com/forums/viewtopic.php?p=359994#p359994
      It has some improved hole healing - especially with certain kinds of triangular holes now made more robust.
      Please report any further 'breakages' and if possible supply me with an example SKP so I can see what's up... ๐Ÿ˜•

      Thank TIG:

      Real-time updates.

      Test no problem, tomorrow I further tests to see if.

      I come from China, is to learn

      1 Reply Last reply Reply Quote 0
      • guanjinG Offline
        guanjin
        last edited by

        Is estimated that the error caused by the triangular hole

        I come from China, is to learn

        1 Reply Last reply Reply Quote 0
        • S Offline
          SteveCarney
          last edited by

          Just to say, this plugin saved me hours of tedious work. A true godsend....lovely!

          1 Reply Last reply Reply Quote 0
          • john2J Offline
            john2
            last edited by

            thanks a lot !! heavy and cool stuff. this surely will make my models neat and clean. and i'll never wreck my head again while using boolean operations ๐Ÿ‘ ๐Ÿ‘ double thumbsup..thanks!

            Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 โ€“ 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

            1 Reply Last reply Reply Quote 0
            • M Offline
              MartinK
              last edited by

              Thanks TIG.
              I haven't worked with solids much until lately. This will be extremely useful in fixing some of my my poor modeling until I get used used to modeling with "solids" in mind from the start. ๐Ÿ‘

              1 Reply Last reply Reply Quote 0
              • gudio83G Offline
                gudio83
                last edited by

                Wonderful. One of the best and useful plug-ins

                1 Reply Last reply Reply Quote 0
                • DesertRavenD Offline
                  DesertRaven
                  last edited by

                  Hi Tig, I've a model that can not be solved by your plug-in. I don't know how to attach an image to this post. But maybe I can send you the file in question. Can I contact you via email?

                  Raven

                  simplicity is the ultimate sophistication

                  1 Reply Last reply Reply Quote 0
                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @desertraven said:

                    Hi Tig, I've a model that can not be solved by your plug-in. I don't know how to attach an image to this post. But maybe I can send you the file in question. Can I contact you via email?
                    Raven
                    There is a clearly shown 'Attachment' tab below the typing-pane when you post/reply... Attach a SKP onto you post from there. You can attach many file-formats. An image is likely to be relatively useless compared to a SKP. Have you tried thomthom's 'Solid-Inspector'? This tool will 'highlight' the varying issues that prevent 'solidity': but then you have to fix them manually - or with another tool lkie SolidSolver. So... TT's tool might help you identify what makes your object 'insoluble' and thereby a permanent non-solid ๐Ÿ˜•

                    Do you understand the basic concept of what makes a 'solid' ?
                    It must be a group or component-instance.
                    It must only contain edges and faces.
                    Every single edge must have exactly two faces.
                    No more and no fewer.
                    Therefore you can't have any edges that have no faces.
                    You can't have any edges that delineate 'holes' or 'flaps' [no matter how small they are], because that leaves an edge with just one face.
                    You can't have any internal partition-faces, because that will means some edges will have three [or more] faces.
                    You can't have two seemingly solid objects touching along an edge [e.g. two cubes sharing an edge], because then that edge has four faces !
                    Obviously... other objects inside an otherwise solid object - like groups - will turn it into a non-solid, even if they themselves are also solids...
                    The rules are relatively simple.

                    If your SKP is 'confidential', and therefore not for public-gaze, then you could send a PM and attach it to that.
                    As you are trying to 'solidify' something it's unlikely to be too large, the limit is 4Mb, but if it is first purge it, then if it's still too large zip it to get it size down...

                    TIG

                    1 Reply Last reply Reply Quote 0
                    • DesertRavenD Offline
                      DesertRaven
                      last edited by

                      @tig said:

                      @desertraven said:

                      Hi Tig, I've a model that can not be solved by your plug-in. I don't know how to attach an image to this post. But maybe I can send you the file in question. Can I contact you via email?
                      Raven
                      There is a clearly shown 'Attachment' tab below the typing-pane when you post/reply... Attach a SKP onto you post from there. You can attach many file-formats. An image is likely to be relatively useless compared to a SKP. Have you tried thomthom's 'Solid-Inspector'? This tool will 'highlight' the varying issues that prevent 'solidity': but then you have to fix them manually - or with another tool lkie SolidSolver. So... TT's tool might help you identify what makes your object 'insoluble' and thereby a permanent non-solid ๐Ÿ˜•

                      Do you understand the basic concept of what makes a 'solid' ?

                      I do think so ....

                      unfortunately the limit for attaching a file in the PM option is 2MB my file is 4 MB.

                      If your SKP is 'confidential', and therefore not for public-gaze, then you could send a PM and attach it to that.
                      As you are trying to 'solidify' something it's unlikely to be too large, the limit is 4Mb, but if it is first purge it, then if it's still too large zip it to get it size down...

                      "Do you understand the basic concept of what makes a 'solid' ?"

                      I do think so ....

                      unfortunately the limit for attaching a file in the PM option is 2MB my file is 4 MB.

