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    Dividing combined shape: line + arc

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    • B Offline
      BorgMan
      last edited by

      @dave r said:

      Would this work?

      Oh, that looks promising!

      More varied than the Borg, more powerful than the living dead, and better shots than Imperial Stormtroopers.

      You've gotta love Slivers.

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      • Dave RD Offline
        Dave R
        last edited by

        OK. So here are the steps I used.

        Started with a line whose length is easily divided by 7. I used 21.
        Place a crossing guideline at 4/7ths of the length (12 in this case) to provide a snap-to point.
        Get the Radial Bend tool from FredoScale. Start the bend at the intersection of the line and guideline. Set the Number of Slices to something easily divided by three. (the remaining 3/7ths of the line) I used 30 to get a smooth curve but it wouldn't have to be that many.
        Guidelines were placed at increments of 3 along the straight line and every 10 endpoints along the curve.

        Etaoin Shrdlu

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        • mitcorbM Offline
          mitcorb
          last edited by

          All I can say here is: Please excuse my density?

          I take the slow, deliberate approach in my aimless wandering.

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          • Dave RD Offline
            Dave R
            last edited by

            @mitcorb said:

            All I can say here is: Please excuse my density?

            Izzat 'cause a confoozed ya? If I did, I probably confused the OP, too.

            Etaoin Shrdlu

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            • Wo3DanW Offline
              Wo3Dan
              last edited by

              @dave r said:

              Izzat 'cause a confoozed ya? .....

              Hi Dave, no, not really. But you worked out an exceptional case where the connection between arc and edge remains one of the endpoints (at n segments from start) in the result.

              Since SU works with segments, not true circles and arcs it's a tricky thing to tackle. In general you just have to give up that connecting endpoint (arc/edge)

              Try this: edge length 5450mm / tangent arc (R=4310mm, 12 segments) on chord length ~4107mm. So you start with 13 segments. Make that shape into say 6 equal segments.

              The thing is you have to decide what will remain close to the original shape.
              At least you need to let go of their original (edge/arc) mutual endpoint.

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              • Dave RD Offline
                Dave R
                last edited by

                Gerrit, I agree that you need to let go of the original edge/arc.

                I think my method ought to work in most cases because I'm dividing the straight edge to suit the required number of division and then diving the part that gets bent so there are an equal number of shorter segments between divisions. the downside that I see is that the plugin allows one to enter and angle of deviation from the beginning of the arc to the end but not a radius. One would need to reverse engineer the length of the edge based on a radius but knowing the central angle of the arc would be helpful anyway because you could divide the arc's angle as needed to get the required number of divisions.

                So, is there a plugin that could take a selected arc and report the central angle?

                Etaoin Shrdlu

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Here's a way to 'draw it' TIG-equalsegs.PNG LINK= http://forums.sketchucation.com/viewtopic.php?p=359659#p359659
                  To use type into the Ruby Console
                  TIG.equalsegs

                  • <enter> and in the dialog input the settings for the segment length, radius, number of straight segments and number of segments radially.
                    A grouped set of lines/clines/cpoints is made at the origin - straight parts to the left and radial parts to the right; you can easily rotate or flip it as needed...

                  TIG

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                  • Wo3DanW Offline
                    Wo3Dan
                    last edited by

                    @dave r said:

                    ...So, is there a plugin that could take a selected arc and report the central angle?

                    I don't know of such a plugin although it could be done.
                    I guess even the entire division could be calculated and put into a plugin.

                    My approach for such a (rare) division is based entirely on SketchUp without plugins. Rare, so probably not worth a plugin.

                    1. select edge and arc (inside a group) -> read total length L -> divide value L by number of segments needed -> gives new segment length.
                    2. draw a line exactly the total length L and divide into decired number of segments.
                    3. use one segment and start building the shape along the (edge+arc)-group

                    Rotation of subsequent segments towards the existing arc is a bit tricky but the result is quite good.
                    I think it could even be better starting with an arc that has more or less the same low number of segments as the result. In other words, don't start with 12 segments if the endshape requires only 2 or three to cover the same angle.

                    Does this makes sense?

                    p.s. (Arc+edge) length is in fact (segments+edge) length.
                    That's why the arc's number of segments shouldn't be to high but resemble the resulting situation.

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                    • mitcorbM Offline
                      mitcorb
                      last edited by

                      The closest plugin I could find in the candy st--uh Plugins Index was "Angle Between Planes". I thought there was one called simply "Angle Between". Neither of these would seem to do what you describe. And, of course, there are a few arc centerpoint finders.
                      Yeah, Dave, I was pretty much bumfuzzled at first. But I had to leave the dialog. My day job was calling. When I got back, I found the real hitters had stepped in. 💚

                      I take the slow, deliberate approach in my aimless wandering.

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        In addition to my earlier tool here's another - with this one you enter the segment length, the total angle the arc will sweep [in degrees], and the number of segments.
                        It then calculates the required radius and draws the equal fixed length segments inside a group for you, starting from the origin c/clockwise and marking points etc...Capture.PNG
                        LINK= http://forums.sketchucation.com/viewtopic.php?p=359659#p359659

                        TIG

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          @tig said:

                          But the curve to bend it around would need to be equally divided up so then you have the form anyway ?
                          😕

                          True! ☀

                          Gai...

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            TIG, thank you for those plugins. Your first one gives the same result as the method I described using Radial Bend but I think it is a little more straightforward if you know the radius.

                            Etaoin Shrdlu

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              I'll split them off into a new thread...

                              TIG

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                              • X Offline
                                xrok1
                                last edited by

                                @tig said:

                                I'll split them off into a new thread...

                                Link?

                                “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                http://www.Twilightrender.com try it!

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  @xrok1 said:

                                  @tig said:

                                  I'll split them off into a new thread...

                                  Link?

                                  The original posts are individually linked to the new 'Plugin' post - or find it here http://forums.sketchucation.com/viewtopic.php?p=359659#p359659
                                  🤓

                                  TIG

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                                  • X Offline
                                    xrok1
                                    last edited by

                                    Thanks! 😄

                                    “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                    http://www.Twilightrender.com try it!

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