[req] follow me helix
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You posted your image after I posted...
You want to 'mutate' the helix along the path, then use FollowMe ???
Here's the pre-distorted path EEbyFace... any -
I think I understand what you now want...
The helix itself to be twisted along the distorted-path...
Then you do the FollowMe
Watch this space...
Think it CAN be done with ShapeBender... -
@unknownuser said:
'randomly mutate'
Not sure what this means in SU terms, sounds like a Sci Fi term.
I guess the best way to describe what I need is telephone cord.
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@tig said:
Watch this space...
He's working!!!!!!
This will be a cool plugin for sure if it happens. -
IF
that's IF! - not IF? -
Here's a way of using ShapeBender with appropriately oriented/sized 'bits'; followed by Weld and then EEbyFace...
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Allo ?
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Something like this?
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You nailed it. Is it a plugin?
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Yes it is a plugin. It is a little rough around sharp corners and may take a little trial and error to get the input parameters just right. Pre-select the centerline then run plugin. You are prompted for the radius of the helix, and the linear and angular increments.
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Excellent.
Helix around bent helix:
Most appreciated mate.
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Congratulations, sdmitch, and thank you.
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Woah, great work Sam!
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Eric,
That must have taken some time to 'follow me'
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Reminds me of the days before cordless phones!
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Ha ha, no Pete, I just changed the profiles of the lines to 5 and did a screengrab.
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it works magic! Thanks sdmitch
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Thank you, sdmitch!
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