                      Cheers

                      Raven

                      simplicity is the ultimate sophistication

                      1 Reply Last reply Reply Quote 0
                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        The attachment limit should be 4Mb ๐Ÿ˜•
                        But a ~2Mb file seems enormous for a single solid object anyway ๐Ÿ˜•
                        A zipped file will be considerably smaller than the original.
                        A single manifold [or at least hoped to be so] solid object that is ~4Mb would be extremely complex ๐Ÿ˜•
                        A single object that is manifold is unlikely to be anything like that size !
                        I am perplexed...
                        Have you purged it ?
                        Assuming that it's as 'trim' as you can get it... can you post a single image of it so that we might envisage its complexity from that, before we go any farther down this path...

                        Why PM it?
                        Posting it for all to see is likely to get a broader response...

                        ๐Ÿ˜•

                        TIG

                        1 Reply Last reply Reply Quote 0
                        • DesertRavenD Offline
                          DesertRaven
                          last edited by

                          @tig said:

                          The attachment limit should be 4Mb ๐Ÿ˜•
                          But a ~2Mb file seems enormous for a single solid object anyway ๐Ÿ˜•
                          A zipped file will be considerably smaller than the original.
                          A single manifold [or at least hoped to be so] solid object that is ~4Mb would be extremely complex ๐Ÿ˜•
                          A single object that is manifold is unlikely to be anything like that size !
                          I am perplexed...
                          Have you purged it ?
                          Assuming that it's as 'trim' as you can get it... can you post a single image of it so that we might envisage its complexity from that, before we go any farther down this path...

                          Why PM it?
                          Posting it for all to see is likely to get a broader response...

                          ๐Ÿ˜•

                          I purged and cleaned the file to the bare bones. 1 material; 1 group; 1 layer; 1 style;

                          what I can do is to isolate the area that is causing the trouble and reduce the geometry.

                          I did 3D print the object in question, and yes, it is very complex (organic shape), clean geometry save for one little area that SU just won't let me fix. Actually it's even more bizarre that Sketchup keeps fixing the problematic area to the worse.

                          I was able to manually fix the area so that I was able to get it 3D printed.
                          Meanwhile I tested your plug in and it does in fact cut off loads of time on less complex buildings.

                          I also want to say at this occasion, that the "Solid inspector tool" and now the "Solid Solver" plug in are one of the best and most useful tools ever produced by the SU community.
                          Thank you so much for all your effort and in believing in making SU a powerful tool.

                          simplicity is the ultimate sophistication

                          1 Reply Last reply Reply Quote 0
                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            Here's v2.2 http://sketchucation.com/forums/viewtopic.php?p=359994#p359994

                            'Coincident faces' are now resolved better.
                            These sometimes occur when after intensive editing of surfaces, you end up with a set of edges that have two [or more] exactly coincident faces [parallel normals, same area and same set of outer_loop.vertices], but only one of the faces can exist if the object is to be seen as a manifold solid, because those edges will be seen as having three or more faces, rather than the requisite two...
                            All but one of the problem faces is now erased...

                            TIG

                            1 Reply Last reply Reply Quote 0
                            • cottyC Offline
                              cotty
                              last edited by

                              Hi TIG,

                              I've created the attached group which I couldn't make solid with the plugin, perhaps you find it useful for further investigations?

                              solid.jpg


                              solidproblem.skp

                              my SketchUp gallery

                              1 Reply Last reply Reply Quote 0
                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                Thomthom's "Solid Inspector" reveals a myriad of issues.
                                There are internal partition faces almost everywhere you could have one.
                                SolidSolver has to make a guess at where to start chipping away at the problem, if it removes one wrong face then it unravels like a knitted jumper...
                                What you've ended up with IS a Solid from what's left...Capture.PNGJust removing several of the internal partition-faces manually gave a better result [cut a section and use the erase tool...] when SolidSolver ran - it's now a Solid.Capture1.PNG


                                solidproblem-1[TIG].skp

                                TIG

                                1 Reply Last reply Reply Quote 0
                                • cottyC Offline
                                  cotty
                                  last edited by

                                  @tig said:

                                  Just removing several of the internal partition-faces manually gave a better result

                                  Thank you for this very helpful tip (and the solid model)!

                                  my SketchUp gallery

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    bjaslagter
                                    last edited by

                                    Very, very usefull, thanks!

                                    1 Reply Last reply Reply Quote 0
                                    • Z Offline
                                      zerobmeister
                                      last edited by

                                      Hi there, if I use Solidsolver ona group and it says that "the selected group is now solid", does this mean it is watertight or manifold for the purposes of 3d printing? or is there another more reliable way to find this out before sending it to a 3d printing company?

                                      1 Reply Last reply Reply Quote 0
                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        If it says it is a solid, then it is a solid. ๐Ÿ˜ฎ

                                        If you don't believe it is a solid, then select it and use Entity Info...
                                        if that says it's 'Solid' in its top-bars then it really IS a solid... ๐Ÿ˜ฒ

                                        Otherwise believe what you will... ๐Ÿ˜•

                                        TIG

                                        1 Reply Last reply Reply Quote 0
                                        • Z Offline
                                          zerobmeister
                                          last edited by

                                          awesome, this is great news. i just wondered if the definition of solids in sketchup was different or something. i'm gonna be getting into 3d printing so need watertight models and was really glad to find this plugin to help me create them.

                                          and excuse my general ignorance, i'm a total noob but i'm getting there.

                                          1 Reply Last reply Reply Quote 0
                                          • M Offline
                                            mktable
                                            last edited by

                                            hi.....
                                            will solidsolver work on a mac? i can't seem to get it to load? i have lots of other plugins that i have loaded but am baffled.
                                            dennis

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 7 / 7
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement