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    Entities.add_group bug?

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    • TIGT Offline
      TIG Moderator
      last edited by

      No, you can't mix entities across different entities contexts. SO moving them is bad.
      I'm surprised you didn't get a Bugsplat - that usually happens when you try it...
      Just try running each line in turn in the Ruby Console...
      group1=Sketchup.active_model.selection[0]
      which returns the first item in the selection - this you say is a group of two lines. So then group1.entities.add_group(group1.entities[0]) might move a line into a group but as it means moving entities it will fail, if not crash.

      Why not add a group then add an edge to that group's entities and then add another group to the group's entities and add an edge to that second group's entities - you get what you want with no risks...
      model=Sketchup.active_model group1=model.active_entities.add_group() group1.entities.add_line(p1,p2) group2group.entities.add_group() group2.entities.add_line(p3,p4)
      You now have what you want.
      If the group of two edges already exists and you have it selected then it's more difficult to split up and regroup.
      BUT if it's one simple edge out of two then I'd simply clone it thus...
      ` group1=model.selection[0]
      e0=group1.entities[0]

      although how are we to be sure it's the right edge?

      group2=group1.entities.add_group()
      group2.entities.add_line(e0.vertices)
      e0.erase!`
      The edge is 'moved' into group2 by making a clone and erasing the original...

      TIG

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      • voljankoV Offline
        voljanko
        last edited by

        Thank you for the "line" example,I have try to "move" a face,but it is not working.

        group1=model.selection[0]
        e0=group1.entities[0] # a face
        group2=group1.entities.add_group()
        group2.entities.add_face(e0.edges)
        e0.erase!
        

        What's wrong?
        The error is : Edge has different parent

        SuSolid.com - solid check - solid repair- solid intersection check - weight plugin

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        • TIGT Offline
          TIG Moderator
          last edited by

          How do YOU know [magically?] that e0=group1.entities[0] is a face?
          I could just as easily be an edge that makes the face!
          To find a face inside the group you must do this...
          ` group1=model.selection[0]
          face=nil
          group1.entities.each{|e|face=e if e.class==Sketchup::Face}

          assumes only ONE face to find!

          group2=group1.entities.add_group()
          face2=group2.entities.add_face(face.vertices)
          face.erase!It's more complex IF the face has more that one loop - i.e. a 'hole'. Then you use... oloop=face.outer_loop
          loops=face.loops-[oloop]
          loops.each{|loop|group2.entities.add_face(loop.vertices)}
          group2.entities.add_face(oloop.vertices)`

          THEN remove holes

          faces2go=[] group2.entities.each{|e|faces2go << e if e.class==Sketchup::Face and e.outer_loop.edges[0].faces[1]}

          faces[1] means it's a hole as it's outer edge abuts another face.

          group2.entities.erase_entities(faces2go)

          NOW you should have a clone of the original face with its holes

          face2=nil group2.entities.each{|e|face2=e if e.class==Sketchup::Face}

          IF face has materials, layer or attributes 'copy' them to the new face2

          then

          face.erase!
          The face has been replicated inside a nested group.

          Nothings that easy 😒

          TIG

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          • voljankoV Offline
            voljanko
            last edited by

            Uff,a lot of work for "moving" a face.And still needs the material and back material and soften edges...
            Almost easier to wait the Sketchup team to repair the Entities.add_group(other_entities) function 😄

            @tig said:

            How do YOU know [magically?] that e0=group1.entities[0] is a face?
            The ruby console confirmed it.It is only for testing.

            SuSolid.com - solid check - solid repair- solid intersection check - weight plugin

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            • thomthomT Offline
              thomthom
              last edited by

              @tig said:

              face=nil group1.entities.each{|e|face=e if e.class==Sketchup::Face}

              Can be written as:

              face = group1.entities.find{|e|e.class==Sketchup::Face}

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • thomthomT Offline
                thomthom
                last edited by

                TIG: It's safe to group entities as long as they are in the same context, right? To move the face, why not group it, get it's definition, then place a new instance in the destination context and erase the old.
                Avoiding having to manually recreate the faces with its loops and UV mapping etc....

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • voljankoV Offline
                  voljanko
                  last edited by

                  @thomthom said:

                  To move the face, why not group it, get it's definition, then place a new instance in the destination context and erase the old.

                  Can you give the code sample,please(how to group it).I would like to test it.

