sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] QuadFaceTools

    Scheduled Pinned Locked Moved Plugins
    673 Posts 116 Posters 499.2k Views 116 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • G Offline
      GoodWin_2203
      last edited by

      Good day! I have a problem with the make planar tool. when I select it, an unknown error is displayed. what could be the cause of this problem? SketchUp 2018

      1 Reply Last reply Reply Quote 0
      • jujuJ Offline
        juju
        last edited by

        @goodwin_2203 said:

        SketchUp 2018

        kindly consider updating your profile (refer to version 2016 there) whenever changing SketchUp version

        Save the Earth, it's the only planet with chocolate.

        1 Reply Last reply Reply Quote 0
        • zooenZ Offline
          zooen
          last edited by

          Hi,
          Could we hope for a French version of QuadFaceTools?
          There is one person who knows how to do that!

          I thank her in advance if she does it.

          Pourrait-on espérer une version française de QuadFaceTools?
          Il y a bien une personne qui sait faire cela !

          Je la remercie par avance si elle s'y adonne.

          1 Reply Last reply Reply Quote 0
          • pilouP Offline
            pilou
            last edited by

            Je ne crois pas que cela soit prévu pour recevoir l'intégration de langages mais...

            Il y a déjà la version en français du mode d'emploi! 😉

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

            1 Reply Last reply Reply Quote 0
            • OxerO Offline
              Oxer
              last edited by

              @zooen said:

              Hi,
              Could we hope for a French version of QuadFaceTools?
              There is one person who knows how to do that!

              I thank her in advance if she does it.

              Pourrait-on espérer une version française de QuadFaceTools?
              Il y a bien une personne qui sait faire cela !

              Je la remercie par avance si elle s'y adonne.

              I translated the plugin to Spanish language manually, you have to edit some strings in the files with a text editor ( I use BBEdit on Mac), I don't know if Thomas will give support to translations in near future.

              "The result is the end what is important is the process" by Oxer
              [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

              1 Reply Last reply Reply Quote 0
              • zooenZ Offline
                zooen
                last edited by

                Thank you Oxer for your answer. I edited the file "core.rb" and translated with Notepade ++ for windows. I used google translation to translate so I will have to rework the texts in French.

                1 Reply Last reply Reply Quote 0
                • A Offline
                  AlegoZ
                  last edited by

                  Hey there genious, im just wondering if u know why i cant get a "floating" menu i tried all i know and i can only use quad Tools from the main menu "Tools"

                  1 Reply Last reply Reply Quote 0
                  • E Offline
                    Einstein
                    last edited by

                    Hi!
                    Recently I discovered Connect tool to be very useful. However, if I set number of Segments to 1 and "Pinch" to any value, position of connecting segment doesn't change - it sticks to the middle, regardless. I thought about a little improvement for this plugin so that Pinch would also apply to single connecting segment, altering its position along edges. This would help a looot! And push SketchUp more towards poly-modelling which I personally miss soo much.

                    An illustration of the case:


                    QuadFaceTools pinch.png

                    1 Reply Last reply Reply Quote 0
                    • E Offline
                      Einstein
                      last edited by

                      What about kind of "collapse edge" feature? There's a nice sub-tool "remove loops" but as stated, is removes entire loop (screenshot on the left, original quad-mesh on the right). The mesh in the middle shows how I imagine "collapse edge" would work. Only the selected edges are removed and ends are connected to surrouding quad corners.


                      collapse edge - QuadFaceTools request.png

                      1 Reply Last reply Reply Quote 0
                      • uwesketchU Offline
                        uwesketch
                        last edited by

                        When using "Remove Triangulation" on the below selected quads, then the triangulating edges are removed not only from planar quads, but also from non-planar quads.

                        Selected Quads:
                        QuadFaceTool Before RemoveTriangulation

                        After executing the "Remove Triangulation" command - it looks like a Swiss cheese 😉

                        QuadFaceTool After RemoveTriangulation has been executed

                        Is there are way to avoid this?

                        1 Reply Last reply Reply Quote 0
                        • O Offline
                          optimaforever
                          last edited by

                          @uwesketch said:

                          When using "Remove Triangulation" on the below selected quads, then the triangulating edges are removed not only from planar quads, but also from non-planar quads.

                          Selected Quads:
                          [attachment=1:ylc5a5am]<!-- ia1 -->QudFaceTool_RemoveTriangulation_Before.png<!-- ia1 -->[/attachment:ylc5a5am]

                          After executing the "Remove Triangulation" command - it looks like a Swiss cheese 😉

                          [attachment=0:ylc5a5am]<!-- ia0 -->QudFaceTool_RemoveTriangulation_After.png<!-- ia0 -->[/attachment:ylc5a5am]

                          Is there are way to avoid this?

                          You just want to remove triangulations on planar quads? use Fixit101 script.

