[Plugin] Super Drape
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@thomthom said:
@aceshigh said:
1 - instant roads is paid.
And you want TIG to make a version for free..?
I am not asking for a free Instant Roads. Its not even remotely similar, imho. The fact Instant Roads is paid was only 1 reason. The real problem is that its paid and it doesnt even really matches what I need (which is to use a DWG road which cant be copied by Instant Roads).
As far as I understand, Instant Roads kinda works like you having a window and setting the width of the lanes, sidewalks, central garden (when its avenues), etc. Very flexible and very easy for some things. But if you need to make a road a bit different from what the program allows, its already not an useful plugin. And from everything I read, in my case (and probably many others) Instant Roads would not be useful as some better drape plugins.
Besides, it can only be used for... ROADS!
a drape pluging that had these other functions would be used for many other functions, by EVERYONE. Not only for roads, but for anything needing work with meshes...
also, I dont want him to do it. He has no obligation to help me or anyone else (or you for that matter, since you also make some incredibly amazing plugins). I would "like" if he did it. But I am already super happy with what he already did with Super Drape. Its already some amazing improvement over normal drape.
ps: I wouldnt even be benefited from this drape plugin, as for using it to make roads. Yes, I got a work right now where I must make a road, but the deadline certainly expires long before TIG would ever be able to get such advanced drape functionalities ready. And this is the first road work I ever got and probably the last.
thus, an Ultra Drape would probably benefit more other people than myself, unless I get another road work (hardly)... OR, I use it for other functionalities (which I am sure will exist when dealing with meshes, but I cant think right now).
Sorry for the long text TomTom, but I just dont want to be known as a cheapass bastard for not wanting to buy Instant Roads
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another attempt.
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Try it with hidden geometry 'on' and the 1st group as near to the 2nd group as you can - it must be >1mm above it !
I'm thinking about relocating the 1st projected group down to the minimum distance above the 2nd to avoid glitches in the next release***.
What's the total size of the draped face ?
Why make the draped face bigger than the 2nd group ? [it shouldn't matter]
Can you post the new SKP... ***your SKP would help testing... -
Here's v1.4 http://forums.sketchucation.com/viewtopic.php?p=358314#p358314
The 1st picked group is temporarily moved very near to the 2nd to minimize material transfer errors.
The original is now left unaffected when there are group.material and there are default faces within it and the user chooses to use then in the draped faces...
The earler v1.3 made these changes...
The new group.copy code introduced in v1.2 is now recast to avoid clashes with rogue-scripts that might mess it up.
Multi-level/overlapping faces in the draped-group are now allowed [previously only one level was draped].The earlier v1.2 changes were...
Following Charly's feedback it now spots if you have a material applied to the draped group and that there are some faces inside the group without a material [they will appear to have the group's material, even when they are actually in the default-material] - you can then choose Yes|No to use that group.material for any draped faces that would otherwise have the default-material.
The intersecting is even more robust.
All underlying faces inside the same group should now be unaffected by the draping [i.e. any faces below the draped-on topmost faces].
Draped faces that partially overlap the edges of the draped-on group's faces are now neatly trimmed to them.
Groups with convoluted transformations [rotated in 3d, scaled etc] should no longer cause issues with the draping.Feedback please...
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thanks for this nice plugin
but i need tuto for this plugin plzzzzzz -
@robert111 said:
thanks for this nice plugin
but i need tuto for this plugin plzzzzzz
Reread the instructions...
It's not much different from the native Sandbox Drape tool... but it replicates the 1st group's materials onto the 2nd group's surfaces... -
hello sir tig. thank you very much for this plugin.
I found a small error. please see the file
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I broke the newest version.
It was interesting to watch it filling in the faces. It looks like it just skipped a few.
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Currently looking at an update...
Watch this space... -
Just a bit of feedback.
I draped a simple sphere onto a flat surface at different rotations and got some strange results. I scaled up by 10 to see if it was just a small face issue and still odd.
I'm not sure that this is something anyone would do with this plugin, but thought I should show you anyway.It's strange how sometimes the drape goes all the way through to the bottom surface and other times not, and on the large version it blew out the top surface.
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Thanks Box... I'm looking at a few bug fixes - which come more from Sketchup's limitations with intersect than my code itself
Watch this space... -
Here's v1.5 http://forums.sketchucation.com/viewtopic.php?p=358314#p358314
It includes some adjustments to minimize fails on texturing or intersecting faces.
It still might occasionally make odd draped faces - this is a shortcoming of Sketchup's intersect_with tolerances that I haven't yet found a tweak to fix it...
A little manually repair after super-draping will usually fix such glitches... -
hi tig.
thank you very much for this update.In some models (horizontal faces) are generated errors
And in other sketchup closes.I'm doing something wrong?
is a mistake and can be corrected?see model
Thanks for your time
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Jorge
It's a weird bug - but you can minimize its affect by not using rotated groups, so rotate then explode and regroup before draping... so the axes then are matching.
The right-hand one returns an error because one group IS below the max. bounds of the other - look at their bounding boxes when they are selected...
The middle set is an oddity because = if you slide the text-group a few mm so it doesn't drape exactly centrally it will then drape OK with no missing faces and a proper intersection...
I'm reviewing issues and will be back with some ideas asap...
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mmmm....version 1.5 is not working properly. When I click the second group (the one to drape on) I hear a "bell"(windows error sound or something), and it doesn't do anything....
anyone that problem?
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@pep75 said:
mmmm....version 1.5 is not working properly. When I click the second group (the one to drape on) I hear a "bell"(windows error sound or something), and it doesn't do anything....
anyone that problem?
The 'ding' is added to tell us the processing is finished.
If you run it with the Ruby Console open do you get any error messages ?
Can you post the problem SKP so we can try it... -
What a quick reply! I installed 1.4 and it works....okay now i'm going to install 1.5 back again!
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Okay now it works....but...sometimes is doesn't....can that be true? I mean I sometime mis a line on the draped surface so I don't get an intersected shape...
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Is it a scale issue - very small or very large objects ?
There are occasional glitches - just as with the native Drape tool - Sketchup is prone to glitchy imperfect intersection results.
Indeed, sometimes when I'm testing I can get a fail followed by uninterrupted successes! I have optimized the code as best I can to minimize the number of fails... If it fails then try repeating it immediately and it'll probably work!
Post the SKP if you can so I can test it too... -
@tig said:
There are occasional glitches - just as with the native Drape tool - Sketchup is prone to glitchy imperfect intersection results.
I often experience that the native Drape fails on edges that are not too small. edges 1m or larger even fails some times... no idea why....
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