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    Dojo

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    • daleD
      dale
      last edited by

      masterfully done as per usual, and nice hints for Thea.

      Just monkeying around....like Monsanto

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      • N
        nomeradona
        last edited by

        very nice athmosphere. nice render and lighting. I wish you put now some samurai characters model in artisan.. keep on playing because when you play we see the best from you.

        visit my blog: http://www.nomeradona.blogspot.com

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        • artysmediaA
          artysmedia
          last edited by

          @nomeradona said:

          keep on playing because when you play we see the best from you.

          This quote is useful for all us! πŸ‘

          Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

          Blog: Artysmedia

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          • soloS
            solo
            last edited by

            http://img5.imageshack.us/img5/8885/backatdojo.jpg

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • Rich O BrienR
              Rich O Brien Moderator
              last edited by

              FilterForge?

              Nice πŸ‘

              Download the free D'oh Book for SketchUp πŸ“–

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              • soloS
                solo
                last edited by

                @unknownuser said:

                FilterForge?

                Nice πŸ‘

                No, Postworkshop

                http://postworkshop.net/

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • Rich O BrienR
                  Rich O Brien Moderator
                  last edited by

                  FotoSketcher on steroids... or Photoshop without the confusion πŸ‘

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • J
                    japc
                    last edited by

                    Hi Solo!
                    Very nice renders you have here.
                    Just have a little doubt about the ground texture in the first picture. I think that, a little less reflection on the wood floor sould improve the ambience.

                    http://www.arquitecturas-paralelas.pt

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                    • artysmediaA
                      artysmedia
                      last edited by

                      @solo said:

                      http://img5.imageshack.us/img5/8885/backatdojo.jpg

                      Jajajaja But it is half part of the fight! πŸ˜†
                      Good idea to make a simple Potosop

                      Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                      Blog: Artysmedia

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                      • S
                        sepo
                        last edited by

                        Lighting is sublime...like it a lot.

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                        • AdamBA
                          AdamB
                          last edited by

                          Beautiful. You really are getting the hang of this modelling thing, aren't you. β˜€

                          Pete, what does Glare actually do? Its a blending function, or a lighting function?

                          Developer of LightUp Click for website

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                          • S
                            sepo
                            last edited by

                            Glare is related to lighting .... but in Thea it is postprocess.

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                            • soloS
                              solo
                              last edited by

                              Adam,

                              I guess the best way to describe it would be as a post render lighting effect in Thea, you have two options, first there is the Radial which is very like a bloom effect and the other is the Blade method which is like light flare effect, both are very customisable with parameters to set amount and size.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • Dave RD
                                Dave R
                                last edited by

                                πŸ‘ πŸ‘

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

                                %

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                                • soloS
                                  solo
                                  last edited by

                                  Here is an example of the glare radial effect.

                                  SU model:

                                  http://img442.imageshack.us/img442/8811/toothbrushinglasliness.jpg

                                  Straight Thea render, no glare:

                                  http://img256.imageshack.us/img256/8863/toothbrushinglas.jpg

                                  With 4% radius glare 20% Weight:

                                  http://img199.imageshack.us/img199/7639/toothbrushglasglares.jpg

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • numbthumbN
                                    numbthumb
                                    last edited by

                                    Somehow I missed this. But it doesnΒ΄t change the fact that I enjoy every look of it. Plus IΒ΄ve learned something new today πŸ‘

                                    Comfortably numb...

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                                    • pbacotP
                                      pbacot
                                      last edited by

                                      Damn, Pete, you even make toothbrushes have pizzazz.0 πŸŽ‰

                                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                      • AdamBA
                                        AdamB
                                        last edited by

                                        +1 Pete.

                                        Are those chipped tiles a texture, modelled, or is it a displacement?

                                        Adam

                                        Developer of LightUp Click for website

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                                        • david_hD
                                          david_h
                                          last edited by

                                          you have made much progress Grasshopper.

                                          When you can grab the thea-rendered toothbrush from my hand. . .then will you finally be ready. .


                                          tve10681-19720222-1308.jpg

                                          If I make it look easy...It is probably easy

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                                          • R
                                            Roger
                                            last edited by

                                            Radial glare is partly an artifact of the good old days of film where it was called halation. We may forget that film has thickness. Light enters the film to make an image but the strong light from highlights hits the rear of the film and bounces to the front and is then redirected to the rear. On longer exposures this excess light bouncing migrates away from the original point of contact just like a drop of water on a paper towel spreads out. Modern films have an antihalation backing to absorb excess light but it is not 100 percent effective, hence the halation (as in halo).

                                            http://www.azcreative.com

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