[req] follow me helix
-
I need something like this, the spiral needs to follow this crazy shape, then afterwards I need to use follow me to take the helix path from line to mesh.
-
Can you post a simple SKP with the 'path' and suggested cross section circle...
-
-
You posted your image after I posted...
You want to 'mutate' the helix along the path, then use FollowMe ???
Here's the pre-distorted path EEbyFace... any -
I think I understand what you now want...
The helix itself to be twisted along the distorted-path...
Then you do the FollowMe
Watch this space...
Think it CAN be done with ShapeBender... -
@unknownuser said:
'randomly mutate'
Not sure what this means in SU terms, sounds like a Sci Fi term.
I guess the best way to describe what I need is telephone cord.
-
@tig said:
Watch this space...
He's working!!!!!!
This will be a cool plugin for sure if it happens. -
IF
that's IF! - not IF? -
Here's a way of using ShapeBender with appropriately oriented/sized 'bits'; followed by Weld and then EEbyFace...
-
Allo ?
-
Something like this?
-
You nailed it. Is it a plugin?
-
-
Yes it is a plugin. It is a little rough around sharp corners and may take a little trial and error to get the input parameters just right. Pre-select the centerline then run plugin. You are prompted for the radius of the helix, and the linear and angular increments.
-
Excellent.
Helix around bent helix:
Most appreciated mate.
-
Congratulations, sdmitch, and thank you.
-
Woah, great work Sam!
-
Eric,
That must have taken some time to 'follow me'
-
Reminds me of the days before cordless phones!
-
Ha ha, no Pete, I just changed the profiles of the lines to 5 and did a screengrab.
Advertisement