                          1 Reply Last reply Reply Quote 0
                          • O Offline
                            optimaforever
                            last edited by

                            Hello Thomthom!
                            Perhaps has it already been discussed, but I often misclick on the Live mesh analysis button instead of connect edges tool button. Not a big deal, you'll say, but as Livemesh doesn't work with Undo, I usually need several clicks to undo it manually.
                            I quasi never use Live mesh analysis because I model cleanly most of the time. But I guess some people use it.
                            Now my question is; is it possible to remove it from the toolbar? or make it unclickable or invisible? Alla Fredo6, make a customizable QFT toolbar? Some functions would still be accessible from the menus... I realize I never use the UV mapping tools, nor build corners/ends. and they eat some real estate on my screen.

                            1 Reply Last reply Reply Quote 0
                            • uwesketchU Offline
                              uwesketch
                              last edited by

                              @unknownuser said:

                              optimaforever wrote:
                              You just want to remove triangulations on planar quads? use Fixit101 script.

                              Also the "Merge Faces" from "TT cleanup3" does the trick. - which seems the same in FixIt101.
                              But it would be nice if the function in QFT would work as well.

                              1 Reply Last reply Reply Quote 0
                              • O Offline
                                optimaforever
                                last edited by

                                @uwesketch said:

                                @unknownuser said:

                                optimaforever wrote:
                                You just want to remove triangulations on planar quads? use Fixit101 script.

                                Also the "Merge Faces" from "TT cleanup3" does the trick. - which seems the same in FixIt101.
                                But it would be nice if the function in QFT would work as well.

                                I guess QFT remove triangulation’s use is different... If you want to regenerate the missing planes, you could use « make surfaces » script.

                                1 Reply Last reply Reply Quote 0
                                • uwesketchU Offline
                                  uwesketch
                                  last edited by

                                  I am not looking for a work around. The intent of the post is to report a misbehaviour of the QFT function "Remove Triangulation".

                                  To reproduce the issue I have attached a sketchup file.

                                  The below animated gif shows how to reproduce it.
                                  ![How to reproduce holes created by the QFT function "Remove Triangualtion"](/uploads/imported_attachments/a7Pe_QFT_Remove_Triangulation_Issue.gif "How to reproduce holes created by the QFT function "Remove Triangualtion"")


                                  Example sketchup model to reproduce QFT "Remove Triangulation" issue

                                  1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    tecnomijas
                                    last edited by

                                    Aprende a pronunciar
                                    I would appreciate your help since when I install the quadface tools plugin the plugin toolbar does not appear. I have installed it in sketchup 2018 and 2019

                                    1 Reply Last reply Reply Quote 0
                                    • O Offline
                                      optimaforever
                                      last edited by

                                      @tecnomijas said:

                                      Aprende a pronunciar
                                      I would appreciate your help since when I install the quadface tools plugin the plugin toolbar does not appear. I have installed it in sketchup 2018 and 2019

                                      Right-click an icon on the toolbar zone and check if the QuadFace Tools is checked on.

                                      1 Reply Last reply Reply Quote 0
                                      • O Offline
                                        optimaforever
                                        last edited by

                                        Thomas, is there a "drape" a quad mesh on a "target" triangulated mesh (in another group, serving as a reference) along Z axis?
                                        I'm fond of your "Flatten selection" command in Architect Tools, but I'm looking for a tool that basically "drops" all the vertices of a quad group on a target triangulated mesh group, while keeping the first group as quads.

                                        1 Reply Last reply Reply Quote 0
                                        • panixiaP Offline
                                          panixia
                                          last edited by

                                          @optimaforever said:

                                          "drape" a quad mesh on a "target" triangulated mesh (in another group, serving as a reference) along Z axis?

                                          Is something like this what you are after?

                                          1 Reply Last reply Reply Quote 0
                                          • O Offline
                                            optimaforever
                                            last edited by

                                            Impressive modeling video! 😄
                                            Not exactly what I'm looking for but impressive nonetheless!

                                            Let's say I have a simplified 3d mesh from a topographic survey (drawn from isohypse lines and meshed with toposhaper for instance). Very complex and heavy, and full tris so impossible to edit quickly.

                                            Then I have a site in quad topology modeled in 2D from CAD plans with correct projections of roads, buildings rivers, and so on.

                                            Right now, I move manually each vertice of my quad site to fit the correct height of the topographic mesh, beginning by the roads, then outlines of buildings, etc.
                                            Of course, I use separated groups to keep the quads from merging with the tris, and I regularly test if SubD works without generating errors) and save a lot.

                                            For complex sites, it takes hours. I enjoy the zen attitude when modeling sites but sometimes I realize that it's very repetitive and boring.

                                            So, what I'd like is a script that 'drapes' the vertices of my quad mesh on the topographic mesh with one click, just like the sandbox's drape tool but that keeps the quads, so I can keep subDing afterwards, and of course further editing because the project always evolves...

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 33
                                            • 34
                                            • 3 / 34
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement