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    OnTransactionStart/Commit oddities?

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    • thomthomT Offline
      thomthom
      last edited by

      Tested in SU 7.1.6860 : Same as SU8

      Tested in SU 6.4.265 : Works as expected! One onTransactionStart and one onTransactionCommit

      This looks to be a regression bug. 😞
      One that's turning out to be very troublesome...

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • thomthomT Offline
        thomthom
        last edited by

        However, this didn't work as expected under SU 6.4.265

        Sketchup.active_model.start_operation('test')
        -onTransactionStart:#Sketchup::Model:0x10c1f660
        onTransactionCommit:#Sketchup::Model:0x10c1f660
        true
        Sketchup.active_model.active_entities.add_cpoint [10,10,10]
        -onTransactionStart:#Sketchup::Model:0x10c1f660
        onTransactionCommit:#Sketchup::Model:0x10c1f660
        #<Sketchup::ConstructionPoint:0x10c1bdf0>
        Sketchup.active_model.active_entities.add_cpoint [20,10,10]
        -onTransactionStart:#Sketchup::Model:0x10c1f660
        onTransactionCommit:#Sketchup::Model:0x10c1f660
        #<Sketchup::ConstructionPoint:0x10c1bb20>
        Sketchup.active_model.commit_operation
        -onTransactionStart:#Sketchup::Model:0x10c1f660
        onTransactionCommit:#Sketchup::Model:0x10c1f660
        true

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • Dan RathbunD Offline
          Dan Rathbun
          last edited by


          So this is perhaps why the poster, over at GG was having problems ??
          GoogleGroup: "transaction model question"


          Would my idea of a "manual" callback be a valid workaround ?? (If not as I've shown, perhaps moving the call after the commit call?)

          I'm not here much anymore.

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          • thomthomT Offline
            thomthom
            last edited by

            I was trying to use the observer because I wanted to catch any actions performed while my tool is active. It draws a UI based on the model geometry so I need to refresh when the geometry changes. And I wanted to catch events where a custom action from outside my plugin was triggered.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • Dan RathbunD Offline
              Dan Rathbun
              last edited by

              Does the disable_ui flag have any difference in the effect ??
              Also.. I wonder about the transparency flags.

              But it does seem like a bug. We would want them to trigger only once, per operation, per model.

              I'm not here much anymore.

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              • Dan RathbunD Offline
                Dan Rathbun
                last edited by

                @thomthom said:

                ... I wanted to catch any actions performed while my tool is active. ...

                And that stickin' ToolsObserver still will not fire for Ruby tools, right?

                I'm not here much anymore.

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @dan rathbun said:

                  Does the disable_ui flag have any difference in the effect ??

                  I tried both. Same results.

                  @dan rathbun said:

                  And that stickin' ToolsObserver still will not fire for Ruby tools, right?

                  onActiveToolChanged triggers, but not onToolStateChanged.
                  Besides, many actions are not triggered by a tool.

                  😞

                  Once more I seem stomped by observers. I swear, they'll be the bane of me.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • Dan RathbunD Offline
                    Dan Rathbun
                    last edited by

                    @thomthom said:

                    @dan rathbun said:

                    And that stickin' ToolsObserver still will not fire for Ruby tools, right?

                    onActiveToolChanged triggers, but not onToolStateChanged.

                    As I remember, onActiveToolChanged didn't give us any useful data.
                    The tool_id just says 50000 (or similar,) for ANY Ruby tool, and "RubyTool" for the tool_name.
                    I wish they would fix this...

                    @thomthom said:

                    Once more I seem stomped by observers. I swear, they'll be the bane of me.

                    I suppose the built-in Standard Ruby Observer class won't work ether huh?

                    I'm not here much anymore.

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Some 'transparent' tools like Zoom or Pan don't trigger.
                      Other native-tools do trigger... BUT some have names not exactly equivalent to what you might expect.
                      Plugin tools all return the same value/name !

                      TIG

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        I can't find any combination of methods or observers that will let me know reliably when an operation has been committed.

                        Guess it time to brush the dust of that old State of Observers list again...

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • Dan RathbunD Offline
                          Dan Rathbun
                          last edited by

                          @thomthom said:

                          I can't find any combination of methods or observers that will let me know reliably when an operation has been committed.

                          You want the Start of the OP, and the finish of the OP ??

                          I'm not here much anymore.

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            ...onChange half-works, ...onCommit doesn't ?

                            TIG

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @dan rathbun said:

                              @thomthom said:

                              I can't find any combination of methods or observers that will let me know reliably when an operation has been committed.

                              You want the Start of the OP, and the finish of the OP ??

                              I want to catch the commit of an operation so I know I can rebuild the geometry cache I use to draw my tool's UI.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • Dan RathbunD Offline
                                Dan Rathbun
                                last edited by

                                OK, so are you the one writing the operation ?? or is this one of Sketchup's normal undo operations ?

                                I'm not here much anymore.

