OnTransactionStart/Commit oddities?
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Does the
disable_ui
flag have any difference in the effect ??
Also.. I wonder about the transparency flags.But it does seem like a bug. We would want them to trigger only once, per operation, per model.
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@thomthom said:
... I wanted to catch any actions performed while my tool is active. ...
And that stickin'
ToolsObserver
still will not fire for Ruby tools, right? -
@dan rathbun said:
Does the disable_ui flag have any difference in the effect ??
I tried both. Same results.
@dan rathbun said:
And that stickin' ToolsObserver still will not fire for Ruby tools, right?
onActiveToolChanged
triggers, but notonToolStateChanged
.
Besides, many actions are not triggered by a tool.Once more I seem stomped by observers. I swear, they'll be the bane of me.
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@thomthom said:
@dan rathbun said:
And that stickin' ToolsObserver still will not fire for Ruby tools, right?
onActiveToolChanged
triggers, but notonToolStateChanged
.As I remember,
onActiveToolChanged
didn't give us any useful data.
Thetool_id
just says50000
(or similar,) for ANY Ruby tool, and "RubyTool" for thetool_name
.
I wish they would fix this...@thomthom said:
Once more I seem stomped by observers. I swear, they'll be the bane of me.
I suppose the built-in Standard Ruby
Observer
class won't work ether huh? -
Some 'transparent' tools like Zoom or Pan don't trigger.
Other native-tools do trigger... BUT some have names not exactly equivalent to what you might expect.
Plugin tools all return the same value/name ! -
I can't find any combination of methods or observers that will let me know reliably when an operation has been committed.
Guess it time to brush the dust of that old State of Observers list again...
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@thomthom said:
I can't find any combination of methods or observers that will let me know reliably when an operation has been committed.
You want the Start of the OP, and the finish of the OP ??
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...onChange half-works, ...onCommit doesn't ?
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@dan rathbun said:
@thomthom said:
I can't find any combination of methods or observers that will let me know reliably when an operation has been committed.
You want the Start of the OP, and the finish of the OP ??
I want to catch the commit of an operation so I know I can rebuild the geometry cache I use to draw my tool's UI.
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OK, so are you the one writing the operation ?? or is this one of Sketchup's normal undo operations ?
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Bummer Thom, I just played with the oncommitaction observer yesterday for the first time and I did not encounter any oddities, but I did not test it more than just drawing a few lines.
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@dan rathbun said:
OK, so are you the one writing the operation ?? or is this one of Sketchup's normal undo operations ?
I want to catch any operation. By me, by other plugins, by SU's native commands. I'm writing a custom Select tool and therefor any operation might occur while the tool is active - and I need to know when it does.
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@chris fullmer said:
Bummer Thom, I just played with the oncommitaction observer yesterday for the first time and I did not encounter any oddities, but I did not test it more than just drawing a few lines.
Did you draw a few lines between start/commit_operation ? and the observers triggered only once?
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I didn't attach a startaction observer. I only cared about actions finishing. And in the end I decided I really wanted to watch for entities being added to the model, so I moved away quickly from the transaction observers.
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Yea, its the completion of an operation I'm interested in as well. It's just that I noticed it mis-triggers just like the end does.
@chris fullmer said:
And in the end I decided I really wanted to watch for entities being added to the model, so I moved away quickly from the transaction observers.
But do you want to be notified for each entity being created - before the operation has fully completed?
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Ugh! The only workaround I can find at the moment is a nasty filthy timer hack.
<span class="syntaxdefault"><br />class ToolModelObserver </span><span class="syntaxkeyword"><</span><span class="syntaxdefault"> Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">ModelObserver<br /> <br /> def initialize</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> tool </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">tool </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> tool<br /> </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">delay </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> 0<br /> end<br /> <br /> def onTransactionStart</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment">#puts 'onTransactionStart'<br /></span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">stop_timer</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">delay </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> end<br /> <br /> def onTransactionCommit</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment">#puts 'onTransactionCommit'<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment">#@tool.onModelChange( model )<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># (!) onTransactionStart and onTransactionCommit mistriggers between<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># model.start/commit_operation.<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment">#<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># Because of this its impossible to know when an operation has completed.<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># Executing the cache on each change will slow everything down.<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment">#<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># For now a very ugly timer hack is used to delay the trigger. It's nasty,<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># filthy and only works in SU8.0+ as UI.start_timer was bugged in earlier<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># versions.<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment">#<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># Simple tests indicate that the delayed event triggers correctly with the<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># timer set to 0.0 - so it might work even with older versions. But more<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># testing is needed to see if it is reliable and doesn't allow for the<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># delayed event to trigger in mid-operation and slow things down.<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment">#<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># Since the event only trigger reading of geometry the only side-effect of<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># a mistrigger would be a slowdown.<br /></span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">stop_timer</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">delay </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">delay </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">start_timer</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> 0.001</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> false </span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment">#puts 'Delayed onTransactionCommit'<br /> # Just to be safe in case of any modal windows being popped up due to<br /> # the called method the timer is killed. SU doesn't kill the timer until<br /> # the block has completed so a modal window will make the timer repeat.<br /> </span><span class="syntaxdefault">UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">stop_timer</span><span class="syntaxkeyword">( @</span><span class="syntaxdefault">delay </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">tool</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">onModelChange</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_view</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">invalidate<br /> </span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault"> end<br /> <br /> def onTransactionUndo</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment">#puts 'onTransactionUndo'<br /></span><span class="syntaxdefault"> </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">tool</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">onModelChange</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> end<br /> <br /> def onTransactionRedo</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment">#puts 'onTransactionRedo'<br /></span><span class="syntaxdefault"> </span><span class="syntaxkeyword">@</span><span class="syntaxdefault">tool</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">onModelChange</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> end<br /> <br /> end </span><span class="syntaxcomment"># class ToolModelObserver<br /></span><span class="syntaxdefault"> </span>
I don't like it, in fact, I hate it. It opens up for worms. But so far it seem to kind of work.
I'd be happy for a cleaner workaround. -
Hey Thomthom,
In general, the Observers all work at the core Sketchup level, not at the API level, so you'll get a mess of events that are created from SketchUp's internal messaging mechanism, often in ways that appear bizarre from the outside. When we first started putting Observers into the product we knew that they'd be hard to work with in some cases, and you've delved into a complex example.
I wish I had a simpler one to offer, but I think your timer method looks like a reliable workaround.
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Thanks for chiming in Scott. Do you however think it would be possible to have an event implemented that triggers when a new item in the undo stack is added? When an operation has fully completed.
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Side note, can the behaviour to what actually happens be described in the API docs? As it stands now they refer to model.start/commit_operation, which enforces the assumption I made.
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OK I GET IT.
I was reading the API docs wrong, and misled myself !
A transaction is a single item, in the operation's list of "things to do." (Just as a transaction on a bank account statement, is a single activity item, for the reporting period.)
SO... We need then:
Firstly... identifying operations by
String
name is problematic, because they need to be localized. It would be nice ifModel#start_operation()
returned anInteger
id.
It may be helpful perhaps if thisid
, can then be passed toModel#abort_operation()
andModel#commit_operation()
, within complex conditional statements, so as to tell the Sketchup engine exactly which operation to act upon... and callbacks:
-
onOperationPreStart( model, op_id, op_name )
callback, that fires immediately BEFORE the operation makes the FIRST of it's transactions. -
onOperationComplete( model, op_id, op_name )
callback, that fires AFTER the operation's LAST transaction is complete.
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