                  SuSolid.com - solid check - solid repair- solid intersection check - weight plugin

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                  • voljankoV Offline
                    voljanko
                    last edited by

                    It's working!!
                    I cannot believe it.I have a theory that nothing can work without testing.You are breaking this theory 😄

                    SuSolid.com - solid check - solid repair- solid intersection check - weight plugin

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      I always get uneasy when a code is run the first time without any errors... 😕 😒

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        It's only 100% safe to make a group directly with
                        ents.add_group(an_entities_array)
                        [or (an_entity)]
                        if the 'ents' is the model.active_entities OR the same 'entities context'
                        Doing it across a mix of 'entities contexts' can cause Bugsplats ???
                        So then you normally make an empty group
                        group=ents.add_group()
                        and then add the entities to its group.entities; either by cloning raw geometry etc; or if it's a component, by using
                        instance2=group.entities.add_instance(instance.definition, instance.transformation)
                        or if it's a group, by using
                        group2=group.entities.add_instance(group.entities.parent, group.transformation)
                        If you are not immediately erasing the original 'group' then run group2.make_unique on the new group because, otherwise they as as if they are components - changing one changing one changes the other - behavior not expected in groups which ought to only ever have one instance of their definition.

                        TIG

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          If making a temp group of the face in situ works for you and you can then add an instance of that into another context and explode it and then erase the original face-group then that's good 😄 ... but if it splats you need to do it by 'cloning' 😞

                          TIG

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                          • voljankoV Offline
                            voljanko
                            last edited by

                            @thomthom said:

                            I always get uneasy when a code is run the first time without any errors... 😕 😒

                            Reading your code, the line

                            group.erase
                            

                            makes me curious because the erase should be with the !.
                            So I discover that it was only half the code working.
                            But the result is ok.
                            So the working code is:

                            def move_face(face, destination_entities )
                              source_entities = face.parent.entities
                              entities = face.edges << face # I think you need to include all the edges related to the face
                              group = source_entities.add_group( entities )
                            end
                            

                            So the untested code theory remains 😄
                            I will test it more,because of the Bugsplat fear.

                            SuSolid.com - solid check - solid repair- solid intersection check - weight plugin

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              You need to add the
                              ###... definition = group.entities.parent transformation = Geom::Transformation.new # Adjust to place where you want it. copy = destination_entities.add_instance( definition, transformation ) copy.explode # Ungroup the copied face group.erase**!** # Erase the original temp group
                              otherwise all your code does is move the face into a group that is in the in the same context the face was. I thought your aim was to move the face into another group ?
                              The method move_face( face, destination_entities ) takes the two arguments 'face' - the face to move; and 'destination_entities' - where you want it to end up - e.g. group2.entities...
                              Thomthom's clever face>group,add_instance,explode,delete_original idea should work in this set of circumstances, without recourse to cloning...Note that this method 'moves' the face, and leaves it un-grouped - just as it was originally but now within another entities-context - if you want to copy the face into a group then the code needs tweaking - instead of deleting the original face [that's been grouped] with group.erase! you use group.explode to return the original face to its un-grouped state.

                              TIG

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                <span class="syntaxdefault"><br />def move_face</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> face</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> destination_entities </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">  source_entities </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> face</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">parent</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities<br />  entities </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> face</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">edges </span><span class="syntaxkeyword"><<</span><span class="syntaxdefault"> face </span><span class="syntaxcomment"># I think you need to include all the edges related to the face<br /></span><span class="syntaxdefault">  group </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> source_entities</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_group</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> entities </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">  definition </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> group</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">parent<br />  transformation </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> Geom</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Transformation</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">new </span><span class="syntaxcomment"># Adjust to place where you want it.<br /></span><span class="syntaxdefault">  copy </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> destination_entities</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_instance</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> definition</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> transformation </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">  copy</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">explode </span><span class="syntaxcomment"># Ungroup the copied face<br /></span><span class="syntaxdefault">  group</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">erase</span><span class="syntaxkeyword">!</span><span class="syntaxdefault"> </span><span class="syntaxcomment"># Erase the original temp group<br /></span><span class="syntaxdefault">end<br /></span>
                                

                                Note: completely un-tested. Just a theory

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • voljankoV Offline
                                  voljanko
                                  last edited by

                                  Grrr,it is only working if the group is edited (so in the same context).
                                  Otherwise strange behaviour and Bugsplat anytime. 😢

                                  SuSolid.com - solid check - solid repair- solid intersection check - weight plugin

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    As I suspected then... 😒
                                    Using ents.add_group(ent_array) only works safely if ents==model.active_entities
                                    So use my cloning tips... 😕

                                    TIG

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