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                                • Chris FullmerC Offline
                                  Chris Fullmer
                                  last edited by

                                  Bummer Thom, I just played with the oncommitaction observer yesterday for the first time and I did not encounter any oddities, but I did not test it more than just drawing a few lines.

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @dan rathbun said:

                                    OK, so are you the one writing the operation ?? or is this one of Sketchup's normal undo operations ?

                                    I want to catch any operation. By me, by other plugins, by SU's native commands. I'm writing a custom Select tool and therefor any operation might occur while the tool is active - and I need to know when it does.

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @chris fullmer said:

                                      Bummer Thom, I just played with the oncommitaction observer yesterday for the first time and I did not encounter any oddities, but I did not test it more than just drawing a few lines.

                                      Did you draw a few lines between start/commit_operation ? and the observers triggered only once?

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        I didn't attach a startaction observer. I only cared about actions finishing. And in the end I decided I really wanted to watch for entities being added to the model, so I moved away quickly from the transaction observers.

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Yea, its the completion of an operation I'm interested in as well. It's just that I noticed it mis-triggers just like the end does.

                                          @chris fullmer said:

                                          And in the end I decided I really wanted to watch for entities being added to the model, so I moved away quickly from the transaction observers.

                                          But do you want to be notified for each entity being created - before the operation has fully completed?

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            Ugh! The only workaround I can find at the moment is a nasty filthy timer hack.

                                            <span class="syntaxdefault"><br />class ToolModelObserver </span><span class="syntaxkeyword"><</span><span class="syntaxdefault"> Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">ModelObserver<br />    <br />    def initialize</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> tool </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">      </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">tool </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> tool<br />      </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">delay </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> 0<br />    end<br />    <br />    def onTransactionStart</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment">#puts 'onTransactionStart'<br /></span><span class="syntaxdefault">      UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">stop_timer</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">delay </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">    end<br />    <br />    def onTransactionCommit</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment">#puts 'onTransactionCommit'<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment">#@tool.onModelChange( model )<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment"># (!) onTransactionStart and onTransactionCommit mistriggers between<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment">#     model.start/commit_operation.<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment">#<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment"># Because of this its impossible to know when an operation has completed.<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment"># Executing the cache on each change will slow everything down.<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment">#<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment"># For now a very ugly timer hack is used to delay the trigger. It's nasty,<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment"># filthy and only works in SU8.0+ as UI.start_timer was bugged in earlier<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment"># versions.<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment">#<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment"># Simple tests indicate that the delayed event triggers correctly with the<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment"># timer set to 0.0 - so it might work even with older versions. But more<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment"># testing is needed to see if it is reliable and doesn't allow for the<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment"># delayed event to trigger in mid-operation and slow things down.<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment">#<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment"># Since the event only trigger reading of geometry the only side-effect of<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment"># a mistrigger would be a slowdown.<br /></span><span class="syntaxdefault">      UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">stop_timer</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">delay </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">      </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">delay </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">start_timer</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> 0.001</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> false </span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{<br /></span><span class="syntaxdefault">        </span><span class="syntaxcomment">#puts 'Delayed onTransactionCommit'<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;#&nbsp;Just&nbsp;to&nbsp;be&nbsp;safe&nbsp;in&nbsp;case&nbsp;of&nbsp;any&nbsp;modal&nbsp;windows&nbsp;being&nbsp;popped&nbsp;up&nbsp;due&nbsp;to<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;#&nbsp;the&nbsp;called&nbsp;method&nbsp;the&nbsp;timer&nbsp;is&nbsp;killed.&nbsp;SU&nbsp;doesn't&nbsp;kill&nbsp;the&nbsp;timer&nbsp;until<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;#&nbsp;the&nbsp;block&nbsp;has&nbsp;completed&nbsp;so&nbsp;a&nbsp;modal&nbsp;window&nbsp;will&nbsp;make&nbsp;the&nbsp;timer&nbsp;repeat.<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">stop_timer</span><span class="syntaxkeyword">(&nbsp;@</span><span class="syntaxdefault">delay&nbsp;</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">        </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">tool</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">onModelChange</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">        model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_view</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">invalidate<br />      </span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault">    end<br />    <br />    def onTransactionUndo</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment">#puts 'onTransactionUndo'<br /></span><span class="syntaxdefault">      </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">tool</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">onModelChange</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">    end<br />    <br />    def onTransactionRedo</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">      </span><span class="syntaxcomment">#puts 'onTransactionRedo'<br /></span><span class="syntaxdefault">      </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">tool</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">onModelChange</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">    end<br />    <br />  end </span><span class="syntaxcomment"># class ToolModelObserver<br /></span><span class="syntaxdefault"> </span>
                                            

                                            I don't like it, in fact, I hate it. It opens up for worms. But so far it seem to kind of work.
                                            I'd be happy for a cleaner workaround.

                                            Thomas Thomassen — SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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